X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f8855e47254a28f5141524b3aaaac03c2944e997..68fe70ea1f131471b82747ee2759dba7a19a0c23:/include/wx/msw/bitmap.h?ds=inline diff --git a/include/wx/msw/bitmap.h b/include/wx/msw/bitmap.h index 1959abaaf8..205370f459 100644 --- a/include/wx/msw/bitmap.h +++ b/include/wx/msw/bitmap.h @@ -13,29 +13,38 @@ #define _WX_BITMAP_H_ #include "wx/msw/gdiimage.h" -#include "wx/gdicmn.h" #include "wx/palette.h" -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxBitmapRefData; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxDC; +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; +class WXDLLIMPEXP_FWD_CORE wxBitmapRefData; +class WXDLLIMPEXP_FWD_CORE wxControl; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxDC; #if wxUSE_WXDIB -class WXDLLEXPORT wxDIB; +class WXDLLIMPEXP_FWD_CORE wxDIB; #endif -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxImage; -class WXDLLEXPORT wxMask; -class WXDLLEXPORT wxPalette; -class WXDLLEXPORT wxPixelDataBase; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxImage; +class WXDLLIMPEXP_FWD_CORE wxMask; +class WXDLLIMPEXP_FWD_CORE wxPalette; +class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; + +// What kind of transparency should a bitmap copied from an icon or cursor +// have? +enum wxBitmapTransparency +{ + wxBitmapTransparency_Auto, // default: copy alpha if the source has it + wxBitmapTransparency_None, // never create alpha + wxBitmapTransparency_Always // always use alpha +}; // ---------------------------------------------------------------------------- // wxBitmap: a mono or colour bitmap +// NOTE: for wxMSW we don't use the wxBitmapBase base class declared in bitmap.h! // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmap : public wxGDIImage +class WXDLLIMPEXP_CORE wxBitmap : public wxGDIImage { public: // default ctor creates an invalid bitmap, you must Create() it later @@ -45,26 +54,32 @@ public: wxBitmap(const char bits[], int width, int height, int depth = 1); // Initialize with XPM data - wxBitmap(const char **data) { CreateFromXpm(data); } - wxBitmap(char **data) { CreateFromXpm((const char **)data); } + wxBitmap(const char* const* data); +#ifdef wxNEEDS_CHARPP + wxBitmap(char** data) + { + *this = wxBitmap(const_cast(data)); + } +#endif // Load a file or resource - wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE); + wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); // New constructor for generalised creation from data - wxBitmap(void *data, long type, int width, int height, int depth = 1); + wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1); // Create a new, uninitialized bitmap of the given size and depth (if it // is omitted, will create a bitmap compatible with the display) // // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor // taking a DC argument if you want to force using DDB in this case - wxBitmap(int width, int height, int depth = -1); + wxBitmap(int width, int height, int depth = -1) { (void)Create(width, height, depth); } + wxBitmap(const wxSize& sz, int depth = -1) { (void)Create(sz, depth); } // Create a bitmap compatible with the given DC wxBitmap(int width, int height, const wxDC& dc); -#if wxUSE_IMAGE && wxUSE_WXDIB +#if wxUSE_IMAGE // Convert from wxImage wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); } @@ -76,7 +91,11 @@ public: // we must have this, otherwise icons are silently copied into bitmaps using // the copy ctor but the resulting bitmap is invalid! - wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); } + wxBitmap(const wxIcon& icon, + wxBitmapTransparency transp = wxBitmapTransparency_Auto) + { + CopyFromIcon(icon, transp); + } wxBitmap& operator=(const wxIcon& icon) { @@ -94,29 +113,38 @@ public: virtual ~wxBitmap(); -#if wxUSE_IMAGE && wxUSE_WXDIB +#if wxUSE_IMAGE wxImage ConvertToImage() const; #endif // wxUSE_IMAGE // get the given part of bitmap wxBitmap GetSubBitmap( const wxRect& rect ) const; + // NB: This should not be called from user code. It is for wx internal + // use only. + wxBitmap GetSubBitmapOfHDC( const wxRect& rect, WXHDC hdc ) const; + // copies the contents and mask of the given (colour) icon to the bitmap - bool CopyFromIcon(const wxIcon& icon); + bool CopyFromIcon(const wxIcon& icon, + wxBitmapTransparency transp = wxBitmapTransparency_Auto); // copies the contents and mask of the given cursor to the bitmap - bool CopyFromCursor(const wxCursor& cursor); + bool CopyFromCursor(const wxCursor& cursor, + wxBitmapTransparency transp = wxBitmapTransparency_Auto); #if wxUSE_WXDIB // copies from a device independent bitmap bool CopyFromDIB(const wxDIB& dib); #endif - virtual bool Create(int width, int height, int depth = -1); + virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) + { return Create(sz.GetWidth(), sz.GetHeight(), depth); } + virtual bool Create(int width, int height, const wxDC& dc); - virtual bool Create(void *data, long type, int width, int height, int depth = 1); - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); - virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); + virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1); + virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); + virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const; wxBitmapRefData *GetBitmapData() const { return (wxBitmapRefData *)m_refData; } @@ -134,21 +162,11 @@ public: wxBitmap GetMaskBitmap() const; void SetMask(wxMask *mask); - bool operator==(const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } - bool operator!=(const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } - // these functions are internal and shouldn't be used, they risk to // disappear in the future bool HasAlpha() const; void UseAlpha(); -#if WXWIN_COMPATIBILITY_2_4 - // these functions do nothing and are only there for backwards - // compatibility - wxDEPRECATED( int GetQuality() const ); - wxDEPRECATED( void SetQuality(int quality) ); -#endif // WXWIN_COMPATIBILITY_2_4 - // implementation only from now on // ------------------------------- @@ -156,22 +174,17 @@ public: void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); } WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); } -#ifdef __WXDEBUG__ void SetSelectedInto(wxDC *dc); wxDC *GetSelectedInto() const; -#endif // __WXDEBUG__ protected: virtual wxGDIImageRefData *CreateData() const; - virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; - - // creates the bitmap from XPM data, supposed to be called from ctor - bool CreateFromXpm(const char **bits); + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; // creates an uninitialized bitmap, called from Create()s above bool DoCreate(int w, int h, int depth, WXHDC hdc); -#if wxUSE_IMAGE && wxUSE_WXDIB +#if wxUSE_IMAGE // creates the bitmap from wxImage, supposed to be called from ctor bool CreateFromImage(const wxImage& image, int depth); @@ -183,10 +196,11 @@ protected: #endif // wxUSE_IMAGE private: -#ifdef __WIN32__ // common part of CopyFromIcon/CopyFromCursor for Win32 - bool CopyFromIconOrCursor(const wxGDIImage& icon); -#endif // __WIN32__ + bool + CopyFromIconOrCursor(const wxGDIImage& icon, + wxBitmapTransparency transp = wxBitmapTransparency_Auto); + DECLARE_DYNAMIC_CLASS(wxBitmap) }; @@ -195,11 +209,14 @@ private: // wxMask: a mono bitmap used for drawing bitmaps transparently. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxMask : public wxObject +class WXDLLIMPEXP_CORE wxMask : public wxObject { public: wxMask(); + // Copy constructor + wxMask(const wxMask &mask); + // Construct a mask from a bitmap and a colour indicating the transparent // area wxMask(const wxBitmap& bitmap, const wxColour& colour); @@ -230,45 +247,49 @@ protected: DECLARE_DYNAMIC_CLASS(wxMask) }; + // ---------------------------------------------------------------------------- // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file +// NOTE: for wxMSW we don't use the wxBitmapHandler class declared in bitmap.h! // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler +class WXDLLIMPEXP_CORE wxBitmapHandler : public wxGDIImageHandler { public: - wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; } - wxBitmapHandler(const wxString& name, const wxString& ext, long type) - : wxGDIImageHandler(name, ext, type) - { - } + wxBitmapHandler() { } + wxBitmapHandler(const wxString& name, const wxString& ext, wxBitmapType type) + : wxGDIImageHandler(name, ext, type) { } - // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the - // old class which worked only with bitmaps - virtual bool Create(wxBitmap *bitmap, - void *data, - long flags, - int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, - const wxString& name, - long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(wxBitmap *bitmap, - const wxString& name, - int type, - const wxPalette *palette = NULL); + // implement wxGDIImageHandler's pure virtuals: virtual bool Create(wxGDIImage *image, - void *data, - long flags, + const void* data, + wxBitmapType type, int width, int height, int depth = 1); virtual bool Load(wxGDIImage *image, const wxString& name, - long flags, + wxBitmapType type, int desiredWidth, int desiredHeight); - virtual bool Save(wxGDIImage *image, + virtual bool Save(const wxGDIImage *image, const wxString& name, - int type); + wxBitmapType type) const; + + + // make wxBitmapHandler compatible with the wxBitmapHandler interface + // declared in bitmap.h, even if it's derived from wxGDIImageHandler: + + virtual bool Create(wxBitmap *bitmap, + const void* data, + wxBitmapType type, + int width, int height, int depth = 1); + virtual bool LoadFile(wxBitmap *bitmap, + const wxString& name, + wxBitmapType type, + int desiredWidth, int desiredHeight); + virtual bool SaveFile(const wxBitmap *bitmap, + const wxString& name, + wxBitmapType type, + const wxPalette *palette = NULL) const; private: DECLARE_DYNAMIC_CLASS(wxBitmapHandler)