X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f4ada568223b79c8a5769cc351c36a8e2ccd7841..e5ee4c908b9dbcf07f0441aa74d8635b7343be4d:/include/wx/sckipc.h diff --git a/include/wx/sckipc.h b/include/wx/sckipc.h index 8ca86b2ae2..743da0ab9f 100644 --- a/include/wx/sckipc.h +++ b/include/wx/sckipc.h @@ -1,23 +1,29 @@ ///////////////////////////////////////////////////////////////////////////// // Name: sckipc.h -// Purpose: Interprocess communication -// Author: Julian Smart/Guilhem Lavaux (big rewrite) -// Modified by: Guilhem Lavaux 1997 +// Purpose: Interprocess communication implementation (wxSocket version) +// Author: Julian Smart +// Modified by: Guilhem Lavaux (big rewrite) May 1997, 1998 +// Guillermo Rodriguez (updated for wxSocket v2) Jan 2000 +// (callbacks deprecated) Mar 2000 // Created: 1993 // RCS-ID: $Id$ -// Copyright: (c) 1993 Julian Smart -// (c) 1997, 1998 Guilhem Lavaux +// Copyright: (c) Julian Smart 1993 +// (c) Guilhem Lavaux 1997, 1998 +// (c) 2000 Guillermo Rodriguez // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// + #ifndef _WX_SCKIPC_H #define _WX_SCKIPC_H #ifdef __GNUG__ -#pragma interface +#pragma interface "sckipc.h" #endif #include "wx/defs.h" -#include "wx/setup.h" + +#if wxUSE_SOCKETS && wxUSE_IPC + #include "wx/ipcbase.h" #include "wx/socket.h" #include "wx/sckstrm.h" @@ -47,52 +53,55 @@ * */ -class wxTCPServer; -class wxTCPClient; -class wxTCPConnection: public wxConnectionBase +class WXDLLEXPORT wxTCPServer; +class WXDLLEXPORT wxTCPClient; + +class WXDLLEXPORT wxTCPConnection: public wxConnectionBase { DECLARE_DYNAMIC_CLASS(wxTCPConnection) - -protected: - wxSocketBase *m_sock; - wxSocketStream *m_sockstrm; - wxDataStream *m_codec; - wxString m_topic; - friend class wxTCPServer; - friend class wxTCPClient; - friend void Client_OnRequest(wxSocketBase&, - wxSocketBase::wxRequestEvent, char *); - friend void Server_OnRequest(wxSocketServer&, - wxSocketBase::wxRequestEvent, char *); public: - wxTCPConnection(char *buffer, int size); wxTCPConnection(); virtual ~wxTCPConnection(); // Calls that CLIENT can make - bool Execute(char *data, int size = -1, - wxDataFormat format = wxDF_TEXT); - char *Request(const wxString& item, int *size = NULL, - wxDataFormat format = wxDF_TEXT); - bool Poke(const wxString& item, char *data, int size = -1, - wxDataFormat format = wxDF_TEXT); - bool StartAdvise(const wxString& item); - bool StopAdvise(const wxString& item); + virtual bool Execute(const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT); + virtual char *Request(const wxString& item, int *size = NULL, wxIPCFormat format = wxIPC_TEXT); + virtual bool Poke(const wxString& item, wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT); + virtual bool StartAdvise(const wxString& item); + virtual bool StopAdvise(const wxString& item); // Calls that SERVER can make - bool Advise(const wxString& item, char *data, int size = -1, - wxDataFormat format = wxDF_TEXT); + virtual bool Advise(const wxString& item, wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT); // Calls that both can make - bool Disconnect(); + virtual bool Disconnect(void); - // Called when we lost the peer. - bool OnDisconnect() { return TRUE; } + // Callbacks to BOTH - override at will + // Default behaviour is to delete connection and return TRUE + virtual bool OnDisconnect(void) { delete this; return TRUE; } - // To enable the compressor + // To enable the compressor (NOTE: not implemented!) void Compress(bool on); + +protected: + wxSocketBase *m_sock; + wxSocketStream *m_sockstrm; + wxDataInputStream *m_codeci; + wxDataOutputStream *m_codeco; + wxString m_topic; + + friend class wxTCPServer; + friend class wxTCPClient; + friend class wxTCPEventHandler; + +private: + // + // We're hiding an Execute method in ConnectionBase + // + virtual bool Execute(const wxString& str) + { return Execute(str, -1, wxIPC_TEXT); } }; class wxTCPServer: public wxServerBase @@ -104,29 +113,36 @@ public: wxTCPServer(); virtual ~wxTCPServer(); - - // Returns FALSE if can't create server (e.g. port number is already in use) - virtual bool Create(const wxString& server_name); + + // Returns FALSE on error (e.g. port number is already in use) + virtual bool Create(const wxString& serverName); + + // Callbacks to SERVER - override at will virtual wxConnectionBase *OnAcceptConnection(const wxString& topic); + +protected: + wxSocketServer *m_server; }; class wxTCPClient: public wxClientBase { DECLARE_DYNAMIC_CLASS(wxTCPClient) -public: +public: wxTCPClient(); virtual ~wxTCPClient(); virtual bool ValidHost(const wxString& host); - // Call this to make a connection. - // Returns NULL if cannot. + + // Call this to make a connection. Returns NULL if cannot. virtual wxConnectionBase *MakeConnection(const wxString& host, const wxString& server, const wxString& topic); - - // Tailor this to return own connection. + + // Callbacks to CLIENT - override at will virtual wxConnectionBase *OnMakeConnection(); }; -#endif // ipcsock.h +#endif // wxUSE_SOCKETS && wxUSE_IPC + +#endif // _WX_SCKIPC_H