X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f6bcfd974ef26faf6f91a62cac09827e09463fd1..ebdc8341057713146d1b342434899f66acef0c12:/include/wx/msw/spinctrl.h diff --git a/include/wx/msw/spinctrl.h b/include/wx/msw/spinctrl.h index 243e7b6833..2a5f56f5c0 100644 --- a/include/wx/msw/spinctrl.h +++ b/include/wx/msw/spinctrl.h @@ -12,12 +12,15 @@ #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ -#ifdef __GNUG__ - #pragma interface "spinctrl.h" -#endif - #include "wx/spinbutt.h" // the base class +#if wxUSE_SPINCTRL + +#include "wx/dynarray.h" + +class WXDLLEXPORT wxSpinCtrl; +WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins); + // ---------------------------------------------------------------------------- // Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call // it) text window whose contents is automatically updated when the spin @@ -30,7 +33,7 @@ public: wxSpinCtrl() { } wxSpinCtrl(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, @@ -42,7 +45,7 @@ public: } bool Create(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, @@ -54,42 +57,80 @@ public: // because the base class already has one returning int!) void SetValue(const wxString& text); + // another wxTextCtrl-like method + void SetSelection(long from, long to); + // implementation only from now on // ------------------------------- virtual ~wxSpinCtrl(); - virtual void SetValue(int val) { wxSpinButton::SetValue(val); } + virtual void SetValue(int val); virtual int GetValue() const; virtual bool SetFont(const wxFont &font); virtual void SetFocus(); - virtual bool Enable(bool enable = TRUE); - virtual bool Show(bool show = TRUE); + virtual bool Enable(bool enable = true); + virtual bool Show(bool show = true); // wxSpinButton doesn't accept focus, but we do virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); } - WXFARPROC GetBuddyWndProc() const { return m_oldBuddyWndProc; } + // for internal use only + + // get the subclassed window proc of the buddy text + WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; } + + // return the spinctrl object whose buddy is the given window or NULL + static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy); + + // process a WM_COMMAND generated by the buddy text control + bool ProcessTextCommand(WXWORD cmd, WXWORD id); protected: virtual void DoGetPosition(int *x, int *y) const; virtual void DoMoveWindow(int x, int y, int width, int height); virtual wxSize DoGetBestSize() const; virtual void DoGetSize(int *width, int *height) const; +#if wxUSE_TOOLTIPS + virtual void DoSetToolTip( wxToolTip *tip ); +#endif // wxUSE_TOOLTIPS // the handler for wxSpinButton events void OnSpinChange(wxSpinEvent& event); + // handle processing of special keys + void OnChar(wxKeyEvent& event); + void OnSetFocus(wxFocusEvent& event); + void OnKillFocus(wxFocusEvent& event); + + // generate spin control update event with the given value + void SendSpinUpdate(int value); + + // called to ensure that the value is in the correct range + virtual void NormalizeValue(); + + + // the value of the control before the latest change (which might not have + // changed anything in fact -- this is why we need this field) + int m_oldValue; + // the data for the "buddy" text ctrl WXHWND m_hwndBuddy; - WXFARPROC m_oldBuddyWndProc; + WXFARPROC m_wndProcBuddy; + + // all existing wxSpinCtrls - this allows to find the one corresponding to + // the given buddy window in GetSpinForTextCtrl() + static wxArraySpins ms_allSpins; private: DECLARE_DYNAMIC_CLASS(wxSpinCtrl) DECLARE_EVENT_TABLE() + DECLARE_NO_COPY_CLASS(wxSpinCtrl) }; +#endif // wxUSE_SPINCTRL + #endif // _WX_MSW_SPINCTRL_H_