X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f11bdd03b9623a61bfe3137beeefd7b1256bb9a1..e9e8b38179b147dd04f5c19af7e56a94342e93a7:/include/wx/frame.h diff --git a/include/wx/frame.h b/include/wx/frame.h index 32a666b364..e39c17f22e 100644 --- a/include/wx/frame.h +++ b/include/wx/frame.h @@ -5,8 +5,8 @@ // Modified by: // Created: 15.11.99 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team -// Licence: wxWindows license +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FRAME_H_BASE_ @@ -16,30 +16,30 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma interface "framebase.h" -#endif - -#include "wx/window.h" // the base class -#include "wx/icon.h" // for m_icon +#include "wx/toplevel.h" // the base class +#include "wx/statusbr.h" // the default names for various classs -WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr; -WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr; -WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr; - -class WXDLLEXPORT wxFrame; -class WXDLLEXPORT wxMenuBar; -class WXDLLEXPORT wxStatusBar; -class WXDLLEXPORT wxToolBar; - -// Styles for ShowFullScreen -#define wxFULLSCREEN_NOMENUBAR 0x01 -#define wxFULLSCREEN_NOTOOLBAR 0x02 -#define wxFULLSCREEN_NOSTATUSBAR 0x04 -#define wxFULLSCREEN_NOBORDER 0x08 -#define wxFULLSCREEN_NOCAPTION 0x10 -#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION) +extern WXDLLIMPEXP_DATA_CORE(const char) wxStatusLineNameStr[]; +extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[]; + +class WXDLLIMPEXP_FWD_CORE wxFrame; +class WXDLLIMPEXP_FWD_CORE wxMenuBar; +class WXDLLIMPEXP_FWD_CORE wxMenuItem; +class WXDLLIMPEXP_FWD_CORE wxStatusBar; +class WXDLLIMPEXP_FWD_CORE wxToolBar; + +// ---------------------------------------------------------------------------- +// constants +// ---------------------------------------------------------------------------- + +// wxFrame-specific (i.e. not for wxDialog) styles +// +// Also see the bit summary table in wx/toplevel.h. +#define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only) +#define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu +#define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent +#define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped // ---------------------------------------------------------------------------- // wxFrame is a top-level window with optional menubar, statusbar and toolbar @@ -53,17 +53,15 @@ class WXDLLEXPORT wxToolBar; // CreateXXXBar() is called. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxFrameBase : public wxWindow +class WXDLLIMPEXP_CORE wxFrameBase : public wxTopLevelWindow { public: // construction wxFrameBase(); -#ifdef __DARWIN__ - virtual ~wxFrameBase() { } -#endif + virtual ~wxFrameBase(); wxFrame *New(wxWindow *parent, - wxWindowID id, + wxWindowID winid, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, @@ -73,118 +71,118 @@ public: // frame state // ----------- - // maximize = TRUE => maximize, otherwise - restore - virtual void Maximize(bool maximize = TRUE) = 0; - - // undo Maximize() or Iconize() - virtual void Restore() = 0; - - // iconize = TRUE => iconize, otherwise - restore - virtual void Iconize(bool iconize = TRUE) = 0; - - // return TRUE if the frame is maximized - virtual bool IsMaximized() const = 0; - - // return TRUE if the frame is iconized - virtual bool IsIconized() const = 0; - - // get the frame icon - const wxIcon& GetIcon() const { return m_icon; } - - // set the frame icon - virtual void SetIcon(const wxIcon& icon) { m_icon = icon; } - - // make the window modal (all other windows unresponsive) - virtual void MakeModal(bool modal = TRUE); - // get the origin of the client area (which may be different from (0, 0) // if the frame has a toolbar) in client coordinates virtual wxPoint GetClientAreaOrigin() const; + // menu bar functions // ------------------ #if wxUSE_MENUS virtual void SetMenuBar(wxMenuBar *menubar); virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; } -#endif // wxUSE_MENUS - - // call this to simulate a menu command - bool Command(int id) { return ProcessCommand(id); } - // process menu command: returns TRUE if processed - bool ProcessCommand(int id); + // find the item by id in the frame menu bar: this is an internal function + // and exists mainly in order to be overridden in the MDI parent frame + // which also looks at its active child menu bar + virtual wxMenuItem *FindItemInMenuBar(int menuId) const; + + // generate menu command corresponding to the given menu item + // + // returns true if processed + bool ProcessCommand(wxMenuItem *item); + + // generate menu command corresponding to the given menu command id + // + // returns true if processed + bool ProcessCommand(int winid); +#else + bool ProcessCommand(int WXUNUSED(winid)) { return false; } +#endif // wxUSE_MENUS // status bar functions // -------------------- #if wxUSE_STATUSBAR // create the main status bar by calling OnCreateStatusBar() virtual wxStatusBar* CreateStatusBar(int number = 1, - long style = wxST_SIZEGRIP, - wxWindowID id = 0, - const wxString& name = - wxStatusLineNameStr); + long style = wxSTB_DEFAULT_STYLE, + wxWindowID winid = 0, + const wxString& name = wxStatusLineNameStr); // return a new status bar virtual wxStatusBar *OnCreateStatusBar(int number, long style, - wxWindowID id, + wxWindowID winid, const wxString& name); // get the main status bar virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; } // sets the main status bar - void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; } + virtual void SetStatusBar(wxStatusBar *statBar); // forward these to status bar virtual void SetStatusText(const wxString &text, int number = 0); virtual void SetStatusWidths(int n, const int widths_field[]); + void PushStatusText(const wxString &text, int number = 0); + void PopStatusText(int number = 0); + + // set the status bar pane the help will be shown in + void SetStatusBarPane(int n) { m_statusBarPane = n; } + int GetStatusBarPane() const { return m_statusBarPane; } #endif // wxUSE_STATUSBAR // toolbar functions // ----------------- + #if wxUSE_TOOLBAR // create main toolbar bycalling OnCreateToolBar() - virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, - wxWindowID id = -1, + virtual wxToolBar* CreateToolBar(long style = -1, + wxWindowID winid = wxID_ANY, const wxString& name = wxToolBarNameStr); // return a new toolbar virtual wxToolBar *OnCreateToolBar(long style, - wxWindowID id, + wxWindowID winid, const wxString& name ); // get/set the main toolbar virtual wxToolBar *GetToolBar() const { return m_frameToolBar; } - virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; } + virtual void SetToolBar(wxToolBar *toolbar); #endif // wxUSE_TOOLBAR - // old functions, use the new ones instead! -#if WXWIN_COMPATIBILITY_2 - bool Iconized() const { return IsIconized(); } -#endif // WXWIN_COMPATIBILITY_2 - // implementation only from now on // ------------------------------- - // override some base class virtuals - virtual bool Destroy(); - virtual bool IsTopLevel() const { return TRUE; } - // event handlers - void OnIdle(wxIdleEvent& event); - void OnCloseWindow(wxCloseEvent& event); +#if wxUSE_MENUS +#if wxUSE_STATUSBAR + void OnMenuOpen(wxMenuEvent& event); + void OnMenuClose(wxMenuEvent& event); void OnMenuHighlight(wxMenuEvent& event); - void OnSize(wxSizeEvent& event); - - // this should go away, but for now it's called from docview.cpp, - // so should be there for all platforms - void OnActivate(wxActivateEvent &WXUNUSED(event)) { } +#endif // wxUSE_STATUSBAR -#if wxUSE_MENUS - // send wxUpdateUIEvents for all menu items (called from OnIdle()) - void DoMenuUpdates(); - void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin); + // send wxUpdateUIEvents for all menu items in the menubar, + // or just for menu if non-NULL + virtual void DoMenuUpdates(wxMenu* menu = NULL); #endif // wxUSE_MENUS + // do the UI update processing for this window + virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE); + + // Implement internal behaviour (menu updating on some platforms) + virtual void OnInternalIdle(); + +#if wxUSE_MENUS || wxUSE_TOOLBAR + // show help text for the currently selected menu or toolbar item + // (typically in the status bar) or hide it and restore the status bar text + // originally shown before the menu was opened if show == false + virtual void DoGiveHelp(const wxString& text, bool show); +#endif + + virtual bool IsClientAreaChild(const wxWindow *child) const + { + return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child); + } + protected: // the frame main menu/status/tool bars // ------------------------------------ @@ -211,18 +209,30 @@ protected: wxMenuBar *m_frameMenuBar; #endif // wxUSE_MENUS +#if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR) + // the saved status bar text overwritten by DoGiveHelp() + wxString m_oldStatusText; + + // the last help string we have shown in the status bar + wxString m_lastHelpShown; +#endif + #if wxUSE_STATUSBAR // override to update status bar position (or anything else) when // something changes virtual void PositionStatusBar() { } - // show the help string for this menu item in the given status bar: the - // status bar pointer can be NULL; return TRUE if help was shown - bool ShowMenuHelp(wxStatusBar *statbar, int id); + // show the help string for the given menu item using DoGiveHelp() if the + // given item does have a help string (as determined by FindInMenuBar()), + // return false if there is no help for such item + bool ShowMenuHelp(int helpid); wxStatusBar *m_frameStatusBar; #endif // wxUSE_STATUSBAR + + int m_statusBarPane; + #if wxUSE_TOOLBAR // override to update status bar position (or anything else) when // something changes @@ -231,65 +241,35 @@ protected: wxToolBar *m_frameToolBar; #endif // wxUSE_TOOLBAR - // the frame client to screen translation should take account of the - // toolbar which may shift the origin of the client area - virtual void DoClientToScreen(int *x, int *y) const; - virtual void DoScreenToClient(int *x, int *y) const; - - // send the iconize event, return TRUE if processed - bool SendIconizeEvent(bool iconized = TRUE); - - // the frame icon - wxIcon m_icon; - +#if wxUSE_MENUS && wxUSE_STATUSBAR DECLARE_EVENT_TABLE() +#endif // wxUSE_MENUS && wxUSE_STATUSBAR + + wxDECLARE_NO_COPY_CLASS(wxFrameBase); }; // include the real class declaration -#if defined(__WXMSW__) - #include "wx/msw/frame.h" - #define wxFrameNative wxFrameMSW -#elif defined(__WXGTK__) - #include "wx/gtk/frame.h" - #define wxFrameNative wxFrameGTK -#elif defined(__WXMOTIF__) - #include "wx/motif/frame.h" -#elif defined(__WXMAC__) - #include "wx/mac/frame.h" - #define wxFrameNative wxFrameMac -#elif defined(__WXMGL__) - #include "wx/mgl/frame.h" - #define wxFrameNative wxFrameMGL -#elif defined(__WXPM__) - #include "wx/os2/frame.h" - #define wxFrameNative wxFrameOS2 -#endif - -#ifdef __WXUNIVERSAL__ +#if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__) #include "wx/univ/frame.h" #else // !__WXUNIVERSAL__ - #ifdef wxFrameNative - class WXDLLEXPORT wxFrame : public wxFrameNative - { - public: - // construction - wxFrame() { Init(); } - wxFrame(wxWindow *parent, - wxWindowID id, - const wxString& title, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxDEFAULT_FRAME_STYLE, - const wxString& name = wxFrameNameStr) - { - Init(); - Create(parent, id, title, pos, size, style, name); - } - - DECLARE_DYNAMIC_CLASS(wxFrame) - }; - #endif // wxFrameNative -#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__ + #if defined(__WXPALMOS__) + #include "wx/palmos/frame.h" + #elif defined(__WXMSW__) + #include "wx/msw/frame.h" + #elif defined(__WXGTK20__) + #include "wx/gtk/frame.h" + #elif defined(__WXGTK__) + #include "wx/gtk1/frame.h" + #elif defined(__WXMOTIF__) + #include "wx/motif/frame.h" + #elif defined(__WXMAC__) + #include "wx/osx/frame.h" + #elif defined(__WXCOCOA__) + #include "wx/cocoa/frame.h" + #elif defined(__WXPM__) + #include "wx/os2/frame.h" + #endif +#endif #endif // _WX_FRAME_H_BASE_