X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f94380234878ab30799ccce3d1cf8cced364df37..27d2dbbccadf25bb1d892fe1c4afbf74cf76bb36:/include/wx/msw/wrapwin.h diff --git a/include/wx/msw/wrapwin.h b/include/wx/msw/wrapwin.h index f723f1bf99..04b9d59ed3 100644 --- a/include/wx/msw/wrapwin.h +++ b/include/wx/msw/wrapwin.h @@ -18,6 +18,20 @@ #endif #include + +#ifdef __WXWINCE__ + // this doesn't make any sense knowing that windows.h includes all these + // headers anyhow, but the fact remains that when building using eVC 4 the + // functions and constants from these headers are not defined unless we + // explicitly include them ourselves -- how is it possible is beyond me... + #include + #include + #include + + // this one OTOH contains many useful CE-only functions + #include +#endif // __WXWINCE__ + #include "wx/msw/winundef.h" // types DWORD_PTR, ULONG_PTR and so on might be not defined in old headers but @@ -28,7 +42,7 @@ // this is ugly but what else can we do? even testing for compiler version // wouldn't help as you can perfectly well be using an older compiler (VC6) // with newer SDK headers -#ifndef __WIN64__ +#if !defined(__WIN64__) && !defined(__WXWINCE__) #define UINT_PTR unsigned int #define ULONG_PTR unsigned long #define DWORD_PTR unsigned long