X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f45d6ade08b5b19979f62d0b641f5b86c3a37e6e..b72ed64277a2b16c6c8681995e5f3f304a8fe38d:/interface/wx/msgdlg.h diff --git a/interface/wx/msgdlg.h b/interface/wx/msgdlg.h index e484febad1..0448b04366 100644 --- a/interface/wx/msgdlg.h +++ b/interface/wx/msgdlg.h @@ -3,7 +3,7 @@ // Purpose: interface of wxMessageDialog // Author: wxWidgets team // RCS-ID: $Id$ -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** @@ -12,63 +12,77 @@ This class represents a dialog that shows a single or multi-line message, with a choice of OK, Yes, No and Cancel buttons. + @beginStyleTable + @style{wxOK} + Puts an Ok button in the message box. May be combined with @c wxCANCEL. + @style{wxCANCEL} + Puts a Cancel button in the message box. Must be combined with + either @c wxOK or @c wxYES_NO. + @style{wxYES_NO} + Puts Yes and No buttons in the message box. It is recommended to always + use @c wxCANCEL with this style as otherwise the message box won't have + a close button under wxMSW and the user will be forced to answer it. + @style{wxNO_DEFAULT} + Makes the "No" button default, can only be used with @c wxYES_NO. + @style{wxCANCEL_DEFAULT} + Makes the "Cancel" button default, can only be used with @c wxCANCEL + @style{wxYES_DEFAULT} + Makes the "Yes" button default, this is the default behaviour and + this flag exists solely for symmetry with @c wxNO_DEFAULT. + @style{wxOK_DEFAULT} + Makes the "OK" button default, this is the default behaviour and + this flag exists solely for symmetry with @c wxCANCEL_DEFAULT. + @style{wxICON_NONE} + Displays no icon in the dialog if possible (an icon might still be + displayed if the current platform mandates its use). This style may be + used to prevent the dialog from using the default icon based on @c + wxYES_NO presence as explained in @c wxICON_QUESTION and @c + wxICON_INFORMATION documentation below. + @style{wxICON_EXCLAMATION} + Displays an exclamation, or warning, icon in the dialog. + @style{wxICON_ERROR} + Displays an error icon in the dialog. + @style{wxICON_HAND} + Displays an error symbol, this is a MSW-inspired synonym for @c wxICON_ERROR. + @style{wxICON_QUESTION} + Displays a question mark symbol. This icon is automatically used + with @c wxYES_NO so it's usually unnecessary to specify it explicitly. + This style is not supported for message dialogs under wxMSW when a task + dialog is used to implement them (i.e. when running under Windows Vista + or later) because Microsoft + guidelines indicate that no icon should be used for routine + confirmations. If it is specified, no icon will be displayed. + @style{wxICON_INFORMATION} + Displays an information symbol. This icon is used by default if + @c wxYES_NO is not given so it is usually unnecessary to specify it + explicitly. + @style{wxSTAY_ON_TOP} + Makes the message box stay on top of all other windows and not only + just its parent (currently implemented only under MSW and GTK). + @style{wxCENTRE} + Centre the message box on its parent or on the screen if parent is not + specified. + Setting this style under MSW makes no differences as the dialog is + always centered on the parent. + @endStyleTable + @library{wxcore} @category{cmndlg} - @see @ref overview_wxmessagedialogoverview "wxMessageDialog overview" + @see @ref overview_cmndlg_msg + @see wxRichMessageDialog */ class wxMessageDialog : public wxDialog { public: /** Constructor specifying the message box properties. - Use ShowModal() to show the dialog. - @a style may be a bit list of the following identifiers: - - @beginStyleTable - @style{wxOK} - Puts an Ok button in the message box. May be combined with @c - wxCANCEL. - @style{wxCANCEL} - Puts a Cancel button in the message box. Must be combined with - either @c wxOK or @c wxYES_NO. - @style{wxYES_NO} - Puts Yes and No buttons in the message box. May be combined with - @c wxCANCEL. - @style{wxNO_DEFAULT} - Makes the "No" button default, can only be used with @c wxYES_NO. - @style{wxCANCEL_DEFAULT} - Makes the "Cancel" button default, can only be used with @c wxCANCEL - @style{wxYES_DEFAULT} - Makes the "Yes" button default, this is the default behaviour and - this flag exists solely for symmetry with @c wxNO_DEFAULT. - @style{wxOK_DEFAULT} - Makes the "OK" button default, this is the default behaviour and - this flag exists solely for symmetry with @c wxCANCEL_DEFAULT. - @style{wxICON_EXCLAMATION} - Displays an exclamation mark symbol. - @style{wxICON_ERROR} - Displays an error symbol. - @style{wxICON_HAND} - Displays an error symbol, this is a MSW-inspired synonym for @c - wxICON_ERROR. - @style{wxICON_QUESTION} - Displays a question mark symbol. This icon is automatically used - with @c wxYES_NO so it's usually unnecessary to specify it - explicitly. - @style{wxICON_INFORMATION} - Displays an information symbol. This icon is used by default if @c - wxYES_NO is not given so it is usually unnecessary to specify it - explicitly. - @style{wxSTAY_ON_TOP} - Makes the message box stay on top of all other windows (currently - implemented only under MSW). - @endStyleTable - - Notice that not all styles are compatible: only one of @c wxOK and @c - wxYES_NO may be specified (and one of them must be specified) and at + @a style may be a bit list of the identifiers described above. + + Notice that not all styles are compatible: only one of @c wxOK and + @c wxYES_NO may be specified (and one of them must be specified) and at most one default button style can be used and it is only valid if the corresponding button is shown in the message box. @@ -84,7 +98,7 @@ public: Dialog position (ignored under MSW). */ wxMessageDialog(wxWindow* parent, const wxString& message, - const wxString& caption = "Message box", + const wxString& caption = wxMessageBoxCaptionStr, long style = wxOK | wxCENTRE, const wxPoint& pos = wxDefaultPosition); @@ -96,36 +110,48 @@ public: If it is set, the main message appears highlighted -- if supported -- and this message appears beneath it in normal font. On the platforms which don't support extended messages, it is simply appended to the - normal message with a new line separating them. + normal message with an empty line separating them. + + @since 2.9.0 */ - void SetExtendedMessage(const wxString extendedMessage); + virtual void SetExtendedMessage(const wxString& extendedMessage); /** Sets the message shown by the dialog. + + @since 2.9.0 */ - void SetMessage(const wxString msg); + virtual void SetMessage(const wxString& message); /** Overrides the default labels of the OK and Cancel buttons. Please see the remarks in SetYesNoLabels() documentation. + + @since 2.9.0 */ - bool SetOKCancelLabels(const ButtonLabel& ok, const ButtonLabel& cancel); + virtual bool SetOKCancelLabels(const ButtonLabel& ok, + const ButtonLabel& cancel); /** Overrides the default label of the OK button. Please see the remarks in SetYesNoLabels() documentation. + + @since 2.9.0 */ - bool SetOKLabel(const ButtonLabel& ok); + virtual bool SetOKLabel(const ButtonLabel& ok); /** Overrides the default labels of the Yes, No and Cancel buttons. Please see the remarks in SetYesNoLabels() documentation. + + @since 2.9.0 */ - bool SetYesNoCancelLabels(const ButtonLabel& yes, const ButtonLabel& no, - const ButtonLabel& cancel); + virtual bool SetYesNoCancelLabels(const ButtonLabel& yes, + const ButtonLabel& no, + const ButtonLabel& cancel); /** Overrides the default labels of the Yes and No buttons. @@ -146,9 +172,11 @@ public: Also notice that this function is not currently available on all platforms (although as of wxWidgets 2.9.0 it is implemented in all major ports), so it may return @false to indicate that the labels - couldn't be changed. If it returns @true (currently only under wxMac), - the labels were set successfully. Typically, if the function was used - successfully, the main dialog message may need to be changed, e.g.: + couldn't be changed. If it returns @true, the labels were set + successfully. + + Typically, if the function was used successfully, the main dialog + message may need to be changed, e.g.: @code wxMessageDialog dlg(...); if ( dlg.SetYesNoLabels(_("&Quit"), _("&Don't quit")) ) @@ -156,17 +184,18 @@ public: else // buttons have standard "Yes"/"No" values, so rephrase the question dlg.SetMessage(_("Do you really want to quit?")); @endcode + + @since 2.9.0 */ - bool SetYesNoLabels(const ButtonLabel& yes, const ButtonLabel& no); + virtual bool SetYesNoLabels(const ButtonLabel& yes, const ButtonLabel& no); /** - Shows the dialog, returning one of wxID_OK, wxID_CANCEL, wxID_YES, - wxID_NO. + Shows the dialog, returning one of wxID_OK, wxID_CANCEL, wxID_YES, wxID_NO. Notice that this method returns the identifier of the button which was clicked unlike wxMessageBox() function. */ - int ShowModal(); + virtual int ShowModal(); }; @@ -175,7 +204,7 @@ public: // Global functions/macros // ============================================================================ -/** @ingroup group_funcmacro_dialog */ +/** @addtogroup group_funcmacro_dialog */ //@{ /** @@ -210,7 +239,7 @@ public: @param style Combination of style flags described in wxMessageDialog documentation. @param x - Horizontal dialog position (ignored under MSW). Use @c wxDefaultCoord + Horizontal dialog position (ignored under MSW). Use ::wxDefaultCoord for @a x and @a y to let the system position the window. @param y Vertical dialog position (ignored under MSW).