X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f80ea77b4a8bac4ab005bfc592f9cd3262ffa397..cd15bcaf50ead53ccf9d50965312f0dc754affb4:/samples/xrc/myframe.cpp?ds=inline diff --git a/samples/xrc/myframe.cpp b/samples/xrc/myframe.cpp index cfab7d39f9..3a2dfc0dac 100644 --- a/samples/xrc/myframe.cpp +++ b/samples/xrc/myframe.cpp @@ -7,14 +7,6 @@ // Licence: wxWindows licence //----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -// GCC implementation -//----------------------------------------------------------------------------- - -#ifdef __GNUG__ - #pragma implementation "myframe.h" -#endif - //----------------------------------------------------------------------------- // Standard wxWidgets headers //----------------------------------------------------------------------------- @@ -32,6 +24,8 @@ #include "wx/wx.h" #endif +#include "wx/sysopt.h" + //----------------------------------------------------------------------------- // Header of this .cpp file //----------------------------------------------------------------------------- @@ -55,7 +49,10 @@ #include "derivdlg.h" // Our custom class, for the custom class example. #include "custclas.h" -// For functions to manipulate our wxTreeCtrl and wxListCtrl +// And our objref dialog, for the object reference and ID range example. +#include "objrefdlg.h" +// For functions to manipulate the corresponding controls. +#include "wx/animate.h" #include "wx/treectrl.h" #include "wx/listctrl.h" @@ -63,10 +60,10 @@ // Regular resources (the non-XRC kind). //----------------------------------------------------------------------------- -// The application icon -// All non-MSW platforms use an xpm. MSW uses an .ico file -#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) - #include "rc/appicon.xpm" +// the application icon (under Windows and OS/2 it is in resources and even +// though we could still include the XPM here it would be unused) +#ifndef wxHAS_IMAGES_IN_RESOURCES + #include "../sample.xpm" #endif //----------------------------------------------------------------------------- @@ -82,16 +79,20 @@ // ID name to help new users emphasize this point which is often overlooked // when starting out with wxWidgets. BEGIN_EVENT_TABLE(MyFrame, wxFrame) - EVT_MENU(XRCID("exit_tool_or_menuitem"), MyFrame::OnExitToolOrMenuCommand) + EVT_MENU(XRCID("unload_resource_menuitem"), MyFrame::OnUnloadResourceMenuCommand) + EVT_MENU(XRCID("reload_resource_menuitem"), MyFrame::OnReloadResourceMenuCommand) + EVT_MENU(wxID_EXIT, MyFrame::OnExitToolOrMenuCommand) EVT_MENU(XRCID("non_derived_dialog_tool_or_menuitem"), MyFrame::OnNonDerivedDialogToolOrMenuCommand) EVT_MENU(XRCID("derived_tool_or_menuitem"), MyFrame::OnDerivedDialogToolOrMenuCommand) EVT_MENU(XRCID("controls_tool_or_menuitem"), MyFrame::OnControlsToolOrMenuCommand) EVT_MENU(XRCID("uncentered_tool_or_menuitem"), MyFrame::OnUncenteredToolOrMenuCommand) + EVT_MENU(XRCID("obj_ref_tool_or_menuitem"), MyFrame::OnObjRefToolOrMenuCommand) EVT_MENU(XRCID("custom_class_tool_or_menuitem"), MyFrame::OnCustomClassToolOrMenuCommand) EVT_MENU(XRCID("platform_property_tool_or_menuitem"), MyFrame::OnPlatformPropertyToolOrMenuCommand) EVT_MENU(XRCID("art_provider_tool_or_menuitem"), MyFrame::OnArtProviderToolOrMenuCommand) EVT_MENU(XRCID("variable_expansion_tool_or_menuitem"), MyFrame::OnVariableExpansionToolOrMenuCommand) - EVT_MENU(XRCID("about_tool_or_menuitem"), MyFrame::OnAboutToolOrMenuCommand) + EVT_MENU(XRCID("recursive_load"), MyFrame::OnRecursiveLoad) + EVT_MENU(wxID_ABOUT, MyFrame::OnAboutToolOrMenuCommand) END_EVENT_TABLE() //----------------------------------------------------------------------------- @@ -112,7 +113,7 @@ MyFrame::MyFrame(wxWindow* parent) wxXmlResource::Get()->LoadFrame(this, parent, wxT("main_frame")); // Set the icon for the frame. - SetIcon(wxICON(appicon)); + SetIcon(wxICON(sample)); // Load the menubar from XRC and set this frame's menubar to it. SetMenuBar(wxXmlResource::Get()->LoadMenuBar(wxT("main_menu"))); @@ -120,20 +121,48 @@ MyFrame::MyFrame(wxWindow* parent) // NOTE: For toolbars you currently should do it exactly like this. // With toolbars, you currently can't create one, and set it later. It // needs to be all in one step. + wxSystemOptions::SetOption ( wxT("msw.remap"), 0 ); SetToolBar(wxXmlResource::Get()->LoadToolBar(this, wxT("main_toolbar"))); - // Give the frame a optional statusbar. The '1' just means one field. +#if wxUSE_STATUSBAR + // Give the frame an optional statusbar. The '1' just means one field. // A gripsizer will automatically get put on into the corner, if that // is the normal OS behaviour for frames on that platform. Helptext // for menu items and toolbar tools will automatically get displayed // here. CreateStatusBar( 1 ); +#endif // wxUSE_STATUSBAR } //----------------------------------------------------------------------------- // Private methods //----------------------------------------------------------------------------- +void MyFrame::OnUnloadResourceMenuCommand(wxCommandEvent& WXUNUSED(event)) +{ + if ( wxXmlResource::Get()->Unload(wxT("rc/basicdlg.xrc")) ) + { + wxLogMessage(wxT("Basic dialog resource has now been unloaded, you ") + wxT("won't be able to use it before loading it again")); + } + else + { + wxLogWarning(wxT("Failed to unload basic dialog resource")); + } +} + +void MyFrame::OnReloadResourceMenuCommand(wxCommandEvent& WXUNUSED(event)) +{ + if ( wxXmlResource::Get()->Load(wxT("rc/basicdlg.xrc")) ) + { + wxLogStatus(wxT("Basic dialog resource has been loaded.")); + } + else + { + wxLogError(wxT("Failed to load basic dialog resource")); + } +} + void MyFrame::OnExitToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) { // true is to force the frame to close. @@ -146,9 +175,8 @@ void MyFrame::OnNonDerivedDialogToolOrMenuCommand(wxCommandEvent& WXUNUSED(event wxDialog dlg; // "non_derived_dialog" is the name of the wxDialog XRC node that should // be loaded. - wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("non_derived_dialog")); - dlg.ShowModal(); - + if ( wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("non_derived_dialog")) ) + dlg.ShowModal(); } @@ -162,6 +190,29 @@ void MyFrame::OnDerivedDialogToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) preferencesDialog.ShowModal(); } +void MyFrame::OnAnimationCtrlPlay(wxCommandEvent& event) +{ +#if wxUSE_ANIMATIONCTRL + // get the pointers we need + wxButton *btn = wxDynamicCast(event.GetEventObject(), wxButton); + if (!btn || !btn->GetParent()) return; + + wxWindow *win = btn->GetParent(); + wxAnimationCtrl *ctrl = XRCCTRL(*win, "controls_animation_ctrl", wxAnimationCtrl); + if (ctrl->IsPlaying()) + { + ctrl->Stop(); + btn->SetLabel(wxT("Play")); + } + else + { + if (ctrl->Play()) + btn->SetLabel(wxT("Stop")); + else + wxLogError(wxT("Cannot play the animation...")); + } +#endif +} void MyFrame::OnControlsToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) { @@ -169,22 +220,20 @@ void MyFrame::OnControlsToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) wxXmlResource::Get()->LoadDialog(&dlg, this, wxT("controls_dialog")); #if wxUSE_LISTCTRL - // There is no data in the listctrl. This will add some columns - // and some data. You don't need use any pointers - // at all to manipulate the controls, just simply use the XRCCTL(...) macros. - // "controls_treectrl" is the name of this control in the XRC. - // (1) Insert a column, with the column header of "Name" - // (The '_' function around "Name" marks this string as one to translate). - XRCCTRL(dlg, "controls_listctrl", wxListCtrl)->InsertColumn( 0, - _("Name"), - wxLIST_FORMAT_LEFT, - ( 200 ) - ); - // (2) Insert some items into the listctrl - XRCCTRL(dlg, "controls_listctrl", wxListCtrl)->InsertItem(0,wxT("Todd Hope")); - XRCCTRL(dlg, "controls_listctrl", wxListCtrl)->InsertItem(1,wxT("Kim Wynd")); - XRCCTRL(dlg, "controls_listctrl", wxListCtrl)->InsertItem(2,wxT("Leon Li")); -#endif + // The resource file specifies the columns of the control as they are + // typically static while the items themselves are added from here as + // usually they are not static (but if they are, they can be defined in the + // resources too, see the two other list controls definitions in + // controls.xrc) + + // Insert some items into the listctrl: notice that we can access it using + // XRCCTRL + wxListCtrl * const list = XRCCTRL(dlg, "controls_listctrl", wxListCtrl); + + list->InsertItem(0, "Athos", 0); list->SetItem(0, 1, "90", 2); + list->InsertItem(1, "Porthos", 5); list->SetItem(1, 1, "120", 3); + list->InsertItem(2, "Aramis", 1); list->SetItem(2, 1, "80", 4); +#endif // wxUSE_LISTCTRL #if wxUSE_TREECTRL // There is no data in the tree ctrl. These lines will add some. @@ -203,6 +252,13 @@ void MyFrame::OnControlsToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) treectrl->AppendItem(treectrl->GetRootItem(), _("Evil accountant")); #endif +#if wxUSE_ANIMATIONCTRL + // dynamically connect our event handler for the "clicked" event of the "play" button + // in the animation ctrl page of our dialog + dlg.Connect(XRCID("controls_animation_button_play"), wxEVT_BUTTON, + wxCommandEventHandler(MyFrame::OnAnimationCtrlPlay)); +#endif + // All done. Show the dialog. dlg.ShowModal(); } @@ -216,6 +272,22 @@ void MyFrame::OnUncenteredToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) } +void MyFrame::OnObjRefToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) +{ + // The dialog redirects log messages, so save the old log target first + wxLog* oldlogtarget = wxLog::SetActiveTarget(NULL); + + // Make an instance of the dialog + ObjrefDialog* objrefDialog = new ObjrefDialog(this); + // Show the instance of the dialog, modally. + objrefDialog->ShowModal(); + objrefDialog->Destroy(); + + // Restore the old log target + delete wxLog::SetActiveTarget(oldlogtarget); +} + + void MyFrame::OnCustomClassToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) { wxDialog dlg; @@ -260,12 +332,53 @@ void MyFrame::OnVariableExpansionToolOrMenuCommand(wxCommandEvent& WXUNUSED(even dlg.ShowModal(); } +void MyFrame::OnRecursiveLoad(wxCommandEvent& WXUNUSED(event)) +{ + // this dialog is created manually to show how you can inject a single + // control from XRC into an existing dialog + // + // this is a slightly contrived example, please keep in mind that it's done + // only to demonstrate LoadObjectRecursively() in action and is not the + // recommended to do this + wxDialog dlg(NULL, wxID_ANY, "Recursive Load Example", + wxDefaultPosition, wxDefaultSize, + wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER); + wxSizer * const sizer = new wxBoxSizer(wxVERTICAL); + sizer->Add + ( + new wxStaticText + ( + &dlg, + wxID_ANY, + "The entire tree book control below is loaded from XRC" + ), + wxSizerFlags().Expand().Border() + ); + + sizer->Add + ( + static_cast + ( + // notice that controls_treebook is defined inside a notebook page + // inside a dialog defined in controls.xrc and so LoadObject() + // wouldn't find it -- but LoadObjectRecursively() does + wxXmlResource::Get()-> + LoadObjectRecursively(&dlg, "controls_treebook", "wxTreebook") + ), + wxSizerFlags(1).Expand().Border() + ); + + dlg.SetSizer(sizer); + dlg.SetClientSize(400, 200); + + dlg.ShowModal(); +} void MyFrame::OnAboutToolOrMenuCommand(wxCommandEvent& WXUNUSED(event)) { wxString msg; - msg.Printf( _T("This is the about dialog of XML resources demo.\n") - _T("Welcome to %s"), wxVERSION_STRING); + msg.Printf( wxT("This is the about dialog of XML resources demo.\n") + wxT("Welcome to %s"), wxVERSION_STRING); wxMessageBox(msg, _("About XML resources demo"), wxOK | wxICON_INFORMATION, this); }