X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f97d84a63b21fffcc830390e5bc3fe0eedb6e15b..4c7852186d48a5b8f406462c2c3fa020f0a052bb:/src/stc/ScintillaWX.cpp diff --git a/src/stc/ScintillaWX.cpp b/src/stc/ScintillaWX.cpp index f7349c8d27..62d53360e5 100644 --- a/src/stc/ScintillaWX.cpp +++ b/src/stc/ScintillaWX.cpp @@ -93,8 +93,8 @@ END_EVENT_TABLE() ScintillaWX::ScintillaWX(wxStyledTextCtrl* win) { capturedMouse = false; wMain = win; - wDraw = win; stc = win; + wheelRotation = 0; Initialise(); } @@ -169,8 +169,8 @@ bool ScintillaWX::HaveMouseCapture() { void ScintillaWX::ScrollText(int linesToMove) { int dy = vs.lineHeight * (linesToMove); - // TODO: calculate the rectangle to refreshed... wMain.GetID()->ScrollWindow(0, dy); + wMain.GetID()->Update(); } void ScintillaWX::SetVerticalScrollPos() { @@ -260,7 +260,7 @@ bool ScintillaWX::CanPaste() { } void ScintillaWX::CreateCallTipWindow(PRectangle) { - ct.wCallTip = new wxSTCCallTip(wDraw.GetID(), -1, &ct); + ct.wCallTip = new wxSTCCallTip(wMain.GetID(), -1, &ct); ct.wDraw = ct.wCallTip; } @@ -325,60 +325,70 @@ void ScintillaWX::DoPaint(wxDC* dc, wxRect rect) { void ScintillaWX::DoHScroll(int type, int pos) { int xPos = xOffset; - switch (type) { - case wxEVT_SCROLLWIN_LINEUP: + if (type == wxEVT_SCROLLWIN_LINEUP) xPos -= H_SCROLL_STEP; - break; - case wxEVT_SCROLLWIN_LINEDOWN: + else if (type == wxEVT_SCROLLWIN_LINEDOWN) xPos += H_SCROLL_STEP; - break; - case wxEVT_SCROLLWIN_PAGEUP: + else if (type == wxEVT_SCROLLWIN_PAGEUP) xPos -= H_SCROLL_PAGE; - break; - case wxEVT_SCROLLWIN_PAGEDOWN: + else if (type == wxEVT_SCROLLWIN_PAGEDOWN) xPos += H_SCROLL_PAGE; - break; - case wxEVT_SCROLLWIN_TOP: + else if (type == wxEVT_SCROLLWIN_TOP) xPos = 0; - break; - case wxEVT_SCROLLWIN_BOTTOM: + else if (type == wxEVT_SCROLLWIN_BOTTOM) xPos = H_SCROLL_MAX; - break; - case wxEVT_SCROLLWIN_THUMBTRACK: + else if (type == wxEVT_SCROLLWIN_THUMBTRACK) xPos = pos; - break; - } + HorizontalScrollTo(xPos); } void ScintillaWX::DoVScroll(int type, int pos) { int topLineNew = topLine; - switch (type) { - case wxEVT_SCROLLWIN_LINEUP: + if (type == wxEVT_SCROLLWIN_LINEUP) topLineNew -= 1; - break; - case wxEVT_SCROLLWIN_LINEDOWN: + else if (type == wxEVT_SCROLLWIN_LINEDOWN) topLineNew += 1; - break; - case wxEVT_SCROLLWIN_PAGEUP: + else if (type == wxEVT_SCROLLWIN_PAGEUP) topLineNew -= LinesToScroll(); - break; - case wxEVT_SCROLLWIN_PAGEDOWN: + else if (type == wxEVT_SCROLLWIN_PAGEDOWN) topLineNew += LinesToScroll(); - break; - case wxEVT_SCROLLWIN_TOP: + else if (type == wxEVT_SCROLLWIN_TOP) topLineNew = 0; - break; - case wxEVT_SCROLLWIN_BOTTOM: + else if (type == wxEVT_SCROLLWIN_BOTTOM) topLineNew = MaxScrollPos(); - break; - case wxEVT_SCROLLWIN_THUMBTRACK: + else if (type == wxEVT_SCROLLWIN_THUMBTRACK) topLineNew = pos; - break; - } + ScrollTo(topLineNew); } + +void ScintillaWX::DoMouseWheel(int rotation, int delta, int linesPerAction, int ctrlDown) { + int topLineNew = topLine; + int lines; + + if (ctrlDown) { // Zoom the fonts if Ctrl key down + if (rotation < 0) { + KeyCommand(SCI_ZOOMIN); + } + else { + KeyCommand(SCI_ZOOMOUT); + } + } + else { // otherwise just scroll the window + wheelRotation += rotation; + lines = wheelRotation / delta; + wheelRotation -= lines * delta; + if (lines != 0) { + lines *= linesPerAction; + topLineNew -= lines; + ScrollTo(topLineNew); + } + } +} + + void ScintillaWX::DoSize(int width, int height) { PRectangle rcClient(0,0,width,height); SetScrollBarsTo(rcClient); @@ -386,11 +396,11 @@ void ScintillaWX::DoSize(int width, int height) { } void ScintillaWX::DoLoseFocus(){ - DropCaret(); + SetFocusState(false); } void ScintillaWX::DoGainFocus(){ - ShowCaretAtCurrentPosition(); + SetFocusState(true); } void ScintillaWX::DoSysColourChange() { @@ -417,31 +427,48 @@ void ScintillaWX::DoAddChar(char ch) { // AutoCompleteChanged(ch); } -int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt) { +int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool* consumed) { +#ifdef __WXGTK__ + // Ctrl chars (A-Z) end up with the wrong keycode on wxGTK... + if (ctrl && key >= 1 && key <= 26) + key += 'A' - 1; +#endif + switch (key) { - case WXK_DOWN: key = SCK_DOWN; break; - case WXK_UP: key = SCK_UP; break; - case WXK_LEFT: key = SCK_LEFT; break; - case WXK_RIGHT: key = SCK_RIGHT; break; - case WXK_HOME: key = SCK_HOME; break; - case WXK_END: key = SCK_END; break; - case WXK_PRIOR: key = SCK_PRIOR; break; - case WXK_NEXT: key = SCK_NEXT; break; - case WXK_DELETE: key = SCK_DELETE; break; - case WXK_INSERT: key = SCK_INSERT; break; - case WXK_ESCAPE: key = SCK_ESCAPE; break; - case WXK_BACK: key = SCK_BACK; break; - case WXK_TAB: key = SCK_TAB; break; - case WXK_RETURN: key = SCK_RETURN; break; - case WXK_ADD: key = SCK_ADD; break; - case WXK_SUBTRACT: key = SCK_SUBTRACT; break; - case WXK_DIVIDE: key = SCK_DIVIDE; break; - case WXK_CONTROL: key = 0; break; - case WXK_ALT: key = 0; break; - case WXK_SHIFT: key = 0; break; + case WXK_DOWN: key = SCK_DOWN; break; + case WXK_UP: key = SCK_UP; break; + case WXK_LEFT: key = SCK_LEFT; break; + case WXK_RIGHT: key = SCK_RIGHT; break; + case WXK_HOME: key = SCK_HOME; break; + case WXK_END: key = SCK_END; break; + case WXK_PRIOR: key = SCK_PRIOR; break; + case WXK_NEXT: key = SCK_NEXT; break; + case WXK_DELETE: key = SCK_DELETE; break; + case WXK_INSERT: key = SCK_INSERT; break; + case WXK_ESCAPE: key = SCK_ESCAPE; break; + case WXK_BACK: key = SCK_BACK; break; + case WXK_TAB: key = SCK_TAB; break; + case WXK_RETURN: key = SCK_RETURN; break; + case WXK_ADD: + case WXK_NUMPAD_ADD: + key = SCK_ADD; break; + case WXK_SUBTRACT: + case WXK_NUMPAD_SUBTRACT: + key = SCK_SUBTRACT; break; + case WXK_DIVIDE: + case WXK_NUMPAD_DIVIDE: + key = SCK_DIVIDE; break; + case WXK_CONTROL: key = 0; break; + case WXK_ALT: key = 0; break; + case WXK_SHIFT: key = 0; break; + case WXK_MENU: key = 0; break; } - return KeyDown(key, shift, ctrl, alt); + int rv = KeyDown(key, shift, ctrl, alt, consumed); + if (key) + return rv; + else + return 1; } @@ -489,13 +516,16 @@ void ScintillaWX::DoDragLeave() { // Redraw all of text area. This paint will not be abandoned. void ScintillaWX::FullPaint() { paintState = painting; -// rcPaint = GetTextRectangle(); -// wxClientDC dc(wMain.GetID()); -// Surface surfaceWindow; -// surfaceWindow.Init(&dc); -// Paint(&surfaceWindow, rcPaint); -// surfaceWindow.Release(); - wMain.GetID()->Refresh(FALSE); + rcPaint = GetTextRectangle(); + paintingAllText = true; + wxClientDC dc(wMain.GetID()); + Surface surfaceWindow; + surfaceWindow.Init(&dc); + Paint(&surfaceWindow, rcPaint); + surfaceWindow.Release(); + +// wMain.GetID()->Refresh(FALSE); + paintState = notPainting; }