X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f41ed3c4424167578262d283865b4642f2da8271..780bb8744b5a9d9492831f0bd338251aa4641c56:/src/mgl/evtloop.cpp?ds=inline diff --git a/src/mgl/evtloop.cpp b/src/mgl/evtloop.cpp index d19bd8639c..153f3b0400 100644 --- a/src/mgl/evtloop.cpp +++ b/src/mgl/evtloop.cpp @@ -29,8 +29,9 @@ #endif //WX_PRECOMP #include "wx/evtloop.h" - +#include "wx/timer.h" #include "wx/mgl/private.h" +#include "pmapi.h" // ---------------------------------------------------------------------------- // wxEventLoopImpl @@ -75,9 +76,23 @@ void wxEventLoopImpl::Dispatch() { event_t evt; - MGL_wmUpdateDC(g_winMng); + // VS: The code bellow is equal to MGL's EVT_halt implementation, with + // two things added: sleeping (busy waiting is stupid, lets make CPU's + // life a bit easier) and timers updating + + // EVT_halt(&evt, EVT_EVERYEVT); + for (;;) + { +#if wxUSE_TIMER + wxTimer::NotifyTimers(); + MGL_wmUpdateDC(g_winMng); +#endif + EVT_pollJoystick(); + if ( EVT_getNext(&evt, EVT_EVERYEVT) ) break; + PM_sleep(10); + } + // end of EVT_halt - EVT_halt(&evt, EVT_EVERYEVT); MGL_wmProcessEvent(g_winMng, &evt); }