X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f38374d0d7aa865e9bbe8ee61b75b94ffcdfb220..31ad423e4fb556ec225a63b161154d3bf3445c1b:/include/wx/control.h diff --git a/include/wx/control.h b/include/wx/control.h index 6f5999c7bc..b6136bd449 100644 --- a/include/wx/control.h +++ b/include/wx/control.h @@ -5,8 +5,8 @@ // Modified by: // Created: 26.07.99 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team -// Licence: wxWindows license +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CONTROL_H_BASE_ @@ -16,12 +16,18 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "controlbase.h" #endif +#include "wx/defs.h" + +#if wxUSE_CONTROLS + #include "wx/window.h" // base class +WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr; + // ---------------------------------------------------------------------------- // wxControl is the base class for all controls // ---------------------------------------------------------------------------- @@ -29,10 +35,37 @@ class WXDLLEXPORT wxControlBase : public wxWindow { public: + wxControlBase() { } + + virtual ~wxControlBase(); + + // Create() function adds the validator parameter + bool Create(wxWindow *parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxControlNameStr); + + // get the control alignment (left/right/centre, top/bottom/centre) + int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; } + + + // controls by default inherit the colours of their parents, if a + // particular control class doesn't want to do it, it can override + // ShouldInheritColours() to return false + virtual bool ShouldInheritColours() const { return true; } + + + // WARNING: this doesn't work for all controls nor all platforms! + // // simulates the event of given type (i.e. wxButton::Command() is just as // if the button was clicked) virtual void Command(wxCommandEvent &event); + virtual void SetLabel( const wxString &label ); + virtual bool SetFont(const wxFont& font); + protected: // creates the control (calls wxWindowBase::CreateBase inside) and adds it // to the list of parents children @@ -41,46 +74,47 @@ protected: const wxPoint& pos, const wxSize& size, long style, -#if wxUSE_VALIDATORS const wxValidator& validator, -#endif const wxString& name); - // an overloaded version for the controls without validators - bool CreateControl(wxWindowBase *parent, - wxWindowID id, - const wxPoint& pos, - const wxSize& size, - long style, - const wxString& name) + // initialize the common fields of wxCommandEvent + void InitCommandEvent(wxCommandEvent& event) const; + + // set the initial window size if none is given (i.e. at least one of the + // components of the size passed to ctor/Create() is -1) + // + // normally just calls SetBestSize() but can be overridden not to do it for + // the controls which have to do some additional initialization (e.g. add + // strings to list box) before their best size can be accurately calculated + virtual void SetInitialBestSize(const wxSize& size) { - return CreateControl(parent, id, pos, size, style, - wxDefaultValidator, name); + SetBestSize(size); } - // inherit colour and font settings from the parent window - void InheritAttributes(); + DECLARE_NO_COPY_CLASS(wxControlBase) }; // ---------------------------------------------------------------------------- // include platform-dependent wxControl declarations // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +#if defined(__WXUNIVERSAL__) + #include "wx/univ/control.h" +#elif defined(__WXMSW__) #include "wx/msw/control.h" #elif defined(__WXMOTIF__) #include "wx/motif/control.h" #elif defined(__WXGTK__) #include "wx/gtk/control.h" -#elif defined(__WXQT__) - #include "wx/qt/control.h" #elif defined(__WXMAC__) #include "wx/mac/control.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/control.h" #elif defined(__WXPM__) #include "wx/os2/control.h" -#elif defined(__WXSTUBS__) - #include "wx/stubs/control.h" #endif +#endif // wxUSE_CONTROLS + #endif // _WX_CONTROL_H_BASE_