X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f6bcfd974ef26faf6f91a62cac09827e09463fd1..b736d59eb531794e6b1cef2b4997c517569ff0dd:/src/generic/sashwin.cpp diff --git a/src/generic/sashwin.cpp b/src/generic/sashwin.cpp index a808264d02..a26595a652 100644 --- a/src/generic/sashwin.cpp +++ b/src/generic/sashwin.cpp @@ -1,41 +1,41 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: sashwin.cpp +// Name: src/generic/sashwin.cpp // Purpose: wxSashWindow implementation. A sash window has an optional // sash on each edge, allowing it to be dragged. An event // is generated when the sash is released. // Author: Julian Smart // Modified by: // Created: 01/02/97 -// RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "sashwin.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif +#if wxUSE_SASH + +#include "wx/sashwin.h" + #ifndef WX_PRECOMP -#include "wx/wx.h" + #include "wx/dialog.h" + #include "wx/frame.h" + #include "wx/settings.h" + #include "wx/dcclient.h" + #include "wx/dcscreen.h" + #include "wx/math.h" #endif -#if wxUSE_SASH - -#include #include -#include "wx/string.h" -#include "wx/dcscreen.h" -#include "wx/sashwin.h" #include "wx/laywin.h" +wxDEFINE_EVENT( wxEVT_SASH_DRAGGED, wxSashEvent ); + IMPLEMENT_DYNAMIC_CLASS(wxSashWindow, wxWindow) IMPLEMENT_DYNAMIC_CLASS(wxSashEvent, wxCommandEvent) @@ -43,6 +43,10 @@ BEGIN_EVENT_TABLE(wxSashWindow, wxWindow) EVT_PAINT(wxSashWindow::OnPaint) EVT_SIZE(wxSashWindow::OnSize) EVT_MOUSE_EVENTS(wxSashWindow::OnMouseEvent) +#if defined( __WXMSW__ ) || defined( __WXMAC__) + EVT_SET_CURSOR(wxSashWindow::OnSetCursor) +#endif // __WXMSW__ || __WXMAC__ + END_EVENT_TABLE() bool wxSashWindow::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, @@ -73,6 +77,8 @@ void wxSashWindow::Init() m_maximumPaneSizeY = 10000; m_sashCursorWE = new wxCursor(wxCURSOR_SIZEWE); m_sashCursorNS = new wxCursor(wxCURSOR_SIZENS); + m_mouseCaptured = false; + m_currentCursor = NULL; // Eventually, we'll respond to colour change messages InitColours(); @@ -82,30 +88,21 @@ void wxSashWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) { wxPaintDC dc(this); - // if ( m_borderSize > 0 ) DrawBorders(dc); - DrawSashes(dc); } void wxSashWindow::OnMouseEvent(wxMouseEvent& event) { - wxCoord x, y; + wxCoord x = 0, y = 0; event.GetPosition(&x, &y); wxSashEdgePosition sashHit = SashHitTest(x, y); - // reset the cursor -#if defined(__WXMOTIF__) || defined(__WXGTK__) - SetCursor(* wxSTANDARD_CURSOR); -#endif -#ifdef __WXMSW__ - SetCursor(wxNullCursor); -#endif - if (event.LeftDown()) { CaptureMouse(); + m_mouseCaptured = true; if ( sashHit != wxSASH_NONE ) { @@ -117,8 +114,8 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event) // the area to draw on. wxWindow* parent = this; - while (parent && !parent->IsKindOf(CLASSINFO(wxDialog)) && - !parent->IsKindOf(CLASSINFO(wxFrame))) + while (parent && !wxDynamicCast(parent, wxDialog) && + !wxDynamicCast(parent, wxFrame)) parent = parent->GetParent(); wxScreenDC::StartDrawingOnTop(parent); @@ -133,18 +130,29 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event) if ( (sashHit == wxSASH_LEFT) || (sashHit == wxSASH_RIGHT) ) { - SetCursor(*m_sashCursorWE); + if (m_currentCursor != m_sashCursorWE) + { + SetCursor(*m_sashCursorWE); + } + m_currentCursor = m_sashCursorWE; } else { - SetCursor(*m_sashCursorNS); + if (m_currentCursor != m_sashCursorNS) + { + SetCursor(*m_sashCursorNS); + } + m_currentCursor = m_sashCursorNS; } } } else if ( event.LeftUp() && m_dragMode == wxSASH_DRAG_LEFT_DOWN ) { // Wasn't a proper drag - ReleaseMouse(); + if (m_mouseCaptured) + ReleaseMouse(); + m_mouseCaptured = false; + wxScreenDC::EndDrawingOnTop(); m_dragMode = wxSASH_DRAG_NONE; m_draggingEdge = wxSASH_NONE; @@ -153,7 +161,10 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event) { // We can stop dragging now and see what we've got. m_dragMode = wxSASH_DRAG_NONE; - ReleaseMouse(); + if (m_mouseCaptured) + ReleaseMouse(); + m_mouseCaptured = false; + // Erase old tracker DrawSashTracker(m_draggingEdge, m_oldX, m_oldY); @@ -173,8 +184,8 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event) wxSashDragStatus status = wxSASH_STATUS_OK; // the new height and width of the window - if -1, it didn't change - int newHeight = -1, - newWidth = -1; + int newHeight = wxDefaultCoord, + newWidth = wxDefaultCoord; // NB: x and y may be negative and they're relative to the sash window // upper left corner, while xp and yp are expressed in the parent @@ -239,7 +250,7 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event) break; } - if ( newHeight == -1 ) + if ( newHeight == wxDefaultCoord ) { // didn't change newHeight = h; @@ -251,7 +262,7 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event) newHeight = wxMin(newHeight, m_maximumPaneSizeY); } - if ( newWidth == -1 ) + if ( newWidth == wxDefaultCoord ) { // didn't change newWidth = w; @@ -265,33 +276,44 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event) dragRect = wxRect(x, y, newWidth, newHeight); - wxSashEvent event(GetId(), edge); - event.SetEventObject(this); - event.SetDragStatus(status); - event.SetDragRect(dragRect); - GetEventHandler()->ProcessEvent(event); + wxSashEvent eventSash(GetId(), edge); + eventSash.SetEventObject(this); + eventSash.SetDragStatus(status); + eventSash.SetDragRect(dragRect); + GetEventHandler()->ProcessEvent(eventSash); } else if ( event.LeftUp() ) { - ReleaseMouse(); + if (m_mouseCaptured) + ReleaseMouse(); + m_mouseCaptured = false; } - else if (event.Moving() && !event.Dragging()) + else if ((event.Moving() || event.Leaving()) && !event.Dragging()) { // Just change the cursor if required if ( sashHit != wxSASH_NONE ) { if ( (sashHit == wxSASH_LEFT) || (sashHit == wxSASH_RIGHT) ) { - SetCursor(*m_sashCursorWE); + if (m_currentCursor != m_sashCursorWE) + { + SetCursor(*m_sashCursorWE); + } + m_currentCursor = m_sashCursorWE; } else { - SetCursor(*m_sashCursorNS); + if (m_currentCursor != m_sashCursorNS) + { + SetCursor(*m_sashCursorNS); + } + m_currentCursor = m_sashCursorNS; } } else { SetCursor(wxNullCursor); + m_currentCursor = NULL; } } else if ( event.Dragging() && @@ -300,11 +322,19 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event) { if ( (m_draggingEdge == wxSASH_LEFT) || (m_draggingEdge == wxSASH_RIGHT) ) { - SetCursor(*m_sashCursorWE); + if (m_currentCursor != m_sashCursorWE) + { + SetCursor(*m_sashCursorWE); + } + m_currentCursor = m_sashCursorWE; } else { - SetCursor(*m_sashCursorNS); + if (m_currentCursor != m_sashCursorNS) + { + SetCursor(*m_sashCursorNS); + } + m_currentCursor = m_sashCursorNS; } if (m_dragMode == wxSASH_DRAG_LEFT_DOWN) @@ -395,10 +425,10 @@ void wxSashWindow::DrawBorders(wxDC& dc) int w, h; GetClientSize(&w, &h); - wxPen mediumShadowPen(m_mediumShadowColour, 1, wxSOLID); - wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID); - wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID); - wxPen hilightPen(m_hilightColour, 1, wxSOLID); + wxPen mediumShadowPen(m_mediumShadowColour, 1, wxPENSTYLE_SOLID); + wxPen darkShadowPen(m_darkShadowColour, 1, wxPENSTYLE_SOLID); + wxPen lightShadowPen(m_lightShadowColour, 1, wxPENSTYLE_SOLID); + wxPen hilightPen(m_hilightColour, 1, wxPENSTYLE_SOLID); if ( GetWindowStyleFlag() & wxSW_3DBORDER ) { @@ -444,22 +474,20 @@ void wxSashWindow::DrawSash(wxSashEdgePosition edge, wxDC& dc) int w, h; GetClientSize(&w, &h); - wxPen facePen(m_faceColour, 1, wxSOLID); - wxBrush faceBrush(m_faceColour, wxSOLID); - wxPen mediumShadowPen(m_mediumShadowColour, 1, wxSOLID); - wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID); - wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID); - wxPen hilightPen(m_hilightColour, 1, wxSOLID); - wxPen blackPen(wxColour(0, 0, 0), 1, wxSOLID); - wxPen whitePen(wxColour(255, 255, 255), 1, wxSOLID); + wxPen facePen(m_faceColour, 1, wxPENSTYLE_SOLID); + wxBrush faceBrush(m_faceColour, wxBRUSHSTYLE_SOLID); + wxPen mediumShadowPen(m_mediumShadowColour, 1, wxPENSTYLE_SOLID); + wxPen darkShadowPen(m_darkShadowColour, 1, wxPENSTYLE_SOLID); + wxPen lightShadowPen(m_lightShadowColour, 1, wxPENSTYLE_SOLID); + wxPen hilightPen(m_hilightColour, 1, wxPENSTYLE_SOLID); + wxColour blackClr(0, 0, 0); + wxColour whiteClr(255, 255, 255); + wxPen blackPen(blackClr, 1, wxPENSTYLE_SOLID); + wxPen whitePen(whiteClr, 1, wxPENSTYLE_SOLID); if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT ) { - int sashPosition = 0; - if (edge == wxSASH_LEFT) - sashPosition = 0; - else - sashPosition = w - GetEdgeMargin(edge); + int sashPosition = (edge == wxSASH_LEFT) ? 0 : ( w - GetEdgeMargin(edge) ); dc.SetPen(facePen); dc.SetBrush(faceBrush); @@ -485,11 +513,7 @@ void wxSashWindow::DrawSash(wxSashEdgePosition edge, wxDC& dc) } else // top or bottom { - int sashPosition = 0; - if (edge == wxSASH_TOP) - sashPosition = 0; - else - sashPosition = h - GetEdgeMargin(edge); + int sashPosition = (edge == wxSASH_TOP) ? 0 : ( h - GetEdgeMargin(edge) ); dc.SetPen(facePen); dc.SetBrush(faceBrush); @@ -562,7 +586,7 @@ void wxSashWindow::DrawSashTracker(wxSashEdgePosition edge, int x, int y) ClientToScreen(&x1, &y1); ClientToScreen(&x2, &y2); - wxPen sashTrackerPen(*wxBLACK, 2, wxSOLID); + wxPen sashTrackerPen(*wxBLACK, 2, wxPENSTYLE_SOLID); screenDC.SetLogicalFunction(wxINVERT); screenDC.SetPen(sashTrackerPen); @@ -584,9 +608,9 @@ void wxSashWindow::SizeWindows() int cw, ch; GetClientSize(&cw, &ch); - if (GetChildren().Number() == 1) + if (GetChildren().GetCount() == 1) { - wxWindow* child = (wxWindow*) (GetChildren().First()->Data()); + wxWindow* child = GetChildren().GetFirst()->GetData(); int x = 0; int y = 0; @@ -625,7 +649,7 @@ void wxSashWindow::SizeWindows() child->SetSize(x, y, width, height); } - else if (GetChildren().Number() > 1) + else if (GetChildren().GetCount() > 1) { // Perhaps multiple children are themselves sash windows. // TODO: this doesn't really work because the subwindows sizes/positions @@ -645,19 +669,11 @@ void wxSashWindow::SizeWindows() void wxSashWindow::InitColours() { // Shadow colours -#if defined(__WIN95__) - m_faceColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE); - m_mediumShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW); - m_darkShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW); - m_lightShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT); - m_hilightColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT); -#else - m_faceColour = *(wxTheColourDatabase->FindColour("LIGHT GREY")); - m_mediumShadowColour = *(wxTheColourDatabase->FindColour("GREY")); - m_darkShadowColour = *(wxTheColourDatabase->FindColour("BLACK")); - m_lightShadowColour = *(wxTheColourDatabase->FindColour("LIGHT GREY")); - m_hilightColour = *(wxTheColourDatabase->FindColour("WHITE")); -#endif + m_faceColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); + m_mediumShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW); + m_darkShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW); + m_lightShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT); + m_hilightColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT); } void wxSashWindow::SetSashVisible(wxSashEdgePosition edge, bool sash) @@ -669,4 +685,23 @@ void wxSashWindow::SetSashVisible(wxSashEdgePosition edge, bool sash) m_sashes[edge].m_margin = 0; } +#if defined( __WXMSW__ ) || defined( __WXMAC__) + +// this is currently called (and needed) under MSW only... +void wxSashWindow::OnSetCursor(wxSetCursorEvent& event) +{ + // if we don't do it, the resizing cursor might be set for child window: + // and like this we explicitly say that our cursor should not be used for + // children windows which overlap us + + if ( SashHitTest(event.GetX(), event.GetY()) != wxSASH_NONE) + { + // default processing is ok + event.Skip(); + } + //else: do nothing, in particular, don't call Skip() +} + +#endif // __WXMSW__ || __WXMAC__ + #endif // wxUSE_SASH