X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f43426c1b97fe120b04c9a65d855d6861404ac14..3115bfa8a41372ecfd505f22c6a0eb9abc2bc96b:/include/wx/mac/setup0.h diff --git a/include/wx/mac/setup0.h b/include/wx/mac/setup0.h index 6c8370a4de..8f36bb660a 100644 --- a/include/wx/mac/setup0.h +++ b/include/wx/mac/setup0.h @@ -28,15 +28,17 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.4 API: set it to 1 to -// enable it but please consider updating your code instead. +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Default is 0 +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 0 +#define WXWIN_COMPATIBILITY_2_6 0 -// This setting determines the compatibility with 2.6 API: set it to 0 to +// This setting determines the compatibility with 2.8 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -44,7 +46,7 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_6 1 +#define WXWIN_COMPATIBILITY_2_8 1 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when // default system font is used for wxWindow::GetCharWidth/Height() instead of @@ -154,9 +156,9 @@ // (Windows 9x doesn't support it and the programs compiled in Unicode mode // will not run under 9x -- but see wxUSE_UNICODE_MSLU below). // -// Default is 0 +// Default is 0 (but only because of makefiles) // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +// Recommended setting: 1 #ifndef wxUSE_UNICODE #define wxUSE_UNICODE 0 #endif @@ -273,7 +275,21 @@ #define wxUSE_STD_IOSTREAM 0 // Enable conversion to standard C++ string if 1. -#define wxUSE_STD_STRING 0 +// +// Default is 1 for most compilers. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library header, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_STRING 0 +#else + #define wxUSE_STD_STRING 1 +#endif // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. // Note that if the system's implementation does not support positional @@ -307,6 +323,24 @@ // Recommended setting: 1 #define wxUSE_LONGLONG 1 +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. // @@ -427,6 +461,9 @@ // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_ZIP 1 +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_INET 1 @@ -436,6 +473,9 @@ // Set to 1 to compile wxZipInput/OutputStream classes. #define wxUSE_ZIPSTREAM 1 +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by // wxUSE_LIBPNG #define wxUSE_ZLIB 1 @@ -452,6 +492,9 @@ // Joystick support class #define wxUSE_JOYSTICK 1 +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 + // wxFontMapper class #define wxUSE_FONTMAP 1 @@ -513,7 +556,7 @@ // // Default is 1. // -// Recommended setting: 1 +// Recommended setting: 1 #define wxUSE_MEDIACTRL 1 // Use GStreamer for Unix (req a lot of dependancies) @@ -533,14 +576,10 @@ // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // -// Default is 1 +// Default is the same as wxUSE_XRC, i.e. 1 by default. // // Recommended setting: 1 (required by XRC) -#if wxUSE_XRC -# define wxUSE_XML 1 -#else -# define wxUSE_XML 0 -#endif +#define wxUSE_XML wxUSE_XRC // Use wxWidget's AUI docking system // @@ -549,14 +588,27 @@ // Recommended setting: 1 #define wxUSE_AUI 1 +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced // 2D drawing API. (Still somewhat experimental) // +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// // Default is 0 // // Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT #define wxUSE_GRAPHICS_CONTEXT 0 +#endif // ---------------------------------------------------------------------------- // Individual GUI controls @@ -595,17 +647,21 @@ // Default is 1 // // Recommended setting: 1 +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl #define wxUSE_BUTTON 1 // wxButton #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl #define wxUSE_CHECKBOX 1 // wxCheckBox #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl #define wxUSE_COMBOBOX 1 // wxComboBox #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox +#define wxUSE_FILECTRL 1 // wxFileCtrl #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl #define wxUSE_GAUGE 1 // wxGauge @@ -615,6 +671,7 @@ #define wxUSE_RADIOBOX 1 // wxRadioBox #define wxUSE_RADIOBTN 1 // wxRadioButton #define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl #define wxUSE_SLIDER 1 // wxSlider #define wxUSE_SPINBTN 1 // wxSpinButton #define wxUSE_SPINCTRL 1 // wxSpinCtrl @@ -703,6 +760,14 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. +// +// Default is 1. +// +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 + // wxGrid class // // Default is 1, set to 0 to cut down compilation time and binaries size if you @@ -896,6 +961,14 @@ // wizards #define wxUSE_WIZARDDLG 1 +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -1025,11 +1098,19 @@ #define wxUSE_HELP 1 // 0 for no help facility +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 + + // Use wxHTML-based help controller? #define wxUSE_WXHTML_HELP 1 -#define wxUSE_RESOURCES 0 - // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system @@ -1040,7 +1121,7 @@ // Include mouse wheel support // ---------------------------------------------------------------------------- -// postscript support settings +// wxDC classes for various output formats // ---------------------------------------------------------------------------- // Set to 1 for PostScript device context. @@ -1049,6 +1130,10 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create fiels in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 + // ---------------------------------------------------------------------------- // database classes // ---------------------------------------------------------------------------- @@ -1118,6 +1203,9 @@ // Set to 1 for TIFF format support (requires libtiff) #define wxUSE_LIBTIFF 1 +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + // Set to 1 for GIF format support #define wxUSE_GIF 1 @@ -1199,6 +1287,9 @@ // native toolbar does not support embedding controls yet, please test by setting to 1 #define wxMAC_USE_NATIVE_TOOLBAR 0 +// make sure we have the proper dispatcher for the console event loop +#define wxUSE_SELECT_DISPATCHER 1 +#define wxUSE_EPOLL_DISPATCHER 0