X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f8497215c13ba2c150fffdd9c74b178500156744..e733c4ce1e24cf7e4b0b0d8362fc59aaa7a7641c:/tests/benchmarks/graphics.cpp?ds=sidebyside diff --git a/tests/benchmarks/graphics.cpp b/tests/benchmarks/graphics.cpp index 4ebb8541c3..801e8f9a35 100644 --- a/tests/benchmarks/graphics.cpp +++ b/tests/benchmarks/graphics.cpp @@ -3,7 +3,6 @@ // Purpose: Some benchmarks for measuring graphics operations performance // Author: Vadim Zeitlin // Created: 2008-04-13 -// RCS-ID: $Id$ // Copyright: (c) 2008 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -14,9 +13,38 @@ #include "wx/dcclient.h" #include "wx/dcmemory.h" #include "wx/dcgraph.h" +#include "wx/image.h" +#include "wx/rawbmp.h" #include "wx/stopwatch.h" #include "wx/crt.h" +#if wxUSE_GLCANVAS + #include "wx/glcanvas.h" + #ifdef _MSC_VER + #pragma comment(lib, "opengl32") + #endif +#endif // wxUSE_GLCANVAS + +#if wxUSE_GLCANVAS + +GLuint g_texture; +wxImage g_image; + +void InitializeTexture(int w, int h) +{ + glGenTextures(1, &g_texture); + glBindTexture(GL_TEXTURE_2D, g_texture); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + + g_image.Create(w, h, false /* don't clear */); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, + GL_RGB, g_image.GetWidth(), g_image.GetHeight(), 0, + GL_RGB, GL_UNSIGNED_BYTE, g_image.GetData()); +} +#endif // wxUSE_GLCANVAS + struct GraphicsBenchmarkOptions { GraphicsBenchmarkOptions() @@ -27,14 +55,42 @@ struct GraphicsBenchmarkOptions width = 800; height = 600; - numLines = 10000; + numIters = 1000; + + testBitmaps = + testImages = + testLines = + testRawBitmaps = + testRectangles = false; + + usePaint = + useClient = + useMemory = false; + + useDC = + useGC = + useGL = false; } long mapMode, penWidth, width, height, - numLines; + numIters; + + bool testBitmaps, + testImages, + testLines, + testRawBitmaps, + testRectangles; + + bool usePaint, + useClient, + useMemory; + + bool useDC, + useGC, + useGL; } opts; class GraphicsBenchmarkFrame : public wxFrame @@ -43,71 +99,178 @@ public: GraphicsBenchmarkFrame() : wxFrame(NULL, wxID_ANY, "wxWidgets Graphics Benchmark") { - Connect(wxEVT_CREATE, - wxWindowCreateEventHandler(GraphicsBenchmarkFrame::OnCreate)); - Connect(wxEVT_PAINT, - wxPaintEventHandler(GraphicsBenchmarkFrame::OnPaint)); + SetClientSize(opts.width, opts.height); + +#if wxUSE_GLCANVAS + m_glCanvas = NULL; + + if ( opts.useGL ) + { + m_glCanvas = new wxGLCanvas(this, wxID_ANY, NULL, + wxPoint(0, 0), + wxSize(opts.width, opts.height)); + m_glContext = new wxGLContext(m_glCanvas); + m_glContext->SetCurrent(*m_glCanvas); + + glViewport(0, 0, opts.width, opts.height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1, 1, -1, 1, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + InitializeTexture(opts.width, opts.height); + + m_glCanvas->Connect( + wxEVT_PAINT, + wxPaintEventHandler(GraphicsBenchmarkFrame::OnGLRender), + NULL, + this + ); + } + else // Not using OpenGL +#endif // wxUSE_GLCANVAS + { + Connect(wxEVT_PAINT, + wxPaintEventHandler(GraphicsBenchmarkFrame::OnPaint)); + } + + Connect(wxEVT_SIZE, wxSizeEventHandler(GraphicsBenchmarkFrame::OnSize)); m_bitmap.Create(64, 64, 32); Show(); - SetClientSize(opts.width, opts.height); } +#if wxUSE_GLCANVAS + virtual ~GraphicsBenchmarkFrame() + { + delete m_glContext; + } +#endif // wxUSE_GLCANVAS + private: - void OnCreate(wxWindowCreateEvent&) + // Just change the image in some (quick) way to show that it's really being + // updated on screen. + void UpdateRGB(unsigned char* data, int n) { - wxClientDC dc(this); - BenchmarkLines("dc client", dc); - BenchmarkRectangles("dc client", dc); - BenchmarkBitmaps("dc client", dc); + for ( int y = 0; y < opts.height; ++y ) + { + memset(data, n % 256, 3*opts.width); + + data += 3*opts.width; + n++; + } + } + +#if wxUSE_GLCANVAS + void OnGLRender(wxPaintEvent& WXUNUSED(event)) + { + m_glContext->SetCurrent(*m_glCanvas); + glEnable(GL_TEXTURE_2D); + + glClearColor(0.0f, 0.0f, 0.0f, 0.0f); + glClear(GL_COLOR_BUFFER_BIT); + + wxPrintf("Benchmarking %s: ", "OpenGL images"); + fflush(stdout); + + wxStopWatch sw; + for ( int n = 0; n < opts.numIters; n++ ) + { + UpdateRGB(g_image.GetData(), n); + + glTexSubImage2D(GL_TEXTURE_2D, 0, + 0, 0, opts.width, opts.height, + GL_RGB, GL_UNSIGNED_BYTE, g_image.GetData()); + glBegin(GL_QUADS); + glTexCoord2f(0, 0); + glVertex2f(-1.0, -1.0); + + glTexCoord2f(0, 1); + glVertex2f(-1.0, 1.0); - wxGCDC gcdc( dc ); - BenchmarkLines("gcdc client", gcdc); - BenchmarkRectangles("gcdc client", gcdc); - BenchmarkBitmaps("gcdc client", gcdc); + glTexCoord2f(1, 1); + glVertex2f(1.0, 1.0); - wxBitmap bmp(opts.width, opts.height); - wxMemoryDC dc2(bmp); - BenchmarkLines("dc memory", dc2); - BenchmarkRectangles("dc memory", dc2); - BenchmarkBitmaps("dc memory", dc2); + glTexCoord2f(1, 0); + glVertex2f(1.0, -1.0); + glEnd(); - wxGCDC gcdc2( dc2 ); - BenchmarkLines("gcdc memory", gcdc2); - BenchmarkRectangles("gcdc memory", gcdc2); - BenchmarkBitmaps("gcdc memory", gcdc2); + m_glCanvas->SwapBuffers(); + } + + const long t = sw.Time(); + + wxPrintf("%ld images done in %ldms = %gus/image or %ld FPS\n", + opts.numIters, t, (1000. * t)/opts.numIters, + (1000*opts.numIters + t - 1)/t); + + wxTheApp->ExitMainLoop(); } +#endif // wxUSE_GLCANVAS void OnPaint(wxPaintEvent& WXUNUSED(event)) { - wxPaintDC dc(this); - BenchmarkLines("dc paint", dc); - BenchmarkRectangles("dc paint", dc); - BenchmarkBitmaps("dc paint", dc); + if ( opts.usePaint ) + { + wxPaintDC dc(this); + wxGCDC gcdc(dc); + BenchmarkDCAndGC("paint", dc, gcdc); + } + + if ( opts.useClient ) + { + wxClientDC dc(this); + wxGCDC gcdc(dc); + BenchmarkDCAndGC("client", dc, gcdc); + } - wxGCDC gcdc( dc ); - BenchmarkLines("gcdc paint", gcdc); - BenchmarkRectangles("gcdc paint", gcdc); - BenchmarkBitmaps("gcdc paint", gcdc); + if ( opts.useMemory ) + { + wxBitmap bmp(opts.width, opts.height); + wxMemoryDC dc(bmp); + wxGCDC gcdc(dc); + BenchmarkDCAndGC("memory", dc, gcdc); + } wxTheApp->ExitMainLoop(); } + void BenchmarkDCAndGC(const char* dckind, wxDC& dc, wxGCDC& gcdc) + { + if ( opts.useDC ) + BenchmarkAll(wxString::Format("%6s DC", dckind), dc); + if ( opts.useGC ) + BenchmarkAll(wxString::Format("%6s GC", dckind), gcdc); + } - void BenchmarkLines(const char *msg, wxDC& dc) + void BenchmarkAll(const wxString& msg, wxDC& dc) { + BenchmarkBitmaps(msg, dc); + BenchmarkImages(msg, dc); + BenchmarkLines(msg, dc); + BenchmarkRawBitmaps(msg, dc); + BenchmarkRectangles(msg, dc); + } + + void BenchmarkLines(const wxString& msg, wxDC& dc) + { + if ( !opts.testLines ) + return; + if ( opts.mapMode != 0 ) dc.SetMapMode((wxMappingMode)opts.mapMode); if ( opts.penWidth != 0 ) dc.SetPen(wxPen(*wxWHITE, opts.penWidth)); - wxPrintf("Benchmarking %s DC: ", msg); + wxPrintf("Benchmarking %s: ", msg); + fflush(stdout); wxStopWatch sw; int x = 0, y = 0; - for ( int n = 0; n < opts.numLines; n++ ) + for ( int n = 0; n < opts.numIters; n++ ) { int x1 = rand() % opts.width, y1 = rand() % opts.height; @@ -121,12 +284,15 @@ private: const long t = sw.Time(); wxPrintf("%ld lines done in %ldms = %gus/line\n", - opts.numLines, t, (1000. * t)/opts.numLines); + opts.numIters, t, (1000. * t)/opts.numIters); } - void BenchmarkRectangles(const char *msg, wxDC& dc) + void BenchmarkRectangles(const wxString& msg, wxDC& dc) { + if ( !opts.testRectangles ) + return; + if ( opts.mapMode != 0 ) dc.SetMapMode((wxMappingMode)opts.mapMode); if ( opts.penWidth != 0 ) @@ -134,10 +300,11 @@ private: dc.SetBrush( *wxRED_BRUSH ); - wxPrintf("Benchmarking %s DC: ", msg); + wxPrintf("Benchmarking %s: ", msg); + fflush(stdout); wxStopWatch sw; - for ( int n = 0; n < opts.numLines; n++ ) + for ( int n = 0; n < opts.numIters; n++ ) { int x = rand() % opts.width, y = rand() % opts.height; @@ -148,20 +315,24 @@ private: const long t = sw.Time(); wxPrintf("%ld rects done in %ldms = %gus/rect\n", - opts.numLines, t, (1000. * t)/opts.numLines); + opts.numIters, t, (1000. * t)/opts.numIters); } - void BenchmarkBitmaps(const char *msg, wxDC& dc) + void BenchmarkBitmaps(const wxString& msg, wxDC& dc) { + if ( !opts.testBitmaps ) + return; + if ( opts.mapMode != 0 ) dc.SetMapMode((wxMappingMode)opts.mapMode); if ( opts.penWidth != 0 ) dc.SetPen(wxPen(*wxWHITE, opts.penWidth)); - wxPrintf("Benchmarking %s DC: ", msg); + wxPrintf("Benchmarking %s: ", msg); + fflush(stdout); wxStopWatch sw; - for ( int n = 0; n < opts.numLines; n++ ) + for ( int n = 0; n < opts.numIters; n++ ) { int x = rand() % opts.width, y = rand() % opts.height; @@ -172,11 +343,90 @@ private: const long t = sw.Time(); wxPrintf("%ld bitmaps done in %ldms = %gus/bitmap\n", - opts.numLines, t, (1000. * t)/opts.numLines); + opts.numIters, t, (1000. * t)/opts.numIters); + } + + void BenchmarkImages(const wxString& msg, wxDC& dc) + { + if ( !opts.testImages ) + return; + + if ( opts.mapMode != 0 ) + dc.SetMapMode((wxMappingMode)opts.mapMode); + + wxPrintf("Benchmarking %s: ", msg); + fflush(stdout); + + wxImage image(wxSize(opts.width, opts.height), false /* don't clear */); + + wxStopWatch sw; + for ( int n = 0; n < opts.numIters; n++ ) + { + UpdateRGB(image.GetData(), n); + dc.DrawBitmap(image, 0, 0); + } + + const long t = sw.Time(); + + wxPrintf("%ld images done in %ldms = %gus/image or %ld FPS\n", + opts.numIters, t, (1000. * t)/opts.numIters, + (1000*opts.numIters + t - 1)/t); + } + + void BenchmarkRawBitmaps(const wxString& msg, wxDC& dc) + { + if ( !opts.testRawBitmaps ) + return; + + if ( opts.mapMode != 0 ) + dc.SetMapMode((wxMappingMode)opts.mapMode); + + wxPrintf("Benchmarking %s: ", msg); + fflush(stdout); + + wxBitmap bitmap(opts.width, opts.height, 24); + wxNativePixelData data(bitmap); + + wxStopWatch sw; + for ( int n = 0; n < opts.numIters; n++ ) + { + unsigned char c = n % 256; + { + wxNativePixelData::Iterator p(data); + for ( int y = 0; y < opts.height; ++y ) + { + wxNativePixelData::Iterator rowStart = p; + + for ( int x = 0; x < opts.width; ++x ) + { + p.Red() = + p.Green() = + p.Blue() = c; + ++p; + } + + p = rowStart; + p.OffsetY(data, 1); + c++; + } + } + + dc.DrawBitmap(bitmap, 0, 0); + } + + const long t = sw.Time(); + + wxPrintf("%ld raw bitmaps done in %ldms = %gus/bitmap or %ld FPS\n", + opts.numIters, t, (1000. * t)/opts.numIters, + (1000*opts.numIters + t - 1)/t); } wxBitmap m_bitmap; +#if wxUSE_GLCANVAS + wxGLCanvas* m_glCanvas; + wxGLContext* m_glContext; +#endif // wxUSE_GLCANVAS }; class GraphicsBenchmarkApp : public wxApp @@ -186,11 +436,25 @@ public: { static const wxCmdLineEntryDesc desc[] = { + { wxCMD_LINE_SWITCH, "", "bitmaps" }, + { wxCMD_LINE_SWITCH, "", "images" }, + { wxCMD_LINE_SWITCH, "", "lines" }, + { wxCMD_LINE_SWITCH, "", "rawbmp" }, + { wxCMD_LINE_SWITCH, "", "rectangles" }, + { wxCMD_LINE_SWITCH, "", "paint" }, + { wxCMD_LINE_SWITCH, "", "client" }, + { wxCMD_LINE_SWITCH, "", "memory" }, + { wxCMD_LINE_SWITCH, "", "dc" }, + { wxCMD_LINE_SWITCH, "", "gc" }, +#if wxUSE_GLCANVAS + { wxCMD_LINE_SWITCH, "", "gl" }, +#endif // wxUSE_GLCANVAS { wxCMD_LINE_OPTION, "m", "map-mode", "", wxCMD_LINE_VAL_NUMBER }, { wxCMD_LINE_OPTION, "p", "pen-width", "", wxCMD_LINE_VAL_NUMBER }, { wxCMD_LINE_OPTION, "w", "width", "", wxCMD_LINE_VAL_NUMBER }, { wxCMD_LINE_OPTION, "h", "height", "", wxCMD_LINE_VAL_NUMBER }, - { wxCMD_LINE_OPTION, "L", "lines", "", wxCMD_LINE_VAL_NUMBER }, + { wxCMD_LINE_OPTION, "I", "images", "", wxCMD_LINE_VAL_NUMBER }, + { wxCMD_LINE_OPTION, "N", "number-of-iterations", "", wxCMD_LINE_VAL_NUMBER }, { wxCMD_LINE_NONE }, }; @@ -208,9 +472,57 @@ public: return false; if ( parser.Found("h", &opts.height) && opts.height < 1 ) return false; - if ( parser.Found("L", &opts.numLines) && opts.numLines < 1 ) + if ( parser.Found("N", &opts.numIters) && opts.numIters < 1 ) return false; + opts.testBitmaps = parser.Found("bitmaps"); + opts.testImages = parser.Found("images"); + opts.testLines = parser.Found("lines"); + opts.testRawBitmaps = parser.Found("rawbmp"); + opts.testRectangles = parser.Found("rectangles"); + if ( !(opts.testBitmaps || opts.testImages || opts.testLines + || opts.testRawBitmaps || opts.testRectangles) ) + { + // Do everything by default. + opts.testBitmaps = + opts.testImages = + opts.testLines = + opts.testRawBitmaps = + opts.testRectangles = true; + } + + opts.usePaint = parser.Found("paint"); + opts.useClient = parser.Found("client"); + opts.useMemory = parser.Found("memory"); + if ( !(opts.usePaint || opts.useClient || opts.useMemory) ) + { + opts.usePaint = + opts.useClient = + opts.useMemory = true; + } + + opts.useDC = parser.Found("dc"); + opts.useGC = parser.Found("gc"); +#if wxUSE_GLCANVAS + opts.useGL = parser.Found("gl"); + if ( opts.useGL ) + { + if ( opts.useDC || opts.useGC ) + { + wxLogError("Can't use both OpenGL and normal graphics."); + return false; + } + } + else // Not using OpenGL +#endif // wxUSE_GLCANVAS + { + if ( !(opts.useDC || opts.useGC) ) + { + opts.useDC = + opts.useGC = true; + } + } + return true; }