X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f6bcfd974ef26faf6f91a62cac09827e09463fd1..9914bfbb77f48baf869b63aff58feb2b145ff4d3:/src/msw/bmpbuttn.cpp diff --git a/src/msw/bmpbuttn.cpp b/src/msw/bmpbuttn.cpp index e5b40ea968..aea2db8f61 100644 --- a/src/msw/bmpbuttn.cpp +++ b/src/msw/bmpbuttn.cpp @@ -1,386 +1,192 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: bmpbuttn.cpp +// Name: src/msw/bmpbuttn.cpp // Purpose: wxBitmapButton // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "bmpbuttn.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif +#if wxUSE_BMPBUTTON + +#include "wx/bmpbuttn.h" + #ifndef WX_PRECOMP - #include "wx/bmpbuttn.h" #include "wx/log.h" #include "wx/dcmemory.h" + #include "wx/image.h" #endif #include "wx/msw/private.h" +#include "wx/msw/dc.h" // for wxDCTemp -IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) - -#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1) +#include "wx/msw/uxtheme.h" -bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, - const wxPoint& pos, - const wxSize& size, long style, - const wxValidator& validator, - const wxString& name) -{ - m_buttonBitmap = bitmap; - SetName(name); - -#if wxUSE_VALIDATORS - SetValidator(validator); -#endif // wxUSE_VALIDATORS - - parent->AddChild(this); - - m_backgroundColour = parent->GetBackgroundColour(); - m_foregroundColour = parent->GetForegroundColour(); - m_windowStyle = style; - m_marginX = 0; - m_marginY = 0; - - if ( style & wxBU_AUTODRAW ) - { - m_marginX = wxDEFAULT_BUTTON_MARGIN; - m_marginY = wxDEFAULT_BUTTON_MARGIN; - } - - int x = pos.x; - int y = pos.y; - int width = size.x; - int height = size.y; - - if (id == -1) - m_windowId = NewControlId(); - else - m_windowId = id; - - if ( width == -1 && bitmap.Ok()) - width = bitmap.GetWidth() + 2*m_marginX; - - if ( height == -1 && bitmap.Ok()) - height = bitmap.GetHeight() + 2*m_marginY; - - long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ; - -#ifdef __WIN32__ - if(m_windowStyle & wxBU_LEFT) - msStyle |= BS_LEFT; - if(m_windowStyle & wxBU_RIGHT) - msStyle |= BS_RIGHT; - if(m_windowStyle & wxBU_TOP) - msStyle |= BS_TOP; - if(m_windowStyle & wxBU_BOTTOM) - msStyle |= BS_BOTTOM; -#endif +#if wxUSE_UXTHEME + // no need to include tmschema.h + #ifndef BP_PUSHBUTTON + #define BP_PUSHBUTTON 1 - m_hWnd = (WXHWND)CreateWindowEx - ( - 0, - wxT("BUTTON"), - wxT(""), - msStyle, - 0, 0, 0, 0, - GetWinHwnd(parent), - (HMENU)m_windowId, - wxGetInstance(), - NULL - ); - - // Subclass again for purposes of dialog editing mode - SubclassWin(m_hWnd); - - SetFont(parent->GetFont()); - - SetSize(x, y, width, height); - - return TRUE; -} - -void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap) -{ - m_buttonBitmap = bitmap; -} + #define PBS_NORMAL 1 + #define PBS_HOT 2 + #define PBS_PRESSED 3 + #define PBS_DISABLED 4 + #define PBS_DEFAULTED 5 -// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN -#define FOCUS_MARGIN 3 + #define TMT_CONTENTMARGINS 3602 + #endif +#endif // wxUSE_UXTHEME -bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) -{ -#if defined(__WIN95__) - long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE); - if (style & BS_BITMAP) - { - // Let default procedure draw the bitmap, which is defined - // in the Windows resource. - return FALSE; - } +#ifndef ODS_NOFOCUSRECT + #define ODS_NOFOCUSRECT 0x0200 #endif - LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; - HDC hDC = lpDIS->hDC; - UINT state = lpDIS->itemState; - bool isSelected = (state & ODS_SELECTED) != 0; - bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0; - - - // choose the bitmap to use depending on the button state - wxBitmap* bitmap; - - if ( isSelected && m_buttonBitmapSelected.Ok() ) - bitmap = &m_buttonBitmapSelected; - else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok()) - bitmap = &m_buttonBitmapFocus; - else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok()) - bitmap = &m_buttonBitmapDisabled; - else - bitmap = &m_buttonBitmap; - - if ( !bitmap->Ok() ) - return FALSE; - - // centre the bitmap in the control area - int x = lpDIS->rcItem.left; - int y = lpDIS->rcItem.top; - int width = lpDIS->rcItem.right - x; - int height = lpDIS->rcItem.bottom - y; - int wBmp = bitmap->GetWidth(); - int hBmp = bitmap->GetHeight(); - - int x1,y1; - - if(m_windowStyle & wxBU_LEFT) - x1 = x + (FOCUS_MARGIN+1); - else if(m_windowStyle & wxBU_RIGHT) - x1 = x + (width - wBmp) - (FOCUS_MARGIN+1); - else - x1 = x + (width - wBmp) / 2; - - if(m_windowStyle & wxBU_TOP) - y1 = y + (FOCUS_MARGIN+1); - else if(m_windowStyle & wxBU_BOTTOM) - y1 = y + (height - hBmp) - (FOCUS_MARGIN+1); - else - y1 = y + (height - hBmp) / 2; - - if ( isSelected && autoDraw ) - { - x1++; - y1++; - } - - // draw the face, if auto-drawing - if ( autoDraw ) - { - DrawFace((WXHDC) hDC, - lpDIS->rcItem.left, lpDIS->rcItem.top, - lpDIS->rcItem.right, lpDIS->rcItem.bottom, - isSelected); - } - - // draw the bitmap - wxDC dst; - dst.SetHDC((WXHDC) hDC, FALSE); - dst.DrawBitmap(*bitmap, x1, y1, TRUE); - - // draw focus / disabled state, if auto-drawing - if ( (state & ODS_DISABLED) && autoDraw ) - { - DrawButtonDisable((WXHDC) hDC, - lpDIS->rcItem.left, lpDIS->rcItem.top, - lpDIS->rcItem.right, lpDIS->rcItem.bottom, - TRUE); - } - else if ( (state & ODS_FOCUS) && autoDraw ) - { - DrawButtonFocus((WXHDC) hDC, - lpDIS->rcItem.left, - lpDIS->rcItem.top, - lpDIS->rcItem.right, - lpDIS->rcItem.bottom, - isSelected); - } - - return TRUE; -} - -// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF - -#if defined(__WIN95__) - -void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) -{ - HPEN oldp; - HPEN penHiLight; - HPEN penLight; - HPEN penShadow; - HPEN penDkShadow; - HBRUSH brushFace; - - // create needed pens and brush - penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT)); - penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); - penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW)); - penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); - brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); - - // draw the rectangle - RECT rect; - rect.left = left; - rect.right = right; - rect.top = top; - rect.bottom = bottom; - FillRect((HDC) dc, &rect, brushFace); - - // draw the border - oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight); - MoveToEx((HDC) dc, left, top, NULL); LineTo((HDC) dc, right-1, top); - MoveToEx((HDC) dc, left, top+1, NULL); LineTo((HDC) dc, left, bottom-1); - - SelectObject( (HDC) dc, sel? penShadow : penLight); - MoveToEx((HDC) dc, left+1, top+1, NULL); LineTo((HDC) dc, right-2, top+1); - MoveToEx((HDC) dc, left+1, top+2, NULL); LineTo((HDC) dc, left+1, bottom-2); - - SelectObject( (HDC) dc, sel? penLight : penShadow); - MoveToEx((HDC) dc, left+1, bottom-2, NULL); LineTo((HDC) dc, right-1, bottom-2); - MoveToEx((HDC) dc, right-2, bottom-3, NULL); LineTo((HDC) dc, right-2, top); - - SelectObject( (HDC) dc, sel? penHiLight : penDkShadow); - MoveToEx((HDC) dc, left, bottom-1, NULL); LineTo((HDC) dc, right+2, bottom-1); - MoveToEx((HDC) dc, right-1, bottom-2, NULL); LineTo((HDC) dc, right-1, top-1); - - // delete allocated resources - SelectObject((HDC) dc,oldp); - DeleteObject(penHiLight); - DeleteObject(penLight); - DeleteObject(penShadow); - DeleteObject(penDkShadow); - DeleteObject(brushFace); -} +// ---------------------------------------------------------------------------- +// macros +// ---------------------------------------------------------------------------- + +#if wxUSE_EXTENDED_RTTI + +WX_DEFINE_FLAGS( wxBitmapButtonStyle ) + +wxBEGIN_FLAGS( wxBitmapButtonStyle ) + // new style border flags, we put them first to + // use them for streaming out + wxFLAGS_MEMBER(wxBORDER_SIMPLE) + wxFLAGS_MEMBER(wxBORDER_SUNKEN) + wxFLAGS_MEMBER(wxBORDER_DOUBLE) + wxFLAGS_MEMBER(wxBORDER_RAISED) + wxFLAGS_MEMBER(wxBORDER_STATIC) + wxFLAGS_MEMBER(wxBORDER_NONE) + + // old style border flags + wxFLAGS_MEMBER(wxSIMPLE_BORDER) + wxFLAGS_MEMBER(wxSUNKEN_BORDER) + wxFLAGS_MEMBER(wxDOUBLE_BORDER) + wxFLAGS_MEMBER(wxRAISED_BORDER) + wxFLAGS_MEMBER(wxSTATIC_BORDER) + wxFLAGS_MEMBER(wxBORDER) + + // standard window styles + wxFLAGS_MEMBER(wxTAB_TRAVERSAL) + wxFLAGS_MEMBER(wxCLIP_CHILDREN) + wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW) + wxFLAGS_MEMBER(wxWANTS_CHARS) + wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE) + wxFLAGS_MEMBER(wxALWAYS_SHOW_SB ) + wxFLAGS_MEMBER(wxVSCROLL) + wxFLAGS_MEMBER(wxHSCROLL) + + wxFLAGS_MEMBER(wxBU_AUTODRAW) + wxFLAGS_MEMBER(wxBU_LEFT) + wxFLAGS_MEMBER(wxBU_RIGHT) + wxFLAGS_MEMBER(wxBU_TOP) + wxFLAGS_MEMBER(wxBU_BOTTOM) +wxEND_FLAGS( wxBitmapButtonStyle ) + +IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h") + +wxBEGIN_PROPERTIES_TABLE(wxBitmapButton) + wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style +wxEND_PROPERTIES_TABLE() + +wxBEGIN_HANDLERS_TABLE(wxBitmapButton) +wxEND_HANDLERS_TABLE() + +wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size ) #else +IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) +#endif -void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) -{ - HPEN oldp; - HPEN penBorder; - HPEN penLight; - HPEN penShadow; - HBRUSH brushFace; - - // create needed pens and brush - penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME)); - penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW)); - penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT)); - brushFace = CreateSolidBrush(COLOR_BTNFACE); - - // draw the rectangle - RECT rect; - rect.left = left; - rect.right = right; - rect.top = top; - rect.bottom = bottom; - FillRect((HDC) dc, &rect, brushFace); - - // draw the border - oldp = (HPEN) SelectObject( (HDC) dc, penBorder); - MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top); - MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1); - MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1); - MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1); - - SelectObject( (HDC) dc, penShadow); - if (sel) - { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); - LineTo((HDC) dc, left+1 ,top+1); - LineTo((HDC) dc, right-2 ,top+1); - } - else - { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); - LineTo((HDC) dc, right-2 ,bottom-2); - LineTo((HDC) dc, right-2 ,top); - - MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL); - LineTo((HDC) dc, right-3 ,bottom-3); - LineTo((HDC) dc, right-3 ,top+1); - - SelectObject( (HDC) dc, penLight); +BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase) + EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged) +END_EVENT_TABLE() - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); - LineTo((HDC) dc, left+1 ,top+1); - LineTo((HDC) dc, right-2 ,top+1); - } +/* +TODO PROPERTIES : - // delete allocated resources - SelectObject((HDC) dc,oldp); - DeleteObject(penBorder); - DeleteObject(penLight); - DeleteObject(penShadow); - DeleteObject(brushFace); -} +long "style" , wxBU_AUTODRAW +bool "default" , 0 +bitmap "selected" , +bitmap "focus" , +bitmap "disabled" , +*/ -#endif // defined(__WIN95__) +bool wxBitmapButton::Create(wxWindow *parent, + wxWindowID id, + const wxBitmap& bitmap, + const wxPoint& pos, + const wxSize& size, long style, + const wxValidator& validator, + const wxString& name) +{ + if ( !wxBitmapButtonBase::Create(parent, id, pos, size, style, + validator, name) ) + return false; + SetBitmapLabel(bitmap); -void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel ) -{ - RECT rect; - rect.left = left; - rect.top = top; - rect.right = right; - rect.bottom = bottom; - InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ); - - // GRG: the focus rectangle should not move when the button is pushed! -/* - if ( sel ) - OffsetRect( &rect, 1, 1 ); -*/ - DrawFocusRect( (HDC) dc, &rect ); + return true; } -extern HBRUSH wxDisableButtonBrush; -void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg ) +void wxBitmapButton::DoSetBitmap(const wxBitmap& bitmap, State which) { - HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ); - - // VZ: what's this?? there is no such ROP AFAIK -#ifdef __SALFORDC__ - DWORD dwRop = 0xFA0089L; -#else - DWORD dwRop = 0xFA0089UL; -#endif - - if ( with_marg ) + if ( bitmap.IsOk() ) { - left += m_marginX; - top += m_marginY; - right -= 2 * m_marginX; - bottom -= 2 * m_marginY; + switch ( which ) + { +#if wxUSE_IMAGE + case State_Normal: + if ( !HasFlag(wxBU_AUTODRAW) && !m_disabledSetByUser ) + { + wxImage img(bitmap.ConvertToImage().ConvertToGreyscale()); + wxBitmapButtonBase::DoSetBitmap(img, State_Disabled); + } + break; +#endif // wxUSE_IMAGE + + case State_Focused: + // if the focus bitmap is specified but current one isn't, use + // the focus bitmap for hovering as well if this is consistent + // with the current Windows version look and feel + // + // rationale: this is compatible with the old wxGTK behaviour + // and also makes it much easier to do "the right thing" for + // all platforms (some of them, such as Windows XP, have "hot" + // buttons while others don't) + if ( !m_hoverSetByUser ) + wxBitmapButtonBase::DoSetBitmap(bitmap, State_Current); + break; + + case State_Current: + // don't overwrite it with the focused bitmap + m_hoverSetByUser = true; + break; + + case State_Disabled: + // don't overwrite it with the version automatically created + // from the normal one + m_disabledSetByUser = true; + break; + + default: + // nothing special to do but include the default clause to + // suppress gcc warnings + ; + } } - ::PatBlt( (HDC) dc, left, top, right, bottom, dwRop); - - ::SelectObject( (HDC) dc, old ); + wxBitmapButtonBase::DoSetBitmap(bitmap, which); } -void wxBitmapButton::SetDefault() -{ - wxButton::SetDefault(); -} +#endif // wxUSE_BMPBUTTON