X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f7bd3a7d8f16e7056dc41dbf5e3350cd249adee3..9d4ca3aa8f594848a8f68140b25ec86549e12e98:/src/msw/region.cpp diff --git a/src/msw/region.cpp b/src/msw/region.cpp index cb214071d0..c91f276350 100644 --- a/src/msw/region.cpp +++ b/src/msw/region.cpp @@ -26,8 +26,8 @@ #include "wx/window.h" #include "wx/msw/private.h" - IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) - IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) +IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) +IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) //----------------------------------------------------------------------------- // wxRegionRefData implementation @@ -43,7 +43,7 @@ public: wxRegionRefData(const wxRegionRefData& data) { -#if defined(__WIN32__) +#if defined(__WIN32__) && !defined(__WXMICROWIN__) DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL); RGNDATA *rgnData = (RGNDATA*) new char[noBytes]; ::GetRegionData(data.m_region, noBytes, rgnData); @@ -103,6 +103,22 @@ wxRegion::wxRegion(const wxRect& rect) M_REGION = ::CreateRectRgn(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height); } +wxRegion::wxRegion(size_t n, const wxPoint *points, int fillStyle) +{ +#ifdef __WXMICROWIN__ + m_refData = NULL; + M_REGION = NULL; +#else + m_refData = new wxRegionRefData; + M_REGION = ::CreatePolygonRgn + ( + (POINT*)points, + n, + fillStyle == wxODDEVEN_RULE ? ALTERNATE : WINDING + ); +#endif +} + /* * Destroy the region. */ @@ -197,14 +213,17 @@ bool wxRegion::Combine(const wxRect& rect, wxRegionOp op) // Outer bounds of region void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const { - if (m_refData) { + if (m_refData) + { RECT rect; ::GetRgnBox(M_REGION, & rect); x = rect.left; y = rect.top; w = rect.right - rect.left; h = rect.bottom - rect.top; - } else { + } + else + { x = y = w = h = 0; } } @@ -219,12 +238,10 @@ wxRect wxRegion::GetBox() const // Is region empty? bool wxRegion::Empty() const { - if (M_REGION == 0) - return TRUE; wxCoord x, y, w, h; GetBox(x, y, w, h); - return ((w == 0) && (h == 0)); + return (w == 0) && (h == 0); } //-----------------------------------------------------------------------------