X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f2e4cf3dc689b4e9d362637a9f9347fb49fd18d4..9e9574fe45b176ee74bba8fad7574cf9906145d1:/interface/wx/geometry.h diff --git a/interface/wx/geometry.h b/interface/wx/geometry.h index 224697d31b..4c1ba92c8f 100644 --- a/interface/wx/geometry.h +++ b/interface/wx/geometry.h @@ -2,7 +2,6 @@ // Name: geometry.h // Purpose: interface of geometry classes // Author: wxWidgets team -// RCS-ID: $Id: $ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -147,11 +146,11 @@ public: // single attribute accessors - wxPoint2DDouble GetPosition(); - wxSize GetSize(); + wxPoint2DDouble GetPosition() const; + wxSize GetSize() const; - // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their - // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately + // for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their + // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately wxDouble GetLeft() const; void SetLeft( wxDouble n ); @@ -238,11 +237,11 @@ public: // single attribute accessors - wxPoint2DInt GetPosition(); - wxSize GetSize(); + wxPoint2DInt GetPosition() const; + wxSize GetSize() const; - // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their - // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately + // for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their + // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately wxInt32 GetLeft() const; void SetLeft( wxInt32 n ); @@ -316,7 +315,7 @@ public: class wxTransform2D { public : - virtual ~wxTransform2D() { } + virtual ~wxTransform2D(); virtual void Transform( wxPoint2DInt* pt )const = 0; virtual void Transform( wxRect2DInt* r ) const; virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const;