X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f8ab85ae7250169df40accb5e3e1ef3681e63ee9..69659fd770f615210efac4b4fa741b3ad6223616:/src/common/toplvcmn.cpp diff --git a/src/common/toplvcmn.cpp b/src/common/toplvcmn.cpp index 433e3a6aae..77cbec0582 100644 --- a/src/common/toplvcmn.cpp +++ b/src/common/toplvcmn.cpp @@ -40,8 +40,11 @@ BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow) EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow) EVT_SIZE(wxTopLevelWindowBase::OnSize) EVT_WINDOW_DESTROY(wxTopLevelWindowBase::OnChildDestroy) + WX_EVENT_TABLE_CONTROL_CONTAINER(wxTopLevelWindowBase) END_EVENT_TABLE() +WX_DELEGATE_TO_CONTROL_CONTAINER(wxTopLevelWindowBase, wxWindow) + // ============================================================================ // implementation // ============================================================================ @@ -58,10 +61,14 @@ wxTopLevelWindowBase::wxTopLevelWindowBase() m_isShown = false; m_winDefault = NULL; m_winTmpDefault = NULL; + + WX_INIT_CONTROL_CONTAINER(); } wxTopLevelWindowBase::~wxTopLevelWindowBase() { + m_winDefault = m_winTmpDefault = NULL; + // don't let wxTheApp keep any stale pointers to us if ( wxTheApp && wxTheApp->GetTopWindow() == this ) wxTheApp->SetTopWindow(NULL); @@ -143,29 +150,12 @@ bool wxTopLevelWindowBase::IsLastBeforeExit() const void wxTopLevelWindowBase::SetMinSize(const wxSize& minSize) { - SetSizeHints( minSize.x, minSize.y, GetMaxWidth(), GetMaxHeight() ); + SetSizeHints(minSize, GetMaxSize()); } void wxTopLevelWindowBase::SetMaxSize(const wxSize& maxSize) { - SetSizeHints( GetMinWidth(), GetMinHeight(), maxSize.x, maxSize.y ); -} - -// set the min/max size of the window -void wxTopLevelWindowBase::DoSetSizeHints(int minW, int minH, - int maxW, int maxH, - int WXUNUSED(incW), int WXUNUSED(incH)) -{ - // setting min width greater than max width leads to infinite loops under - // X11 and generally doesn't make any sense, so don't allow it - wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) && - (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH), - _T("min width/height must be less than max width/height!") ); - - m_minWidth = minW; - m_maxWidth = maxW; - m_minHeight = minH; - m_maxHeight = maxH; + SetSizeHints(GetMinSize(), maxSize); } void wxTopLevelWindowBase::GetRectForTopLevelChildren(int *x, int *y, int *w, int *h) @@ -205,8 +195,10 @@ void wxTopLevelWindowBase::DoCentre(int dir) if(IsAlwaysMaximized()) return; - // we need the display rect anyhow so store it first - int nDisplay = wxDisplay::GetFromWindow(this); + // we need the display rect anyhow so store it first: notice that we should + // be centered on the same display as our parent window, the display of + // this window itself is not really defined yet + int nDisplay = wxDisplay::GetFromWindow(GetParent() ? GetParent() : this); wxDisplay dpy(nDisplay == wxNOT_FOUND ? 0 : nDisplay); const wxRect rectDisplay(dpy.GetClientArea()); @@ -247,30 +239,27 @@ void wxTopLevelWindowBase::DoCentre(int dir) // we don't want to place the window off screen if Centre() is called as // this is (almost?) never wanted and it would be very difficult to prevent // it from happening from the user code if we didn't check for it here - if ( rectDisplay.Contains(rect.GetTopLeft()) ) + if ( !rectDisplay.Contains(rect.GetTopLeft()) ) { - if ( !rectDisplay.Contains(rect.GetBottomRight()) ) - { - // move the window just enough for the bottom right corner to - // become visible - int dx = rectDisplay.GetRight() - rect.GetRight(); - int dy = rectDisplay.GetBottom() - rect.GetBottom(); - rect.Offset(dx < 0 ? dx : 0, dy < 0 ? dy : 0); - } - //else: the window top left and bottom right corner are both visible, - // although the window might still be not entirely on screen (with - // 2 staggered displays for example) we wouldn't be able to - // improve the layout much in such case, so just leave it as is + // move the window just enough to make the corner visible + int dx = rectDisplay.GetLeft() - rect.GetLeft(); + int dy = rectDisplay.GetTop() - rect.GetTop(); + rect.Offset(dx > 0 ? dx : 0, dy > 0 ? dy : 0); } - else // make top left corner visible - { - if ( rect.x < rectDisplay.x ) - rect.x = rectDisplay.x; - if ( rect.y < rectDisplay.y ) - rect.y = rectDisplay.y; + if ( !rectDisplay.Contains(rect.GetBottomRight()) ) + { + // do the same for this corner too + int dx = rectDisplay.GetRight() - rect.GetRight(); + int dy = rectDisplay.GetBottom() - rect.GetBottom(); + rect.Offset(dx < 0 ? dx : 0, dy < 0 ? dy : 0); } + // the window top left and bottom right corner are both visible now and + // although the window might still be not entirely on screen (with 2 + // staggered displays for example) we wouldn't be able to improve the + // layout much in such case, so we stop here + // -1 could be valid coordinate here if there are several displays SetSize(rect, wxSIZE_ALLOW_MINUS_ONE); } @@ -315,6 +304,26 @@ bool wxTopLevelWindowBase::IsAlwaysMaximized() const #endif } +// ---------------------------------------------------------------------------- +// icons +// ---------------------------------------------------------------------------- + +wxIcon wxTopLevelWindowBase::GetIcon() const +{ + return m_icons.IsEmpty() ? wxIcon() : m_icons.GetIcon( -1 ); +} + +void wxTopLevelWindowBase::SetIcon(const wxIcon& icon) +{ + // passing wxNullIcon to SetIcon() is possible (it means that we shouldn't + // have any icon), but adding an invalid icon to wxIconBundle is not + wxIconBundle icons; + if ( icon.Ok() ) + icons.AddIcon(icon); + + SetIcons(icons); +} + // ---------------------------------------------------------------------------- // event handlers // ---------------------------------------------------------------------------- @@ -410,14 +419,3 @@ void wxTopLevelWindowBase::RequestUserAttention(int WXUNUSED(flags)) // it's probably better than do nothing, isn't it? Raise(); } - -void wxTopLevelWindowBase::RemoveChild(wxWindowBase *child) -{ - if ( child == m_winDefault ) - m_winDefault = NULL; - - if ( child == m_winTmpDefault ) - m_winTmpDefault = NULL; - - wxWindow::RemoveChild(child); -}