X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f6bcfd974ef26faf6f91a62cac09827e09463fd1..c67d6888d421207045dc6ce9c9762727118c92e2:/include/wx/filefn.h?ds=sidebyside diff --git a/include/wx/filefn.h b/include/wx/filefn.h index 0be6462ddb..537d889e88 100644 --- a/include/wx/filefn.h +++ b/include/wx/filefn.h @@ -25,7 +25,7 @@ // ---------------------------------------------------------------------------- // define off_t -#ifndef __WXMAC__ +#if !defined(__WXMAC__) || defined(__UNIX__) #include #else typedef long off_t; @@ -66,7 +66,9 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString; // ---------------------------------------------------------------------------- // Microsoft compiler loves underscores, feed them to it -#ifdef __VISUALC__ +#if defined( __VISUALC__ ) \ + || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \ + || ( defined(__MWERKS__) && defined(__WXMSW__) ) // functions #define wxClose _close #define wxRead _read @@ -168,12 +170,15 @@ WXDLLEXPORT void wxUnix2DosFilename(wxChar *s); #define Unix2DosFilename wxUnix2DosFilename #ifdef __WXMAC__ - WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ; - WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ; - WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ; - WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ; - WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ; - WXDLLEXPORT wxString wxUnix2MacFilename( const char *s); +WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ; +WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ; +# ifndef __DARWIN__ +// Mac file names are POSIX (Unix style) under Darwin, so these are not needed +WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ; +WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ; +WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ; +WXDLLEXPORT wxString wxUnix2MacFilename( const char *s); +# endif #endif // Strip the extension, in situ @@ -220,7 +225,8 @@ WXDLLEXPORT bool wxMatchWild(const wxString& pattern, const wxString& text, boo WXDLLEXPORT bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3); // Copy file1 to file2 -WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2); +WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2, + bool overwrite = TRUE); // Remove file WXDLLEXPORT bool wxRemoveFile(const wxString& file); @@ -252,16 +258,27 @@ WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0); #define wxFILE_SEP_DSK wxT(':') #define wxFILE_SEP_PATH_DOS wxT('\\') #define wxFILE_SEP_PATH_UNIX wxT('/') +#define wxFILE_SEP_PATH_MAC wxT(':') +#define wxFILE_SEP_PATH_VMS wxT('/') //This is the Unix way, but somtimes + //users will give the VMS native paths + //and than a ']' is needed. + // Jouk // separator in the path list (as in PATH environment variable) +// there is no PATH variable in Classic Mac OS so just use the +// semicolon (it must be different from the file name separator) // NB: these are strings and not characters on purpose! #define wxPATH_SEP_DOS wxT(";") #define wxPATH_SEP_UNIX wxT(":") +#define wxPATH_SEP_MAC wxT(";") // platform independent versions -#ifdef __UNIX__ +#if defined(__UNIX__) #define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX #define wxPATH_SEP wxPATH_SEP_UNIX +#elif defined(__MAC__) + #define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC + #define wxPATH_SEP wxPATH_SEP_MAC #else // Windows and OS/2 #define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS #define wxPATH_SEP wxPATH_SEP_DOS @@ -269,9 +286,9 @@ WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0); // this is useful for wxString::IsSameAs(): to compare two file names use // filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE) -#ifdef __UNIX__ +#if defined(__UNIX__) && !defined(__DARWIN__) #define wxARE_FILENAMES_CASE_SENSITIVE TRUE -#else // Windows and OS/2 +#else // Windows, Mac OS and OS/2 #define wxARE_FILENAMES_CASE_SENSITIVE FALSE #endif // Unix/Windows