X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f2f0e4bea115b95ce6cc2b93c17b6d790ebe9cd0..baf60823a6596cc0ad8cc85bd8f076bd1d1c6c99:/src/aui/framemanager.cpp?ds=sidebyside diff --git a/src/aui/framemanager.cpp b/src/aui/framemanager.cpp index 30ca612af4..696a1f2a7b 100644 --- a/src/aui/framemanager.cpp +++ b/src/aui/framemanager.cpp @@ -3236,16 +3236,16 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, // determine the mouse offset and the pane size, both in the // direction of the dock itself, and perpendicular to the dock - int offset, size; + int mouseOffset, size; if (part->orientation == wxVERTICAL) { - offset = pt.y - part->rect.y; + mouseOffset = pt.y - part->rect.y; size = part->rect.GetHeight(); } else { - offset = pt.x - part->rect.x; + mouseOffset = pt.x - part->rect.x; size = part->rect.GetWidth(); } @@ -3253,7 +3253,7 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, // if we are in the top/left part of the pane, // insert the pane before the pane being hovered over - if (offset <= size/2) + if (mouseOffset <= size/2) { drop_position = part->pane->dock_pos; DoInsertPane(panes, @@ -3265,7 +3265,7 @@ bool wxAuiManager::DoDrop(wxAuiDockInfoArray& docks, // if we are in the bottom/right part of the pane, // insert the pane before the pane being hovered over - if (offset > size/2) + if (mouseOffset > size/2) { drop_position = part->pane->dock_pos+1; DoInsertPane(panes, @@ -3367,15 +3367,15 @@ void wxAuiManager::ShowHint(const wxRect& rect) pane.frame && pane.frame->IsShown()) { - wxRect rect = pane.frame->GetRect(); + wxRect r = pane.frame->GetRect(); #ifdef __WXGTK__ // wxGTK returns the client size, not the whole frame size - rect.width += 15; - rect.height += 35; - rect.Inflate(5); + r.width += 15; + r.height += 35; + r.Inflate(5); #endif - clip.Subtract(rect); + clip.Subtract(r); } } @@ -4658,8 +4658,8 @@ void wxAuiManager::OnMotion(wxMouseEvent& event) pane.SetFlag(wxAuiPaneInfo::actionPane, true); - wxPoint pt = event.GetPosition(); - DoDrop(m_docks, m_panes, pane, pt, m_actionOffset); + wxPoint point = event.GetPosition(); + DoDrop(m_docks, m_panes, pane, point, m_actionOffset); // if DoDrop() decided to float the pane, set up // the floating pane's initial position