X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f07d9b9777c814392ea0859837b88ed9ab21a9a5..1f0acb435592470b421b80df854fbbb08cd2853f:/include/wx/graphics.h diff --git a/include/wx/graphics.h b/include/wx/graphics.h index cfdf01e1b0..0d472b5bca 100644 --- a/include/wx/graphics.h +++ b/include/wx/graphics.h @@ -18,9 +18,66 @@ #include "wx/geometry.h" #include "wx/dynarray.h" +#include "wx/dc.h" +#include "wx/vector.h" + +enum wxAntialiasMode +{ + wxANTIALIAS_NONE, // should be 0 + wxANTIALIAS_DEFAULT, +}; + +enum wxInterpolationQuality +{ + // default interpolation + wxINTERPOLATION_DEFAULT, + // no interpolation + wxINTERPOLATION_NONE, + // fast interpolation, suited for interactivity + wxINTERPOLATION_FAST, + // better quality + wxINTERPOLATION_GOOD, + // best quality, not suited for interactivity + wxINTERPOLATION_BEST +}; + +enum wxCompositionMode +{ + // R = Result, S = Source, D = Destination, premultiplied with alpha + // Ra, Sa, Da their alpha components + + // classic Porter-Duff compositions + // http://keithp.com/~keithp/porterduff/p253-porter.pdf + + wxCOMPOSITION_INVALID = -1, /* indicates invalid/unsupported mode */ + wxCOMPOSITION_CLEAR, /* R = 0 */ + wxCOMPOSITION_SOURCE, /* R = S */ + wxCOMPOSITION_OVER, /* R = S + D*(1 - Sa) */ + wxCOMPOSITION_IN, /* R = S*Da */ + wxCOMPOSITION_OUT, /* R = S*(1 - Da) */ + wxCOMPOSITION_ATOP, /* R = S*Da + D*(1 - Sa) */ + + wxCOMPOSITION_DEST, /* R = D, essentially a noop */ + wxCOMPOSITION_DEST_OVER, /* R = S*(1 - Da) + D */ + wxCOMPOSITION_DEST_IN, /* R = D*Sa */ + wxCOMPOSITION_DEST_OUT, /* R = D*(1 - Sa) */ + wxCOMPOSITION_DEST_ATOP, /* R = S*(1 - Da) + D*Sa */ + wxCOMPOSITION_XOR, /* R = S*(1 - Da) + D*(1 - Sa) */ + + // mathematical compositions + wxCOMPOSITION_ADD /* R = S + D */ +}; class WXDLLIMPEXP_FWD_CORE wxWindowDC; class WXDLLIMPEXP_FWD_CORE wxMemoryDC; +#if wxUSE_PRINTING_ARCHITECTURE +class WXDLLIMPEXP_FWD_CORE wxPrinterDC; +#endif +#ifdef __WXMSW__ +#if wxUSE_ENH_METAFILE +class WXDLLIMPEXP_FWD_CORE wxEnhMetaFileDC; +#endif +#endif class WXDLLIMPEXP_FWD_CORE wxGraphicsContext; class WXDLLIMPEXP_FWD_CORE wxGraphicsPath; class WXDLLIMPEXP_FWD_CORE wxGraphicsMatrix; @@ -29,16 +86,17 @@ class WXDLLIMPEXP_FWD_CORE wxGraphicsRenderer; class WXDLLIMPEXP_FWD_CORE wxGraphicsPen; class WXDLLIMPEXP_FWD_CORE wxGraphicsBrush; class WXDLLIMPEXP_FWD_CORE wxGraphicsFont; +class WXDLLIMPEXP_FWD_CORE wxGraphicsBitmap; /* * notes about the graphics context apis * - * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being + * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being * in direction of positive y axis. */ - + // Base class of all objects used for drawing in the new graphics API, the always point back to their -// originating rendering engine, there is no dynamic unloading of a renderer currently allowed, +// originating rendering engine, there is no dynamic unloading of a renderer currently allowed, // these references are not counted // @@ -46,130 +104,77 @@ class WXDLLIMPEXP_FWD_CORE wxGraphicsFont; // duplication. Any operation on a shared instance that results in a modified state, uncouples this // instance from the other instances that were shared - using copy on write semantics // - -class WXDLLIMPEXP_CORE wxGraphicsObjectRefData : public wxObjectRefData -{ -public : - wxGraphicsObjectRefData( wxGraphicsRenderer* renderer ); - wxGraphicsObjectRefData( const wxGraphicsObjectRefData* data ); - wxGraphicsRenderer* GetRenderer() const ; - virtual wxGraphicsObjectRefData* Clone() const ; -protected : - wxGraphicsRenderer* m_renderer; -} ; +class WXDLLIMPEXP_FWD_CORE wxGraphicsObjectRefData; +class WXDLLIMPEXP_FWD_CORE wxGraphicsMatrixData; +class WXDLLIMPEXP_FWD_CORE wxGraphicsPathData; class WXDLLIMPEXP_CORE wxGraphicsObject : public wxObject { -public : - wxGraphicsObject() ; - wxGraphicsObject( wxGraphicsRenderer* renderer ) ; - virtual ~wxGraphicsObject() ; - - bool IsNull() const ; +public: + wxGraphicsObject(); + wxGraphicsObject( wxGraphicsRenderer* renderer ); + virtual ~wxGraphicsObject(); + + bool IsNull() const; // returns the renderer that was used to create this instance, or NULL if it has not been initialized yet - wxGraphicsRenderer* GetRenderer() const ; - wxGraphicsObjectRefData* GetGraphicsData() const ; -protected : + wxGraphicsRenderer* GetRenderer() const; + wxGraphicsObjectRefData* GetGraphicsData() const; +protected: virtual wxObjectRefData* CreateRefData() const; virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const; DECLARE_DYNAMIC_CLASS(wxGraphicsObject) -} ; +}; class WXDLLIMPEXP_CORE wxGraphicsPen : public wxGraphicsObject { -public : +public: wxGraphicsPen() {} virtual ~wxGraphicsPen() {} -private : +private: DECLARE_DYNAMIC_CLASS(wxGraphicsPen) -} ; +}; -extern WXDLLEXPORT_DATA(wxGraphicsPen) wxNullGraphicsPen; +extern WXDLLIMPEXP_DATA_CORE(wxGraphicsPen) wxNullGraphicsPen; class WXDLLIMPEXP_CORE wxGraphicsBrush : public wxGraphicsObject { -public : +public: wxGraphicsBrush() {} virtual ~wxGraphicsBrush() {} -private : +private: DECLARE_DYNAMIC_CLASS(wxGraphicsBrush) -} ; +}; -extern WXDLLEXPORT_DATA(wxGraphicsBrush) wxNullGraphicsBrush; +extern WXDLLIMPEXP_DATA_CORE(wxGraphicsBrush) wxNullGraphicsBrush; class WXDLLIMPEXP_CORE wxGraphicsFont : public wxGraphicsObject { -public : +public: wxGraphicsFont() {} virtual ~wxGraphicsFont() {} -private : +private: DECLARE_DYNAMIC_CLASS(wxGraphicsFont) -} ; - -extern WXDLLEXPORT_DATA(wxGraphicsFont) wxNullGraphicsFont; +}; +extern WXDLLIMPEXP_DATA_CORE(wxGraphicsFont) wxNullGraphicsFont; -class WXDLLIMPEXP_CORE wxGraphicsMatrixData : public wxGraphicsObjectRefData +class WXDLLIMPEXP_CORE wxGraphicsBitmap : public wxGraphicsObject { -public : - wxGraphicsMatrixData( wxGraphicsRenderer* renderer) : - wxGraphicsObjectRefData(renderer) {} - - virtual ~wxGraphicsMatrixData() {} - - // concatenates the matrix - virtual void Concat( const wxGraphicsMatrixData *t ) = 0; - - // sets the matrix to the respective values - virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, - wxDouble tx=0.0, wxDouble ty=0.0) = 0; - - // gets the component valuess of the matrix - virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL, - wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const = 0; - - // makes this the inverse matrix - virtual void Invert() = 0; - - // returns true if the elements of the transformation matrix are equal ? - virtual bool IsEqual( const wxGraphicsMatrixData* t) const = 0; - - // return true if this is the identity matrix - virtual bool IsIdentity() const = 0; - - // - // transformation - // - - // add the translation to this matrix - virtual void Translate( wxDouble dx , wxDouble dy ) = 0; - - // add the scale to this matrix - virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0; - - // add the rotation to this matrix (radians) - virtual void Rotate( wxDouble angle ) = 0; - - // - // apply the transforms - // - - // applies that matrix to the point - virtual void TransformPoint( wxDouble *x, wxDouble *y ) const = 0; - - // applies the matrix except for translations - virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const =0; +public: + wxGraphicsBitmap() {} + virtual ~wxGraphicsBitmap() {} +private: + DECLARE_DYNAMIC_CLASS(wxGraphicsBitmap) +}; - // returns the native representation - virtual void * GetNativeMatrix() const = 0; -} ; +extern WXDLLIMPEXP_DATA_CORE(wxGraphicsBitmap) wxNullGraphicsBitmap; class WXDLLIMPEXP_CORE wxGraphicsMatrix : public wxGraphicsObject { -public : +public: wxGraphicsMatrix() {} virtual ~wxGraphicsMatrix() {} @@ -179,13 +184,13 @@ public : void Concat( const wxGraphicsMatrix &t ) { Concat( &t ); } // sets the matrix to the respective values - virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, wxDouble tx=0.0, wxDouble ty=0.0); // gets the component valuess of the matrix virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL, wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const; - + // makes this the inverse matrix virtual void Invert(); @@ -207,7 +212,7 @@ public : virtual void Scale( wxDouble xScale , wxDouble yScale ); // add the rotation to this matrix (radians) - virtual void Rotate( wxDouble angle ); + virtual void Rotate( wxDouble angle ); // // apply the transforms @@ -222,92 +227,23 @@ public : // returns the native representation virtual void * GetNativeMatrix() const; - const wxGraphicsMatrixData* GetMatrixData() const + const wxGraphicsMatrixData* GetMatrixData() const { return (const wxGraphicsMatrixData*) GetRefData(); } - wxGraphicsMatrixData* GetMatrixData() + wxGraphicsMatrixData* GetMatrixData() { return (wxGraphicsMatrixData*) GetRefData(); } -private : +private: DECLARE_DYNAMIC_CLASS(wxGraphicsMatrix) -} ; - -extern WXDLLEXPORT_DATA(wxGraphicsMatrix) wxNullGraphicsMatrix; - -class WXDLLIMPEXP_CORE wxGraphicsPathData : public wxGraphicsObjectRefData -{ -public : - wxGraphicsPathData(wxGraphicsRenderer* renderer) : wxGraphicsObjectRefData(renderer) {} - virtual ~wxGraphicsPathData() {} - - // - // These are the path primitives from which everything else can be constructed - // - - // begins a new subpath at (x,y) - virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0; - - // adds a straight line from the current point to (x,y) - virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0; - - // adds a cubic Bezier curve from the current point, using two control points and an end point - virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0; - - // adds another path - virtual void AddPath( const wxGraphicsPathData* path ) =0; - - // closes the current sub-path - virtual void CloseSubpath() = 0; - - // gets the last point of the current path, (0,0) if not yet set - virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const = 0; - - // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle - virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0; - - // - // These are convenience functions which - if not available natively will be assembled - // using the primitives from above - // - - // adds a quadratic Bezier curve from the current point, using a control point and an end point - virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ); - - // appends a rectangle as a new closed subpath - virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); - - // appends an ellipsis as a new closed subpath fitting the passed rectangle - virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r ); - - // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) - virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ; - - // appends an ellipse - virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h); - - // appends a rounded rectangle - virtual void AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius); - - // returns the native path - virtual void * GetNativePath() const = 0; - - // give the native path returned by GetNativePath() back (there might be some deallocations necessary) - virtual void UnGetNativePath(void *p) const= 0; - - // transforms each point of this path by the matrix - virtual void Transform( const wxGraphicsMatrixData* matrix ) =0; - - // gets the bounding box enclosing all points (possibly including control points) - virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const=0; - - virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const=0; }; +extern WXDLLIMPEXP_DATA_CORE(wxGraphicsMatrix) wxNullGraphicsMatrix; + class WXDLLIMPEXP_CORE wxGraphicsPath : public wxGraphicsObject { -public : +public: wxGraphicsPath() {} virtual ~wxGraphicsPath() {} - + // // These are the path primitives from which everything else can be constructed // @@ -316,45 +252,45 @@ public : virtual void MoveToPoint( wxDouble x, wxDouble y ); void MoveToPoint( const wxPoint2DDouble& p); - // adds a straight line from the current point to (x,y) + // adds a straight line from the current point to (x,y) virtual void AddLineToPoint( wxDouble x, wxDouble y ); void AddLineToPoint( const wxPoint2DDouble& p); // adds a cubic Bezier curve from the current point, using two control points and an end point - virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) ; + virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ); void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e); - + // adds another path virtual void AddPath( const wxGraphicsPath& path ); // closes the current sub-path - virtual void CloseSubpath() ; + virtual void CloseSubpath(); // gets the last point of the current path, (0,0) if not yet set virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const; wxPoint2DDouble GetCurrentPoint() const; // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle - virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ; + virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ); void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise); // - // These are convenience functions which - if not available natively will be assembled + // These are convenience functions which - if not available natively will be assembled // using the primitives from above // // adds a quadratic Bezier curve from the current point, using a control point and an end point virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ); - // appends a rectangle as a new closed subpath + // appends a rectangle as a new closed subpath virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); // appends an ellipsis as a new closed subpath fitting the passed rectangle virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r ); // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) - virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ; - + virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ); + // appends an ellipse virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h); @@ -363,31 +299,107 @@ public : // returns the native path virtual void * GetNativePath() const; - + // give the native path returned by GetNativePath() back (there might be some deallocations necessary) virtual void UnGetNativePath(void *p)const; - + // transforms each point of this path by the matrix virtual void Transform( const wxGraphicsMatrix& matrix ); - + // gets the bounding box enclosing all points (possibly including control points) virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)const; wxRect2DDouble GetBox()const; - - virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE)const; - bool Contains( const wxPoint2DDouble& c, int fillStyle = wxODDEVEN_RULE)const; - - const wxGraphicsPathData* GetPathData() const + + virtual bool Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle = wxODDEVEN_RULE)const; + bool Contains( const wxPoint2DDouble& c, wxPolygonFillMode fillStyle = wxODDEVEN_RULE)const; + + const wxGraphicsPathData* GetPathData() const { return (const wxGraphicsPathData*) GetRefData(); } - wxGraphicsPathData* GetPathData() + wxGraphicsPathData* GetPathData() { return (wxGraphicsPathData*) GetRefData(); } -private : +private: DECLARE_DYNAMIC_CLASS(wxGraphicsPath) -} ; +}; + +extern WXDLLIMPEXP_DATA_CORE(wxGraphicsPath) wxNullGraphicsPath; -extern WXDLLEXPORT_DATA(wxGraphicsPath) wxNullGraphicsPath; +// Describes a single gradient stop. +class wxGraphicsGradientStop +{ +public: + wxGraphicsGradientStop(wxColour col = wxTransparentColour, + float pos = 0.) + : m_col(col), + m_pos(pos) + { + } + + // default copy ctor, assignment operator and dtor are ok + + const wxColour& GetColour() const { return m_col; } + void SetColour(const wxColour& col) { m_col = col; } + + float GetPosition() const { return m_pos; } + void SetPosition(float pos) + { + wxASSERT_MSG( pos >= 0 && pos <= 1, "invalid gradient stop position" ); + + m_pos = pos; + } + +private: + // The colour of this gradient band. + wxColour m_col; + + // Its starting position: 0 is the beginning and 1 is the end. + float m_pos; +}; + +// A collection of gradient stops ordered by their positions (from lowest to +// highest). The first stop (index 0, position 0.0) is always the starting +// colour and the last one (index GetCount() - 1, position 1.0) is the end +// colour. +class WXDLLIMPEXP_CORE wxGraphicsGradientStops +{ +public: + wxGraphicsGradientStops(wxColour startCol = wxTransparentColour, + wxColour endCol = wxTransparentColour) + { + // we can't use Add() here as it relies on having start/end stops as + // first/last array elements so do it manually + m_stops.push_back(wxGraphicsGradientStop(startCol, 0.f)); + m_stops.push_back(wxGraphicsGradientStop(endCol, 1.f)); + } + + // default copy ctor, assignment operator and dtor are ok for this class + + + // Add a stop in correct order. + void Add(const wxGraphicsGradientStop& stop); + void Add(wxColour col, float pos) { Add(wxGraphicsGradientStop(col, pos)); } + + // Get the number of stops. + unsigned GetCount() const { return m_stops.size(); } + + // Return the stop at the given index (which must be valid). + wxGraphicsGradientStop Item(unsigned n) const { return m_stops.at(n); } + + // Get/set start and end colours. + void SetStartColour(wxColour col) + { m_stops[0].SetColour(col); } + wxColour GetStartColour() const + { return m_stops[0].GetColour(); } + void SetEndColour(wxColour col) + { m_stops[m_stops.size() - 1].SetColour(col); } + wxColour GetEndColour() const + { return m_stops[m_stops.size() - 1].GetColour(); } + +private: + // All the stops stored in ascending order of positions. + wxVector m_stops; +}; class WXDLLIMPEXP_CORE wxGraphicsContext : public wxGraphicsObject { @@ -395,57 +407,86 @@ public: wxGraphicsContext(wxGraphicsRenderer* renderer); virtual ~wxGraphicsContext(); - - static wxGraphicsContext* Create( const wxWindowDC& dc) ; - static wxGraphicsContext * Create( const wxMemoryDC& dc) ; - static wxGraphicsContext* CreateFromNative( void * context ) ; + static wxGraphicsContext* Create( const wxWindowDC& dc); + static wxGraphicsContext * Create( const wxMemoryDC& dc); +#if wxUSE_PRINTING_ARCHITECTURE + static wxGraphicsContext * Create( const wxPrinterDC& dc); +#endif +#ifdef __WXMSW__ +#if wxUSE_ENH_METAFILE + static wxGraphicsContext * Create( const wxEnhMetaFileDC& dc); +#endif +#endif + + static wxGraphicsContext* CreateFromNative( void * context ); - static wxGraphicsContext* CreateFromNativeWindow( void * window ) ; + static wxGraphicsContext* CreateFromNativeWindow( void * window ); - static wxGraphicsContext* Create( wxWindow* window ) ; + static wxGraphicsContext* Create( wxWindow* window ); // create a context that can be used for measuring texts only, no drawing allowed static wxGraphicsContext * Create(); // begin a new document (relevant only for printing / pdf etc) if there is a progress dialog, message will be shown - virtual bool StartDoc( const wxString& message ) ; - - // done with that document (relevant only for printing / pdf etc) + virtual bool StartDoc( const wxString& message ); + + // done with that document (relevant only for printing / pdf etc) virtual void EndDoc(); - // opens a new page (relevant only for printing / pdf etc) with the given size in points + // opens a new page (relevant only for printing / pdf etc) with the given size in points // (if both are null the default page size will be used) virtual void StartPage( wxDouble width = 0, wxDouble height = 0 ); - - // ends the current page (relevant only for printing / pdf etc) + + // ends the current page (relevant only for printing / pdf etc) virtual void EndPage(); - + // make sure that the current content of this context is immediately visible virtual void Flush(); wxGraphicsPath CreatePath() const; - + virtual wxGraphicsPen CreatePen(const wxPen& pen) const; - + virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) const; - - // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 - virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, - const wxColour&c1, const wxColour&c2) const; - // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) - // with radius r and color cColor - virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, - const wxColour &oColor, const wxColour &cColor) const; + // sets the brush to a linear gradient, starting at (x1,y1) and ending at + // (x2,y2) with the given boundary colours or the specified stops + wxGraphicsBrush + CreateLinearGradientBrush(wxDouble x1, wxDouble y1, + wxDouble x2, wxDouble y2, + const wxColour& c1, const wxColour& c2) const; + wxGraphicsBrush + CreateLinearGradientBrush(wxDouble x1, wxDouble y1, + wxDouble x2, wxDouble y2, + const wxGraphicsGradientStops& stops) const; + + // sets the brush to a radial gradient originating at (xo,yc) and ending + // on a circle around (xc,yc) with the given radius; the colours may be + // specified by just the two extremes or the full array of gradient stops + wxGraphicsBrush + CreateRadialGradientBrush(wxDouble xo, wxDouble yo, + wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour& oColor, const wxColour& cColor) const; + + wxGraphicsBrush + CreateRadialGradientBrush(wxDouble xo, wxDouble yo, + wxDouble xc, wxDouble yc, wxDouble radius, + const wxGraphicsGradientStops& stops) const; // sets the font virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) const; + // create a native bitmap representation + virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) const; + + // create a native bitmap representation + virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) const; + // create a 'native' matrix corresponding to these values - virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, wxDouble tx=0.0, wxDouble ty=0.0) const; - + // push the current state of the context, ie the transformation matrix on a stack virtual void PushState() = 0; @@ -457,36 +498,62 @@ public: // clips drawings to the rect intersected with the current clipping region virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; - + // resets the clipping to original extent - virtual void ResetClip() = 0 ; + virtual void ResetClip() = 0; // returns the native context virtual void * GetNativeContext() = 0; - // returns the current logical function - virtual int GetLogicalFunction() const { return m_logicalFunction; } + // returns the current shape antialiasing mode + virtual wxAntialiasMode GetAntialiasMode() const { return m_antialias; } + + // sets the antialiasing mode, returns true if it supported + virtual bool SetAntialiasMode(wxAntialiasMode antialias) = 0; + + // returns the current interpolation quality + virtual wxInterpolationQuality GetInterpolationQuality() const { return m_interpolation; } + + // sets the interpolation quality, returns true if it supported + virtual bool SetInterpolationQuality(wxInterpolationQuality interpolation) = 0; - // sets the current logical function, returns true if it supported - virtual bool SetLogicalFunction(int function) ; + // returns the current compositing operator + virtual wxCompositionMode GetCompositionMode() const { return m_composition; } + + // sets the compositing operator, returns true if it supported + virtual bool SetCompositionMode(wxCompositionMode op) = 0; // returns the size of the graphics context in device coordinates - virtual void GetSize( wxDouble* width, wxDouble* height); + void GetSize(wxDouble* width, wxDouble* height) + { + if ( width ) + *width = m_width; + if ( height ) + *height = m_height; + } // returns the resolution of the graphics context in device points per inch virtual void GetDPI( wxDouble* dpiX, wxDouble* dpiY); - + #if 0 // sets the current alpha on this context virtual void SetAlpha( wxDouble alpha ); - + // returns the alpha on this context virtual wxDouble GetAlpha() const; #endif + + // all rendering is done into a fully transparent temporary context + virtual void BeginLayer(wxDouble opacity) = 0; + + // composites back the drawings into the context with the opacity given at + // the BeginLayer call + virtual void EndLayer() = 0; + // // transformation : changes the current transformation matrix CTM of the context // - + // translate virtual void Translate( wxDouble dx , wxDouble dy ) = 0; @@ -495,7 +562,7 @@ public: // rotate (radians) virtual void Rotate( wxDouble angle ) = 0; - + // concatenates this transform with the current transform of this context virtual void ConcatTransform( const wxGraphicsMatrix& matrix ) = 0; @@ -507,46 +574,53 @@ public: // // setting the paint // - + // sets the pen virtual void SetPen( const wxGraphicsPen& pen ); - + void SetPen( const wxPen& pen ); // sets the brush for filling virtual void SetBrush( const wxGraphicsBrush& brush ); - + void SetBrush( const wxBrush& brush ); // sets the font virtual void SetFont( const wxGraphicsFont& font ); - + void SetFont( const wxFont& font, const wxColour& colour ); - + // strokes along a path with the current pen virtual void StrokePath( const wxGraphicsPath& path ) = 0; // fills a path with the current brush - virtual void FillPath( const wxGraphicsPath& path, int fillStyle = wxODDEVEN_RULE ) = 0; + virtual void FillPath( const wxGraphicsPath& path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ) = 0; // draws a path by first filling and then stroking - virtual void DrawPath( const wxGraphicsPath& path, int fillStyle = wxODDEVEN_RULE ); - + virtual void DrawPath( const wxGraphicsPath& path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ); + // // text // - - virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0; - virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ); + void DrawText( const wxString &str, wxDouble x, wxDouble y ) + { DoDrawText(str, x, y); } + + void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ) + { DoDrawRotatedText(str, x, y, angle); } - virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, const wxGraphicsBrush& backgroundBrush ) ; + void DrawText( const wxString &str, wxDouble x, wxDouble y, + const wxGraphicsBrush& backgroundBrush ) + { DoDrawFilledText(str, x, y, backgroundBrush); } + + void DrawText( const wxString &str, wxDouble x, wxDouble y, + wxDouble angle, const wxGraphicsBrush& backgroundBrush ) + { DoDrawRotatedFilledText(str, x, y, angle, backgroundBrush); } - virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle, const wxGraphicsBrush& backgroundBrush ); virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height, - wxDouble *descent, wxDouble *externalLeading ) const = 0; + wxDouble *descent = NULL, wxDouble *externalLeading = NULL ) const = 0; virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0; @@ -554,6 +628,8 @@ public: // image support // + virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; + virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; @@ -561,7 +637,7 @@ public: // // convenience methods // - + // strokes a single line virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2); @@ -572,9 +648,9 @@ public: virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints); // draws a polygon - virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxODDEVEN_RULE ); + virtual void DrawLines( size_t n, const wxPoint2DDouble *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ); - // draws a polygon + // draws a rectangle virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h); // draws an ellipse @@ -587,20 +663,46 @@ public: // helper to determine if a 0.5 offset should be applied for the drawing operation virtual bool ShouldOffset() const { return false; } - -protected : + + // indicates whether the context should try to offset for pixel boundaries, this only makes sense on + // bitmap devices like screen, by default this is turned off + virtual void EnableOffset(bool enable = true); + + void DisableOffset() { EnableOffset(false); } + bool OffsetEnabled() { return m_enableOffset; } + +protected: + // These fields must be initialized in the derived class ctors. + wxDouble m_width, + m_height; wxGraphicsPen m_pen; wxGraphicsBrush m_brush; wxGraphicsFont m_font; - int m_logicalFunction; - -private : - DECLARE_NO_COPY_CLASS(wxGraphicsContext) + wxAntialiasMode m_antialias; + wxCompositionMode m_composition; + wxInterpolationQuality m_interpolation; + bool m_enableOffset; + +protected: + // implementations of overloaded public functions: we use different names + // for them to avoid the virtual function hiding problems in the derived + // classes + virtual void DoDrawText(const wxString& str, wxDouble x, wxDouble y) = 0; + virtual void DoDrawRotatedText(const wxString& str, wxDouble x, wxDouble y, + wxDouble angle); + virtual void DoDrawFilledText(const wxString& str, wxDouble x, wxDouble y, + const wxGraphicsBrush& backgroundBrush); + virtual void DoDrawRotatedFilledText(const wxString& str, + wxDouble x, wxDouble y, + wxDouble angle, + const wxGraphicsBrush& backgroundBrush); + + wxDECLARE_NO_COPY_CLASS(wxGraphicsContext); DECLARE_ABSTRACT_CLASS(wxGraphicsContext) }; -#if 0 +#if 0 // // A graphics figure allows to cache path, pen etc creations, also will be a basis for layering/grouping elements @@ -608,32 +710,32 @@ private : class WXDLLIMPEXP_CORE wxGraphicsFigure : public wxGraphicsObject { -public : - wxGraphicsFigure(wxGraphicsRenderer* renderer) ; - - virtual ~wxGraphicsFigure() ; - +public: + wxGraphicsFigure(wxGraphicsRenderer* renderer); + + virtual ~wxGraphicsFigure(); + void SetPath( wxGraphicsMatrix* matrix ); - + void SetMatrix( wxGraphicsPath* path); // draws this object on the context virtual void Draw( wxGraphicsContext* cg ); - + // returns the path of this object wxGraphicsPath* GetPath() { return m_path; } - + // returns the transformation matrix of this object, may be null if there is no transformation necessary wxGraphicsMatrix* GetMatrix() { return m_matrix; } - -private : + +private: wxGraphicsMatrix* m_matrix; wxGraphicsPath* m_path; - + DECLARE_DYNAMIC_CLASS(wxGraphicsFigure) -} ; - -#endif +}; + +#endif // // The graphics renderer is the instance corresponding to the rendering engine used, eg there is ONE core graphics renderer @@ -643,18 +745,27 @@ private : class WXDLLIMPEXP_CORE wxGraphicsRenderer : public wxObject { -public : +public: wxGraphicsRenderer() {} virtual ~wxGraphicsRenderer() {} static wxGraphicsRenderer* GetDefaultRenderer(); + static wxGraphicsRenderer* GetCairoRenderer(); // Context - virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0 ; - virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc) = 0 ; - + virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0; + virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc) = 0; +#if wxUSE_PRINTING_ARCHITECTURE + virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc) = 0; +#endif +#ifdef __WXMSW__ +#if wxUSE_ENH_METAFILE + virtual wxGraphicsContext * CreateContext( const wxEnhMetaFileDC& dc) = 0; +#endif +#endif + virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) = 0; virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) = 0; @@ -665,36 +776,50 @@ public : virtual wxGraphicsContext * CreateMeasuringContext() = 0; // Path - + virtual wxGraphicsPath CreatePath() = 0; // Matrix - - virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + + virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, wxDouble tx=0.0, wxDouble ty=0.0) = 0; - + // Paints - - virtual wxGraphicsPen CreatePen(const wxPen& pen) = 0 ; - - virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) = 0 ; - - // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 - virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, - const wxColour&c1, const wxColour&c2) = 0; - // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) - // with radius r and color cColor - virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, - const wxColour &oColor, const wxColour &cColor) = 0; + virtual wxGraphicsPen CreatePen(const wxPen& pen) = 0; + + virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) = 0; + + // Gradient brush creation functions may not honour all the stops specified + // stops and use just its boundary colours (this is currently the case + // under OS X) + virtual wxGraphicsBrush + CreateLinearGradientBrush(wxDouble x1, wxDouble y1, + wxDouble x2, wxDouble y2, + const wxGraphicsGradientStops& stops) = 0; + + virtual wxGraphicsBrush + CreateRadialGradientBrush(wxDouble xo, wxDouble yo, + wxDouble xc, wxDouble yc, + wxDouble radius, + const wxGraphicsGradientStops& stops) = 0; - // sets the font + // sets the font virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) = 0; - -private : - DECLARE_NO_COPY_CLASS(wxGraphicsRenderer) + + // create a native bitmap representation + virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) = 0; + + // create a graphics bitmap from a native bitmap + virtual wxGraphicsBitmap CreateBitmapFromNativeBitmap( void* bitmap ) = 0; + + // create a subimage from a native image representation + virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; + +private: + wxDECLARE_NO_COPY_CLASS(wxGraphicsRenderer); DECLARE_ABSTRACT_CLASS(wxGraphicsRenderer) -} ; +}; #endif