X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f298b203b5a969175bb76a6cef6757fa7c6c4b24..2f45f5545f8f0c422e7d320f00e2ce068bd671b0:/include/wx/cocoa/window.h?ds=sidebyside diff --git a/include/wx/cocoa/window.h b/include/wx/cocoa/window.h index e1a69eba19..c0ae13a74d 100644 --- a/include/wx/cocoa/window.h +++ b/include/wx/cocoa/window.h @@ -4,9 +4,9 @@ // Author: David Elliott // Modified by: // Created: 2002/12/26 -// RCS-ID: $Id: +// RCS-ID: $Id$ // Copyright: (c) 2002 David Elliott -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_COCOA_WINDOW_H__ @@ -18,19 +18,39 @@ #import #endif //def __OBJC__ +// We can only import Foundation/NSGeometry.h from Objective-C code but it's +// nice to be able to use NSPoint and NSRect in the declarations of helper +// methods so we must define them as opaque structs identically to the way +// they are defined by the real header. +// NOTE: We specifically use these regardless of C++ or Objective-C++ mode so +// the compiler will complain if we got the definitions wrong. In regular +// C++ mode there is no way to know if we got the definitons right so +// we depend on at least one Objective-C++ file including this header. +#if defined(__LP64__) || defined(NS_BUILD_32_LIKE_64) +typedef struct CGPoint NSPoint; +typedef struct CGRect NSRect; +#else +typedef struct _NSPoint NSPoint; +typedef struct _NSRect NSRect; +#endif + +DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform); + class wxWindowCocoaHider; class wxWindowCocoaScrollView; +class wxCocoaTrackingRectManager; // ======================================================================== // wxWindowCocoa // ======================================================================== -class WXDLLEXPORT wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView +class WXDLLIMPEXP_CORE wxWindowCocoa: public wxWindowBase, protected wxCocoaNSView { DECLARE_DYNAMIC_CLASS(wxWindowCocoa) DECLARE_NO_COPY_CLASS(wxWindowCocoa) DECLARE_EVENT_TABLE() friend wxWindow *wxWindowBase::GetCapture(); friend class wxWindowCocoaScrollView; + friend class wxCocoaTrackingRectManager; // ------------------------------------------------------------------------ // initialization // ------------------------------------------------------------------------ @@ -70,19 +90,23 @@ public: // Add/remove children void CocoaAddChild(wxWindowCocoa *child); void CocoaRemoveFromParent(void); +#ifdef __OBJC__ + // Returns an autoreleased NSAffineTransform which can be applied + // to a graphics context currently using the view's coordinate system + // (such as the one locked when drawRect is called or after a call + // to [NSView lockFocus]) such that further drawing is done using + // the wxWidgets coordinate system. + WX_NSAffineTransform CocoaGetWxToBoundsTransform(); +#endif //def __OBJC__ protected: - // enable==false: disables the control - // enable==true: enables the control IF it should be enabled - bool EnableSelfAndChildren(bool enable); // actually enable/disable the cocoa control, overridden by subclasses - virtual void CocoaSetEnabled(bool enable) { } - // Reflects the state for THIS window (ignoring disables by parents) - bool m_shouldBeEnabled; + virtual void CocoaSetEnabled(bool WXUNUSED(enable)) { } void CocoaCreateNSScrollView(); void InitMouseEvent(wxMouseEvent &event, WX_NSEvent cocoaEvent); virtual wxWindow* GetWxWindow() const; virtual void Cocoa_FrameChanged(void); + virtual void Cocoa_synthesizeMouseMoved(void); virtual bool Cocoa_drawRect(const NSRect &rect); virtual bool Cocoa_mouseDown(WX_NSEvent theEvent); virtual bool Cocoa_mouseDragged(WX_NSEvent theEvent); @@ -97,11 +121,14 @@ protected: virtual bool Cocoa_otherMouseDragged(WX_NSEvent theEvent); virtual bool Cocoa_otherMouseUp(WX_NSEvent theEvent); virtual bool Cocoa_resetCursorRects(); + virtual bool Cocoa_viewDidMoveToWindow(); + virtual bool Cocoa_viewWillMoveToWindow(WX_NSWindow newWindow); void SetNSView(WX_NSView cocoaNSView); WX_NSView m_cocoaNSView; wxWindowCocoaHider *m_cocoaHider; wxWindowCocoaScrollView *m_wxCocoaScrollView; bool m_isInPaint; + wxCocoaTrackingRectManager *m_visibleTrackingRectManager; static wxWindow *sm_capturedWindow; virtual void CocoaReplaceView(WX_NSView oldView, WX_NSView newView); void SetInitialFrameRect(const wxPoint& pos, const wxSize& size); @@ -111,7 +138,15 @@ protected: // NOTE: position is 10,10 to make it "obvious" that it's out of place return NSMakeRect(10.0,10.0,WidthDefault(size.x),HeightDefault(size.y)); } + // These functions translate NSPoint or NSRect between the coordinate + // system of Cocoa's boudns rect and wx's coordinate system. + NSPoint CocoaTransformBoundsToWx(NSPoint pointBounds); + NSRect CocoaTransformBoundsToWx(NSRect rectBounds); + NSPoint CocoaTransformWxToBounds(NSPoint pointWx); + NSRect CocoaTransformWxToBounds(NSRect rectWx); #endif //def __OBJC__ + static wxPoint OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame); + static NSPoint OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible); // ------------------------------------------------------------------------ // Implementation // ------------------------------------------------------------------------ @@ -125,11 +160,16 @@ public: virtual void SetFocus(); // Warp the pointer the given position virtual void WarpPointer(int x_pos, int y_pos) ; + // Change the window's cursor + virtual bool SetCursor( const wxCursor &cursor ); // Send the window a refresh event - virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL); + virtual void Refresh(bool eraseBack = true, const wxRect *rect = NULL); // Set/get the window's font virtual bool SetFont(const wxFont& f); // inline virtual wxFont& GetFont() const; + virtual void SetLabel(const wxString& label); + virtual wxString GetLabel() const; + // label handling // Get character size virtual int GetCharHeight() const; virtual int GetCharWidth() const; @@ -139,8 +179,8 @@ public: const wxFont *theFont = NULL) const; // Scroll stuff virtual void SetScrollbar(int orient, int pos, int thumbVisible, - int range, bool refresh = TRUE); - virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); + int range, bool refresh = true); + virtual void SetScrollPos(int orient, int pos, bool refresh = true); virtual int GetScrollPos(int orient) const; virtual int GetScrollThumb(int orient) const; virtual int GetScrollRange(int orient) const; @@ -179,7 +219,9 @@ public: // NOTE: typically Close() is not virtual, but we want this for Cocoa virtual bool Close( bool force = false ); virtual bool Show( bool show = true ); - virtual bool Enable( bool enable = true ); + virtual void DoEnable( bool enable ); + + virtual bool IsDoubleBuffered() const { return true; } }; #endif // __WX_COCOA_WINDOW_H__