X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f6bcfd974ef26faf6f91a62cac09827e09463fd1..7699e843c07be6b26d65e9efbbb5e9d32f74d294:/src/common/memory.cpp diff --git a/src/common/memory.cpp b/src/common/memory.cpp index 902a88a2f2..afac3b1f74 100644 --- a/src/common/memory.cpp +++ b/src/common/memory.cpp @@ -649,7 +649,8 @@ void wxDebugContext::TraverseList (PmSFV func, wxMemStruct *from) if (!from) from = wxDebugContext::GetHead (); - for (wxMemStruct * st = from; st != 0; st = st->m_next) + wxMemStruct * st = NULL; + for (st = from; st != 0; st = st->m_next) { void* data = st->GetActualData(); // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf)) @@ -782,7 +783,7 @@ bool wxDebugContext::PrintStatistics(bool detailed) { wxObject *obj = (wxObject *)st->GetActualData(); if (obj->GetClassInfo()->GetClassName()) - className = obj->GetClassInfo()->GetClassName(); + className = (wxChar*)obj->GetClassInfo()->GetClassName(); } wxDebugStatsStruct *stats = FindStatsStruct(list, className); if (!stats) @@ -944,114 +945,16 @@ int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint) return n ; } -/* - The global operator new used for everything apart from getting - dynamic storage within this function itself. -*/ - -// We'll only do malloc and free for the moment: leave the interesting -// stuff for the wxObject versions. - -#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS - -#ifdef new -#undef new -#endif - -// Seems OK all of a sudden. Maybe to do with linking with multithreaded library? -#if 0 // def __VISUALC__ -#define NO_DEBUG_ALLOCATION -#endif - -// Unfortunately ~wxDebugStreamBuf doesn't work (VC++ 5) when we enable the debugging -// code. I have no idea why. In BC++ 4.5, we have a similar problem the debug -// stream myseriously changing pointer address between being passed from SetFile to SetStream. -// See docs/msw/issues.txt. -void * operator new (size_t size, wxChar * fileName, int lineNum) -{ -#ifdef NO_DEBUG_ALLOCATION - return malloc(size); -#else - return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE); -#endif -} - -// Added JACS 25/11/98 -void * operator new (size_t size) -{ -#ifdef NO_DEBUG_ALLOCATION - return malloc(size); -#else - return wxDebugAlloc(size, NULL, 0, FALSE); -#endif -} - -#if wxUSE_ARRAY_MEMORY_OPERATORS -void * operator new[] (size_t size) -{ -#ifdef NO_DEBUG_ALLOCATION - return malloc(size); -#else - return wxDebugAlloc(size, NULL, 0, FALSE, TRUE); -#endif -} -#endif - -#if wxUSE_ARRAY_MEMORY_OPERATORS -void * operator new[] (size_t size, wxChar * fileName, int lineNum) -{ -#ifdef NO_DEBUG_ALLOCATION - return malloc(size); -#else - return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE); -#endif -} -#endif - -#if !defined(__VISAGECPP__) // already defines this by default -void operator delete (void * buf) -{ -#ifdef NO_DEBUG_ALLOCATION - free((char*) buf); -#else - wxDebugFree(buf); -#endif -} -#endif - -// VC++ 6.0 -#if defined(__VISUALC__) && (__VISUALC__ >= 1200) -void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */) -{ - wxDebugFree(pData, FALSE); -} -// New operator 21/11/1998 -void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */) -{ - wxDebugFree(pData, TRUE); -} -#endif - -#if wxUSE_ARRAY_MEMORY_OPERATORS - -void operator delete[] (void * buf) -{ -#ifdef NO_DEBUG_ALLOCATION - free((char*) buf); -#else - wxDebugFree(buf, TRUE); -#endif -} -#endif - -#endif - // TODO: store whether this is a vector or not. void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) ) { // If not in debugging allocation mode, do the normal thing // so we don't leave any trace of ourselves in the node list. +#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ) +// VA 3.0 still has trouble in here + return (void *)malloc(size); +#endif if (!wxDebugContext::GetDebugMode()) { return (void *)malloc(size); @@ -1104,6 +1007,10 @@ void wxDebugFree(void * buf, bool WXUNUSED(isVect) ) if (!buf) return; +#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ) +// VA 3.0 still has trouble in here + free((char *)buf); +#endif // If not in debugging allocation mode, do the normal thing // so we don't leave any trace of ourselves in the node list. if (!wxDebugContext::GetDebugMode())