X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f67fe9a423628baa2da644dd4768925feda67abd..86afa786d407783041717b982abe8b673c92fca2:/src/msw/dc.cpp diff --git a/src/msw/dc.cpp b/src/msw/dc.cpp index 357f6b40f4..b723df633d 100644 --- a/src/msw/dc.cpp +++ b/src/msw/dc.cpp @@ -29,6 +29,7 @@ #endif #ifndef WX_PRECOMP + #include "wx/image.h" #include "wx/window.h" #include "wx/dc.h" #include "wx/utils.h" @@ -188,6 +189,8 @@ public: m_modeOld = ::SetStretchBltMode(m_hdc, mode); if ( !m_modeOld ) wxLogLastError(_T("SetStretchBltMode")); +#else + wxUnusedVar(mode); #endif } @@ -224,7 +227,7 @@ wxColourChanger::wxColourChanger(wxDC& dc) : m_dc(dc) m_colFgOld = ::GetTextColor(hdc); m_colBgOld = ::GetBkColor(hdc); - // note that Windows convention is opposite to wxWindows one, this is + // note that Windows convention is opposite to wxWidgets one, this is // why text colour becomes the background one and vice versa const wxColour& colFg = dc.GetTextForeground(); if ( colFg.Ok() ) @@ -566,6 +569,10 @@ void wxDC::Clear() bool wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style) { #ifdef __WXWINCE__ + wxUnusedVar(x); + wxUnusedVar(y); + wxUnusedVar(col); + wxUnusedVar(style); return false; #else @@ -777,6 +784,8 @@ void wxDC::DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffs } #ifndef __WXWINCE__ int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING); +#else + wxUnusedVar(fillStyle); #endif (void)Polygon(GetHdc(), cpoints, n); #ifndef __WXWINCE__ @@ -1082,7 +1091,7 @@ void wxDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask // use MaskBlt() with ROP which doesn't do anything to dst in the mask // points // On some systems, MaskBlt succeeds yet is much much slower - // than the wxWindows fall-back implementation. So we need + // than the wxWidgets fall-back implementation. So we need // to be able to switch this on and off at runtime. bool ok = false; #if wxUSE_SYSTEM_OPTIONS @@ -1284,13 +1293,13 @@ void wxDC::DoDrawRotatedText(const wxString& text, // "upper left" and "upper right" CalcBoundingBox(x, y); - CalcBoundingBox(x + wxCoord(w*cos(rad)), y - wxCoord(h*sin(rad))); + CalcBoundingBox(x + wxCoord(w*cos(rad)), y - wxCoord(w*sin(rad))); // "bottom left" and "bottom right" x += (wxCoord)(h*sin(rad)); y += (wxCoord)(h*cos(rad)); CalcBoundingBox(x, y); - CalcBoundingBox(x + wxCoord(h*sin(rad)), y + wxCoord(h*cos(rad))); + CalcBoundingBox(x + wxCoord(w*cos(rad)), y - wxCoord(w*sin(rad))); } #endif } @@ -1765,15 +1774,13 @@ void wxDC::SetUserScale(double x, double y) { WXMICROWIN_CHECK_HDC -#ifndef __WXWINCE__ if ( x == m_userScaleX && y == m_userScaleY ) return; m_userScaleX = x; m_userScaleY = y; - SetMapMode(m_mappingMode); -#endif + this->SetMapMode(m_mappingMode); } void wxDC::SetAxisOrientation(bool xLeftRight, bool yBottomUp) @@ -1791,6 +1798,9 @@ void wxDC::SetAxisOrientation(bool xLeftRight, bool yBottomUp) SetMapMode(m_mappingMode); } +#else + wxUnusedVar(xLeftRight); + wxUnusedVar(yBottomUp); #endif } @@ -1973,7 +1983,7 @@ bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest, // of the mask which is also contrary to the Windows one) // On some systems, MaskBlt succeeds yet is much much slower - // than the wxWindows fall-back implementation. So we need + // than the wxWidgets fall-back implementation. So we need // to be able to switch this on and off at runtime. #if wxUSE_SYSTEM_OPTIONS if (wxSystemOptions::GetOptionInt(wxT("no-maskblt")) == 0) @@ -2228,7 +2238,7 @@ wxSize wxDC::GetPPI() const return wxSize(x, y); } -// For use by wxWindows only, unless custom units are required. +// For use by wxWidgets only, unless custom units are required. void wxDC::SetLogicalScale(double x, double y) { WXMICROWIN_CHECK_HDC