X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f6388667682be59eb1f8bbcb82fd489889358aad..0bbe61b8c18a1795189f0cf73cc61c14a0fb846d:/src/msw/evtloop.cpp?ds=inline diff --git a/src/msw/evtloop.cpp b/src/msw/evtloop.cpp index 37b2eba9a4..601b8b870b 100644 --- a/src/msw/evtloop.cpp +++ b/src/msw/evtloop.cpp @@ -25,61 +25,91 @@ #endif #ifndef WX_PRECOMP - #include "wx/window.h" + #if wxUSE_GUI + #include "wx/window.h" + #endif #include "wx/app.h" #endif //WX_PRECOMP #include "wx/evtloop.h" - -#include "wx/tooltip.h" +#include "wx/thread.h" #include "wx/except.h" #include "wx/ptr_scpd.h" - #include "wx/msw/private.h" -#if wxUSE_THREADS - #include "wx/thread.h" +#if wxUSE_GUI + #include "wx/tooltip.h" + #if wxUSE_THREADS + // define the list of MSG strutures + WX_DECLARE_LIST(MSG, wxMsgList); - // define the list of MSG strutures - WX_DECLARE_LIST(MSG, wxMsgList); + #include "wx/listimpl.cpp" - #include "wx/listimpl.cpp" + WX_DEFINE_LIST(wxMsgList) + #endif // wxUSE_THREADS +#endif //wxUSE_GUI - WX_DEFINE_LIST(wxMsgList) -#endif // wxUSE_THREADS +#if wxUSE_BASE // ============================================================================ -// wxEventLoop implementation +// wxMSWEventLoopBase implementation // ============================================================================ -wxWindowMSW *wxEventLoop::ms_winCritical = NULL; - // ---------------------------------------------------------------------------- // ctor/dtor // ---------------------------------------------------------------------------- -wxEventLoop::wxEventLoop() +wxMSWEventLoopBase::wxMSWEventLoopBase() { m_shouldExit = false; m_exitcode = 0; } // ---------------------------------------------------------------------------- -// wxEventLoop message processing +// wxEventLoop message processing dispatching // ---------------------------------------------------------------------------- -void wxEventLoop::ProcessMessage(WXMSG *msg) +bool wxMSWEventLoopBase::Pending() const { - // give us the chance to preprocess the message first - if ( !PreProcessMessage(msg) ) + MSG msg; + return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; +} + +bool wxMSWEventLoopBase::GetNextMessage(WXMSG* msg) +{ + wxCHECK_MSG( IsRunning(), false, _T("can't get messages if not running") ); + + const BOOL rc = ::GetMessage(msg, NULL, 0, 0); + + if ( rc == 0 ) { - // if it wasn't done, dispatch it to the corresponding window - ::TranslateMessage(msg); - ::DispatchMessage(msg); + // got WM_QUIT + return false; + } + + if ( rc == -1 ) + { + // should never happen, but let's test for it nevertheless + wxLogLastError(wxT("GetMessage")); + + // still break from the loop + return false; } + + return true; } -bool wxEventLoop::IsChildOfCriticalWindow(wxWindowMSW *win) +#endif // wxUSE_BASE + +#if wxUSE_GUI + +// ============================================================================ +// GUI wxEventLoop implementation +// ============================================================================ + +wxWindowMSW *wxGUIEventLoop::ms_winCritical = NULL; + +bool wxGUIEventLoop::IsChildOfCriticalWindow(wxWindowMSW *win) { while ( win ) { @@ -92,7 +122,7 @@ bool wxEventLoop::IsChildOfCriticalWindow(wxWindowMSW *win) return false; } -bool wxEventLoop::PreProcessMessage(WXMSG *msg) +bool wxGUIEventLoop::PreProcessMessage(WXMSG *msg) { HWND hwnd = msg->hwnd; wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); @@ -187,57 +217,22 @@ bool wxEventLoop::PreProcessMessage(WXMSG *msg) return false; } -// ---------------------------------------------------------------------------- -// wxEventLoop running and exiting -// ---------------------------------------------------------------------------- - -// ---------------------------------------------------------------------------- -// wxEventLoopManual customization -// ---------------------------------------------------------------------------- - -void wxEventLoop::OnNextIteration() -{ -#if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); -#endif // wxUSE_THREADS -} - -void wxEventLoop::WakeUp() -{ - ::PostMessage(NULL, WM_NULL, 0, 0); -} - -// ---------------------------------------------------------------------------- -// wxEventLoop message processing dispatching -// ---------------------------------------------------------------------------- - -bool wxEventLoop::Pending() const +void wxGUIEventLoop::ProcessMessage(WXMSG *msg) { - MSG msg; - return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; + // give us the chance to preprocess the message first + if ( !PreProcessMessage(msg) ) + { + // if it wasn't done, dispatch it to the corresponding window + ::TranslateMessage(msg); + ::DispatchMessage(msg); + } } -bool wxEventLoop::Dispatch() +bool wxGUIEventLoop::Dispatch() { - wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") ); - MSG msg; - BOOL rc = ::GetMessage(&msg, (HWND) NULL, 0, 0); - - if ( rc == 0 ) - { - // got WM_QUIT + if ( !GetNextMessage(&msg) ) return false; - } - - if ( rc == -1 ) - { - // should never happen, but let's test for it nevertheless - wxLogLastError(wxT("GetMessage")); - - // still break from the loop - return false; - } #if wxUSE_THREADS wxASSERT_MSG( wxThread::IsMain(), @@ -294,3 +289,55 @@ bool wxEventLoop::Dispatch() return true; } +void wxGUIEventLoop::OnNextIteration() +{ +#if wxUSE_THREADS + wxMutexGuiLeaveOrEnter(); +#endif // wxUSE_THREADS +} + +void wxGUIEventLoop::WakeUp() +{ + ::PostMessage(NULL, WM_NULL, 0, 0); +} + +#else // !wxUSE_GUI + +#if wxUSE_CONSOLE_EVENTLOOP + +void wxConsoleEventLoop::OnNextIteration() +{ + if ( wxTheApp ) + wxTheApp->ProcessPendingEvents(); +} + +void wxConsoleEventLoop::WakeUp() +{ +#if wxUSE_THREADS + wxWakeUpMainThread(); +#endif +} + +bool wxConsoleEventLoop::Dispatch() +{ + MSG msg; + if ( !GetNextMessage(&msg) ) + return false; + + if ( msg.message == WM_TIMER ) + { + TIMERPROC proc = (TIMERPROC)msg.lParam; + if ( proc ) + (*proc)(NULL, 0, msg.wParam, 0); + } + else + { + ::DispatchMessage(&msg); + } + + return !m_shouldExit; +} + +#endif // wxUSE_CONSOLE_EVENTLOOP + +#endif //wxUSE_GUI