X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f5f05abf22febac397b3d081a6dd107bd88ff959..1a83b9bd10b7d92520c202e6ed6cff2015f13315:/src/common/imagfill.cpp?ds=sidebyside diff --git a/src/common/imagfill.cpp b/src/common/imagfill.cpp index b5a6c66a53..129c63c168 100644 --- a/src/common/imagfill.cpp +++ b/src/common/imagfill.cpp @@ -35,7 +35,7 @@ static bool LINKAGEMODE MatchPixel(wxImage *img, int x, int y, int w, int h, const wxColour& c) { - if ((x<0)||(x>=w)||(y<0)||(y>=h)) return FALSE; + if ((x<0)||(x>=w)||(y<0)||(y>=h)) return false; unsigned char r = img->GetRed(x,y); unsigned char g = img->GetGreen(x,y); @@ -45,16 +45,16 @@ static bool LINKAGEMODE MatchPixel(wxImage *img, int x, int y, int w, int h, con static bool LINKAGEMODE MatchBoundaryPixel(wxImage *img, int x, int y, int w, int h, const wxColour & fill, const wxColour& bound) { - if ((x<0)||(x>=w)||(y<0)||(y>=h)) return TRUE; + if ((x<0)||(x>=w)||(y<0)||(y>=h)) return true; unsigned char r = img->GetRed(x,y); unsigned char g = img->GetGreen(x,y); unsigned char b = img->GetBlue(x,y); if ( fill.Red() == r && fill.Green() == g && fill.Blue() == b ) - return TRUE; + return true; if ( bound.Red() == r && bound.Green() == g && bound.Blue() == b ) - return TRUE; - return FALSE; + return true; + return false; } @@ -273,18 +273,19 @@ wxImageFloodFill(wxImage *image, } -void wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, +bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, const wxColour& col, int style) { if (dc->GetBrush().GetStyle() == wxTRANSPARENT) - return; + return true; int height = 0; int width = 0; dc->GetSize(&width, &height); //it would be nice to fail if we don't get a sensible size... - wxCHECK_RET(width >= 1 && height >= 1, wxT("In FloodFill, dc.GetSize routine failed, method not supported by this DC")); + wxCHECK_MSG(width >= 1 && height >= 1, false, + wxT("In FloodFill, dc.GetSize routine failed, method not supported by this DC")); //this is much faster than doing the individual pixels wxMemoryDC memdc; @@ -300,6 +301,8 @@ void wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, memdc.SelectObject(bitmap); dc->Blit(0, 0, width, height, &memdc, 0, 0); memdc.SelectObject(wxNullBitmap); + + return true; } #endif // wxUSE_IMAGE