X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f6bcfd974ef26faf6f91a62cac09827e09463fd1..749caeeb381b57bef763364a4cf85c2f2fb6dfc1:/docs/tech/tn0010.htm?ds=sidebyside diff --git a/docs/tech/tn0010.htm b/docs/tech/tn0010.htm index f5051266bd..8476f9a079 100644 --- a/docs/tech/tn0010.htm +++ b/docs/tech/tn0010.htm @@ -24,7 +24,7 @@ Compiling wxWindows applications in the VC++ IDE <P> <CENTER> -<a href="#wxwin2">Settings for wxWindows 2</a> / <a href="#wxwin1">Settings for wxWindows 1.68</a> +<a href="#wxwin2">Settings for wxWindows 2.2</a> / <a href="#wxwin1">Settings for wxWindows 1.68</a> </CENTER> <P> @@ -44,9 +44,10 @@ installation path. <P> -<H2><a name="wxwin2">Settings for wxWindows 2</a></H2> +<H2><a name="wxwin2">Settings for wxWindows 2.2</a></H2> -These settings apply to wxWindows 2.1.14 and above.<P> +These settings apply to wxWindows 2.1.14 and above but most of them are not +necessary any longer for wxWindows 2.3+.<P> <DL> <DT><B>General</B><DD> @@ -75,7 +76,7 @@ The <B>Additional include directories</B> field should contain the following:<P> <PRE> c:\wx2\include,c:\wx2\contrib\include </PRE> -<P>(and of couse any other directories you wish to use in your project).<P> +<P>(and of course any other directories you wish to use in your project).<P> <DT><B>C/C++: Precompiled Headers</B><DD> @@ -166,7 +167,7 @@ The <B>Additional include directories</B> field should contain the following:<P> <PRE> ../../include/base,../../include/msw </PRE> -<P>(and of couse any other directories you wish to use in your project).<P> +<P>(and of course any other directories you wish to use in your project).<P> <DT><B>C/C++: Precompiled Headers</B><DD> @@ -206,77 +207,6 @@ Select your .rc file. The <B>Additional resource include directories</B> field s </DL> -<P> - -<!-- -<PRE> -From: "Chris Breeze" <chris@hel.co.uk> -To: <wxwin-users@wx.dent.med.uni-muenchen.de> -Subject: Re: Compiling 2.0 wxWin Apps in the VC IDE -Date: Wed, 20 May 1998 14:18:02 +0100 - -First the apology: the description below is for wx1.68 -not for wx2.0 - sorry if I confused everybody. - -Anyway, third time lucky I hope! The settings for -VC++ 5.0, wx2.0 beta 8, NT Workstation 4.0 sp3 -are: - -In project / settings / C/C++: -Add "__WINDOWS__" to the pre-processor definitions -Add "{wx}\include" to the additional include directories -where {wx} is the directory in which wx is installed - -In project / settings / Resources: -add "{wx}\include" to the additional resource include directories - -In project / settings / Link: -Add "wx.lib comctl32.lib dummy.obj" to the Object/Library modules - -Add "libcd.lib,libcid.lib" to ignore libraries (under the "input" category) - -Add "{wx}\lib,{wx}\src\msw" to the additional library path - -I have tested these settings on samples/minimal and can -build exes which can be debugged using Developer Studio. - -I hope I've finally answered the original question. (Next time -I'll read the question more carefully!). - -Regards, -Chris - -Original message (settings for wx1.68c): -) Try the following (tested with VC++ 5 on NT4): -) -) Create a new Win32 Application project and insert the source files -) (including .rc files). -) -) In project / settings / C/C++: -) Add wx_msw to the pre-processor definitions -) add {wx}\include\base,{wx}\include\msw to the additional include -directories -) where {wx} is the directory in which wx is installed -) -) In project / settings / Resources: -) add {wx}\include\msw;{wx}\contrib\fafa to the additional resource include -) directories -) -) In project / settings / Link: -) Add comctl32.lib wx.lib dummy.obj ctl3d32.lib to the Object/Library modules -) -) Add libc to ignore libraries (under the "input" category) -) -) Add {wx}\lib,{wx}\src\msw to the additional library path -) -) These settings are for a debug build. You can use the same settings for -) a release build apart from ignoring libc. - -</PRE> ---> - -</font> - </BODY> </HTML>