X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f686d43ee034ca51654ce8497cd11ec9dfaeb2ea..bf354396f61a2e1bd5544b67ecde341b6ff9bf35:/docs/msw/wince/readme.txt diff --git a/docs/msw/wince/readme.txt b/docs/msw/wince/readme.txt index 7683c4d519..c47ef56aba 100644 --- a/docs/msw/wince/readme.txt +++ b/docs/msw/wince/readme.txt @@ -1,9 +1,9 @@ ================================================= - Welcome to wxWidgets/CE 2.5.4 + Welcome to wxWidgets/CE 2.6.2 ================================================= -You have downloaded version 2.5.4 of the Windows CE port of +You have downloaded version 2.6.2 of the Windows CE port of the wxWidgets GUI library. This runs on Pocket PC 2002/2003, Smartphone 2002/2003, and Windows CE .NET 4.x. @@ -51,7 +51,16 @@ wxWidgets/CE Compilation NOTE: to generate targets not in the standard project files, you should rebuild the project files using Bakefile. -See technote docs/tech/tn0016.txt for details. +Also, if you are building from a CVS version of wxWidgets, +you need to create eVC++ project files or get them from +somewhere, such as the daily makefile builds here: + +http://biolpc22.york.ac.uk/pub/CVS_Makefiles/ + +See technote docs/tech/tn0016.txt for details on using Bakefile, +and you can get Bakefile from: + +http://bakefile.sf.net Open build/wince/wx.vcw, select an ARM or x86 target (or emulator target for eVC++ 4), and compile. @@ -86,7 +95,7 @@ To compile using the emulator on eVC++4: - Open samples/minimal/minimal.vcw with eVC++, select the WIN32 (WCE emulator) Debug configuration, and compile. -Note: compiles for the different SDKs (Smartphone, PPC, .Net) +Note: builds for the different SDKs (Smartphone, PPC, .Net) use the same directory and library names, so for the moment these builds cannot co-exist simultaneously.