X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f5419957e5794f2d10f4e125f77b2c2e2cd222d6..f377a3b58c509ceba8c9335dbe45d100cca615ad:/src/generic/scrolwin.cpp diff --git a/src/generic/scrolwin.cpp b/src/generic/scrolwin.cpp index 7468a3194c..033b08913b 100644 --- a/src/generic/scrolwin.cpp +++ b/src/generic/scrolwin.cpp @@ -20,40 +20,46 @@ #include "wx/utils.h" #include "wx/dcclient.h" -#ifdef __WXMSW__ -#include "windows.h" -#endif - #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/generic/scrolwin.h" +#include "wx/panel.h" #if !USE_SHARED_LIBRARY -BEGIN_EVENT_TABLE(wxScrolledWindow, wxWindow) - EVT_SCROLL(wxScrolledWindow::OnScroll) - EVT_SIZE(wxScrolledWindow::OnSize) - EVT_PAINT(wxScrolledWindow::OnPaint) +BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel) + EVT_SCROLLWIN(wxScrolledWindow::OnScroll) + EVT_SIZE(wxScrolledWindow::OnSize) + EVT_PAINT(wxScrolledWindow::OnPaint) END_EVENT_TABLE() -IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxWindow) +IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel) +#endif + +#ifdef __WXMSW__ +#include "windows.h" +#endif + +#ifdef __WXMOTIF__ +// For wxRETAINED implementation +#include #endif -wxScrolledWindow::wxScrolledWindow(void) +wxScrolledWindow::wxScrolledWindow() { - m_xScrollPixelsPerLine = 0; - m_yScrollPixelsPerLine = 0; - m_xScrollingEnabled = TRUE; - m_yScrollingEnabled = TRUE; - m_xScrollPosition = 0; - m_yScrollPosition = 0; - m_xScrollLines = 0; - m_yScrollLines = 0; - m_xScrollLinesPerPage = 0; - m_yScrollLinesPerPage = 0; - m_scaleX = 1.0; - m_scaleY = 1.0; + m_xScrollPixelsPerLine = 0; + m_yScrollPixelsPerLine = 0; + m_xScrollingEnabled = TRUE; + m_yScrollingEnabled = TRUE; + m_xScrollPosition = 0; + m_yScrollPosition = 0; + m_xScrollLines = 0; + m_yScrollLines = 0; + m_xScrollLinesPerPage = 0; + m_yScrollLinesPerPage = 0; + m_scaleX = 1.0; + m_scaleY = 1.0; } bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id, @@ -62,20 +68,20 @@ bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id, long style, const wxString& name) { - m_xScrollPixelsPerLine = 0; - m_yScrollPixelsPerLine = 0; - m_xScrollingEnabled = TRUE; - m_yScrollingEnabled = TRUE; - m_xScrollPosition = 0; - m_yScrollPosition = 0; - m_xScrollLines = 0; - m_yScrollLines = 0; - m_xScrollLinesPerPage = 0; - m_yScrollLinesPerPage = 0; - m_scaleX = 1.0; - m_scaleY = 1.0; - - return wxWindow::Create(parent, id, pos, size, style, name); + m_xScrollPixelsPerLine = 0; + m_yScrollPixelsPerLine = 0; + m_xScrollingEnabled = TRUE; + m_yScrollingEnabled = TRUE; + m_xScrollPosition = 0; + m_yScrollPosition = 0; + m_xScrollLines = 0; + m_yScrollLines = 0; + m_xScrollLinesPerPage = 0; + m_yScrollLinesPerPage = 0; + m_scaleX = 1.0; + m_scaleY = 1.0; + + return wxPanel::Create(parent, id, pos, size, style, name); } /* @@ -86,94 +92,113 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY, int noUnitsX, int noUnitsY, int xPos, int yPos, bool noRefresh ) { - bool do_refresh = - ( + bool do_refresh = + ( (noUnitsX != 0 && m_xScrollLines == 0) || - (noUnitsX < m_xScrollPosition) || + (noUnitsX < m_xScrollLines) || (noUnitsY != 0 && m_yScrollLines == 0) || - (noUnitsY < m_yScrollPosition) || + (noUnitsY < m_yScrollLines) || (xPos != m_xScrollPosition) || (yPos != m_yScrollPosition) || (pixelsPerUnitX != m_xScrollPixelsPerLine) || (pixelsPerUnitY != m_yScrollPixelsPerLine) - ); + ); - m_xScrollPixelsPerLine = pixelsPerUnitX; - m_yScrollPixelsPerLine = pixelsPerUnitY; - m_xScrollPosition = xPos; - m_yScrollPosition = yPos; - m_xScrollLines = noUnitsX; - m_yScrollLines = noUnitsY; + m_xScrollPixelsPerLine = pixelsPerUnitX; + m_yScrollPixelsPerLine = pixelsPerUnitY; + m_xScrollPosition = xPos; + m_yScrollPosition = yPos; + m_xScrollLines = noUnitsX; + m_yScrollLines = noUnitsY; + +#ifdef __WXMOTIF__ + // Sorry, some Motif-specific code to implement a backing pixmap + // for the wxRETAINED style. Implementing a backing store can't + // be entirely generic because it relies on the wxWindowDC implementation + // to duplicate X drawing calls for the backing pixmap. + + if ((m_windowStyle & wxRETAINED) == wxRETAINED) + { + Display* dpy = XtDisplay((Widget) GetMainWidget()); + + int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine; + int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine; + if (m_backingPixmap && + !((m_pixmapWidth == totalPixelWidth) && + (m_pixmapHeight == totalPixelHeight))) + { + XFreePixmap (dpy, (Pixmap) m_backingPixmap); + m_backingPixmap = (WXPixmap) 0; + } + + if (!m_backingPixmap && + (noUnitsX != 0) && (noUnitsY != 0)) + { + int depth = wxDisplayDepth(); + m_pixmapWidth = totalPixelWidth; + m_pixmapHeight = totalPixelHeight; + m_backingPixmap = (WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)), + m_pixmapWidth, m_pixmapHeight, depth); + } + + } +#endif - AdjustScrollbars(); + AdjustScrollbars(); - if (do_refresh && !noRefresh) Refresh(); + if (do_refresh && !noRefresh) + Refresh(); #ifdef __WXMSW__ + // Necessary? UpdateWindow ((HWND) GetHWND()); #endif } -void wxScrolledWindow::OnScroll(wxScrollEvent& event) +void wxScrolledWindow::OnScroll(wxScrollWinEvent& event) { - int orient = event.GetOrientation(); - - int nScrollInc = CalcScrollInc(event); - if (nScrollInc == 0) - return; - - // TODO: should we store the scroll position here as well as in wxWindow? - if (orient == wxHORIZONTAL) - { - int newPos = m_xScrollPosition + nScrollInc; - SetScrollPos(wxHORIZONTAL, newPos, TRUE ); - } - else - { - int newPos = m_yScrollPosition + nScrollInc; - SetScrollPos(wxVERTICAL, newPos, TRUE ); - } + int orient = event.GetOrientation(); -/* - // TODO We need to multiply the ScrollWindow amount by the scaling - // factor, but how do we know what this is in wxWin 2.0??? - float scaleX = 1.0; - float scaleY = 1.0; + int nScrollInc = CalcScrollInc(event); + if (nScrollInc == 0) return; - if ( this->IsKindOf(CLASSINFO(wxCanvas)) ) - { - wxDC* dc = ((wxCanvas *)this)->GetDC(); - dc->GetUserScale(&scaleX, &scaleY); - } -*/ + if (orient == wxHORIZONTAL) + { + int newPos = m_xScrollPosition + nScrollInc; + SetScrollPos(wxHORIZONTAL, newPos, TRUE ); + } + else + { + int newPos = m_yScrollPosition + nScrollInc; + SetScrollPos(wxVERTICAL, newPos, TRUE ); + } - if (orient == wxHORIZONTAL) - { - m_xScrollPosition += nScrollInc; - } - else - { - m_yScrollPosition += nScrollInc; - } - - if (orient == wxHORIZONTAL) - { - if (m_xScrollingEnabled) - ScrollWindow(-m_xScrollPixelsPerLine * nScrollInc, 0, (const wxRect *) NULL); + if (orient == wxHORIZONTAL) + { + m_xScrollPosition += nScrollInc; + } else - Refresh(); - } - else - { - if (m_yScrollingEnabled) - ScrollWindow(0, -m_yScrollPixelsPerLine * nScrollInc, (const wxRect *) NULL); + { + m_yScrollPosition += nScrollInc; + } + + if (orient == wxHORIZONTAL) + { + if (m_xScrollingEnabled) + ScrollWindow(-m_xScrollPixelsPerLine * nScrollInc, 0, (const wxRect *) NULL); + else + Refresh(); + } else - Refresh(); + { + if (m_yScrollingEnabled) + ScrollWindow(0, -m_yScrollPixelsPerLine * nScrollInc, (const wxRect *) NULL); + else + Refresh(); } - } -int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event) +int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event) { int pos = event.GetPosition(); int orient = event.GetOrientation(); @@ -181,7 +206,7 @@ int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event) int nScrollInc = 0; switch (event.GetEventType()) { - case wxEVT_SCROLL_TOP: + case wxEVT_SCROLLWIN_TOP: { if (orient == wxHORIZONTAL) nScrollInc = - m_xScrollPosition; @@ -189,7 +214,7 @@ int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event) nScrollInc = - m_yScrollPosition; break; } - case wxEVT_SCROLL_BOTTOM: + case wxEVT_SCROLLWIN_BOTTOM: { if (orient == wxHORIZONTAL) nScrollInc = m_xScrollLines - m_xScrollPosition; @@ -197,17 +222,17 @@ int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event) nScrollInc = m_yScrollLines - m_yScrollPosition; break; } - case wxEVT_SCROLL_LINEUP: + case wxEVT_SCROLLWIN_LINEUP: { nScrollInc = -1; break; } - case wxEVT_SCROLL_LINEDOWN: + case wxEVT_SCROLLWIN_LINEDOWN: { nScrollInc = 1; break; } - case wxEVT_SCROLL_PAGEUP: + case wxEVT_SCROLLWIN_PAGEUP: { if (orient == wxHORIZONTAL) nScrollInc = -GetScrollPageSize(wxHORIZONTAL); @@ -215,7 +240,7 @@ int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event) nScrollInc = -GetScrollPageSize(wxVERTICAL); break; } - case wxEVT_SCROLL_PAGEDOWN: + case wxEVT_SCROLLWIN_PAGEDOWN: { if (orient == wxHORIZONTAL) nScrollInc = GetScrollPageSize(wxHORIZONTAL); @@ -223,7 +248,7 @@ int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event) nScrollInc = GetScrollPageSize(wxVERTICAL); break; } - case wxEVT_SCROLL_THUMBTRACK: + case wxEVT_SCROLLWIN_THUMBTRACK: { if (orient == wxHORIZONTAL) nScrollInc = pos - m_xScrollPosition; @@ -236,6 +261,7 @@ int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event) break; } } + if (orient == wxHORIZONTAL) { if (m_xScrollPixelsPerLine > 0) { @@ -281,88 +307,81 @@ int wxScrolledWindow::CalcScrollInc(wxScrollEvent& event) // Adjust the scrollbars - new version. void wxScrolledWindow::AdjustScrollbars(void) { - int w, h; - GetClientSize(&w, &h); - - // Recalculate scroll bar range and position - if (m_xScrollLines > 0) - { - int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine; - int newRange = (int) ( ((nMaxWidth)/(float)m_xScrollPixelsPerLine) + 0.5 ); - if (newRange < 0) - newRange = 0; - - m_xScrollPosition = wxMin(newRange, m_xScrollPosition); + int w, h; + GetClientSize(&w, &h); + if (m_xScrollLines > 0) + { // Calculate page size i.e. number of scroll units you get on the // current client window - int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 ); - if (noPagePositions < 1) - noPagePositions = 1; - - SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, newRange); - SetScrollPageSize(wxHORIZONTAL, noPagePositions); - } - // Robert Roebling - else - { - m_xScrollPosition = 0; - SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE); - } - - if (m_yScrollLines > 0) - { - int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine; - int newRange = (int) ( ((nMaxHeight)/(float)m_yScrollPixelsPerLine) + 0.5 ); - if (newRange < 0) - newRange = 0; + int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 ); + if (noPagePositions < 1) noPagePositions = 1; - m_yScrollPosition = wxMin(newRange, m_yScrollPosition); + // Correct position if greater than extent of canvas minus + // the visible portion of it or if below zero + m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition); + m_xScrollPosition = wxMax( 0, m_xScrollPosition ); + SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines); + // The amount by which we scroll when paging + SetScrollPageSize(wxHORIZONTAL, noPagePositions); + } + else + { + m_xScrollPosition = 0; + SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE); + } + + if (m_yScrollLines > 0) + { // Calculate page size i.e. number of scroll units you get on the // current client window - int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 ); - if (noPagePositions < 1) - noPagePositions = 1; + int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 ); + if (noPagePositions < 1) noPagePositions = 1; - SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, newRange); - SetScrollPageSize(wxVERTICAL, noPagePositions); - } - else - { - m_yScrollPosition = 0; - SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE); // Robert Roebling - } - + // Correct position if greater than extent of canvas minus + // the visible portion of it or if below zero + m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition ); + m_yScrollPosition = wxMax( 0, m_yScrollPosition ); + + SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines); + // The amount by which we scroll when paging + SetScrollPageSize(wxVERTICAL, noPagePositions); + } + else + { + m_yScrollPosition = 0; + SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE); + } } // Default OnSize resets scrollbars, if any void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event)) { #if wxUSE_CONSTRAINTS - if (GetAutoLayout()) - Layout(); + if (GetAutoLayout()) Layout(); #endif - AdjustScrollbars(); + AdjustScrollbars(); } // This calls OnDraw, having adjusted the origin according to the current // scroll position void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) { - wxPaintDC dc(this); - PrepareDC(dc); + wxPaintDC dc(this); + PrepareDC(dc); - OnDraw(dc); + OnDraw(dc); } // Override this function if you don't want to have wxScrolledWindow // automatically change the origin according to the scroll position. void wxScrolledWindow::PrepareDC(wxDC& dc) { - dc.SetDeviceOrigin(- m_xScrollPosition * m_xScrollPixelsPerLine, - m_yScrollPosition * m_yScrollPixelsPerLine); - dc.SetUserScale(m_scaleX, m_scaleY); + dc.SetDeviceOrigin( -m_xScrollPosition * m_xScrollPixelsPerLine, + -m_yScrollPosition * m_yScrollPixelsPerLine ); + dc.SetUserScale( m_scaleX, m_scaleY ); } #if WXWIN_COMPATIBILITY @@ -398,58 +417,85 @@ void wxScrolledWindow::SetScrollPageSize(int orient, int pageSize) /* * Scroll to given position (scroll position, not pixel position) */ -void wxScrolledWindow::Scroll (int x_pos, int y_pos) +void wxScrolledWindow::Scroll( int x_pos, int y_pos ) { - int old_x, old_y; - ViewStart (&old_x, &old_y); - if (((x_pos == -1) || (x_pos == old_x)) && ((y_pos == -1) || (y_pos == old_y))) - return; + if (((x_pos == -1) || (x_pos == m_xScrollPosition)) && + ((y_pos == -1) || (y_pos == m_yScrollPosition))) return; + + int w, h; + GetClientSize(&w, &h); - if (x_pos > -1) + if (x_pos != -1) { - m_xScrollPosition = x_pos; - SetScrollPos (wxHORIZONTAL, x_pos, TRUE); + m_xScrollPosition = x_pos; + + // Calculate page size i.e. number of scroll units you get on the + // current client window + int noPagePositions = (int) ( (w/(float)m_xScrollPixelsPerLine) + 0.5 ); + if (noPagePositions < 1) noPagePositions = 1; + + // Correct position if greater than extent of canvas minus + // the visible portion of it or if below zero + m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition ); + m_xScrollPosition = wxMax( 0, m_xScrollPosition ); + + SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE ); } - if (y_pos > -1) + if (y_pos != -1) { - m_yScrollPosition = y_pos; - SetScrollPos (wxVERTICAL, y_pos, TRUE); + m_yScrollPosition = y_pos; + + // Calculate page size i.e. number of scroll units you get on the + // current client window + int noPagePositions = (int) ( (h/(float)m_yScrollPixelsPerLine) + 0.5 ); + if (noPagePositions < 1) noPagePositions = 1; + + // Correct position if greater than extent of canvas minus + // the visible portion of it or if below zero + m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition ); + m_yScrollPosition = wxMax( 0, m_yScrollPosition ); + + SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE ); } - Refresh(); + + // BAD, BAD, can cause event loops if called from OnPaint(). KB. + // Refresh(); + #ifdef __WXMSW__ - ::UpdateWindow ((HWND) GetHWND()); + // Necessary? + ::UpdateWindow ((HWND) GetHWND()); #endif } void wxScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll) { - m_xScrollingEnabled = x_scroll; - m_yScrollingEnabled = y_scroll; + m_xScrollingEnabled = x_scroll; + m_yScrollingEnabled = y_scroll; } void wxScrolledWindow::GetVirtualSize (int *x, int *y) const { - *x = m_xScrollPixelsPerLine * m_xScrollLines; - *y = m_yScrollPixelsPerLine * m_yScrollLines; + *x = m_xScrollPixelsPerLine * m_xScrollLines; + *y = m_yScrollPixelsPerLine * m_yScrollLines; } // Where the current view starts from void wxScrolledWindow::ViewStart (int *x, int *y) const { - *x = m_xScrollPosition; - *y = m_yScrollPosition; + *x = m_xScrollPosition; + *y = m_yScrollPosition; } void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const { - *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine; - *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine; + *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine; + *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine; } void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const { - *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine); - *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine); + *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine); + *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine); }