X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f944aec0cf131c1be0b8c127ba1ecdbc8410c9b2..ccde70089ddfb75409c801c9df9f65a992ade0d7:/include/wx/window.h diff --git a/include/wx/window.h b/include/wx/window.h index c29dc46e5f..e1fb16519b 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -228,17 +228,21 @@ public: void SetId( wxWindowID winid ) { m_windowId = winid; } wxWindowID GetId() const { return m_windowId; } - // returns true if this id value belong to the range reserved for the - // auto-generated (by NewControlId()) ids (they're always negative) - static bool IsAutoGeneratedId(wxWindowID id); - // generate a unique id (or count of them consecutively), returns a - // valid id in IsAutoGeneratedId() range or wxID_NONE if failed - static wxWindowID NewControlId(int count = 1); + // valid id in the auto-id range or wxID_NONE if failed. If using + // autoid management, it will mark the id as reserved until it is + // used (by assigning it to a wxWindowIDRef) or unreserved. + static wxWindowID NewControlId(int count = 1) + { + return wxIdManager::ReserveId(count); + } - // mark an id previously returned by NewControlId() as being unused any - // more so that it can be reused again for another control later - static void ReleaseControlId(wxWindowID id); + // If an ID generated from NewControlId is not assigned to a wxWindowIDRef, + // it must be unreserved + static void UnreserveControlId(wxWindowID id, int count = 1) + { + wxIdManager::UnreserveId(id, count); + } // moving/resizing @@ -858,13 +862,19 @@ public: virtual void ClearBackground(); // freeze the window: don't redraw it until it is thawed - virtual void Freeze() { } + void Freeze() { if ( !m_freezeCount++ ) DoFreeze(); } // thaw the window: redraw it after it had been frozen - virtual void Thaw() { } + void Thaw() + { + wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" ); + + if ( !--m_freezeCount ) + DoThaw(); + } // return true if window had been frozen and not unthawed yet - virtual bool IsFrozen() const { return false; } + bool IsFrozen() const { return m_freezeCount != 0; } // adjust DC for drawing on this window virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { } @@ -1046,9 +1056,8 @@ public: // show popup menu at the given position, generate events for the items // selected in it bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition) - { return DoPopupMenu(menu, pos.x, pos.y); } - bool PopupMenu(wxMenu *menu, int x, int y) - { return DoPopupMenu(menu, x, y); } + { return PopupMenu(menu, pos.x, pos.y); } + bool PopupMenu(wxMenu *menu, int x, int y); // simply return the id of the selected item or wxID_NONE without // generating any events @@ -1351,7 +1360,7 @@ protected: // the window id - a number which uniquely identifies a window among // its siblings unless it is wxID_ANY - wxWindowID m_windowId; + wxWindowIDRef m_windowId; // the parent window of this window (or NULL) and the list of the children // of this window @@ -1420,10 +1429,6 @@ protected: // Layout() window automatically when its size changes? bool m_autoLayout:1; - // true if we had automatically allocated the id value for this window - // (i.e. wxID_ANY had been passed to the ctor) - bool m_freeId:1; - // window state bool m_isShown:1; bool m_isEnabled:1; @@ -1518,14 +1523,6 @@ protected: // same size as it would have after a call to Fit() virtual wxSize DoGetBestSize() const; - // called from DoGetBestSize() to convert best virtual size (returned by - // the window sizer) to the best size for the window itself; this is - // overridden at wxScrolledWindow level to clump down virtual size to real - virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const - { - return size; - } - // this is the virtual function to be overriden in any derived class which // wants to change how SetSize() or Move() works - it is called by all // versions of these functions in the base class @@ -1572,6 +1569,12 @@ protected: // implements the window variants virtual void DoSetWindowVariant( wxWindowVariant variant ) ; + + // really freeze/thaw the window (should have port-specific implementation) + virtual void DoFreeze() { } + virtual void DoThaw() { } + + // Must be called when mouse capture is lost to send // wxMouseCaptureLostEvent to windows on capture stack. static void NotifyCaptureLost(); @@ -1592,11 +1595,19 @@ private: // the stack of windows which have captured the mouse static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext; + // the window that currently has mouse capture static wxWindow *ms_winCaptureCurrent; + // indicates if execution is inside CaptureMouse/ReleaseMouse static bool ms_winCaptureChanging; + + // number of Freeze() calls minus the number of Thaw() calls: we're frozen + // (i.e. not being updated) if it is positive + unsigned int m_freezeCount; + + DECLARE_ABSTRACT_CLASS(wxWindowBase) DECLARE_NO_COPY_CLASS(wxWindowBase) DECLARE_EVENT_TABLE() @@ -1736,8 +1747,8 @@ WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win); #if WXWIN_COMPATIBILITY_2_6 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId() - wxDEPRECATED( int NewControlId() ); - inline int NewControlId() { return wxWindowBase::NewControlId(); } + wxDEPRECATED( wxWindowID NewControlId() ); + inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); } #endif // WXWIN_COMPATIBILITY_2_6 #if wxUSE_ACCESSIBILITY