X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f048e32fcd5260f33fbebdafbe1a0deeda175419..32485259c1342115488d219776dfebeb3d4d81b1:/include/wx/msw/control.h?ds=sidebyside diff --git a/include/wx/msw/control.h b/include/wx/msw/control.h index f597ccf02a..f220821fbb 100644 --- a/include/wx/msw/control.h +++ b/include/wx/msw/control.h @@ -12,100 +12,136 @@ #ifndef _WX_CONTROL_H_ #define _WX_CONTROL_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "control.h" #endif +#include "wx/dynarray.h" + // General item class class WXDLLEXPORT wxControl : public wxControlBase { - DECLARE_ABSTRACT_CLASS(wxControl) - public: - wxControl(); - virtual ~wxControl(); + wxControl() { } - // Simulates an event - virtual void Command(wxCommandEvent& event) { ProcessCommand(event); } + wxControl(wxWindow *parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, long style = 0, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxControlNameStr) + { + Create(parent, id, pos, size, style, validator, name); + } - // implementation from now on - // -------------------------- + bool Create(wxWindow *parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, long style = 0, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxControlNameStr); - // Calls the callback and appropriate event handlers - bool ProcessCommand(wxCommandEvent& event); + virtual ~wxControl(); - // MSW-specific -#ifdef __WIN95__ - virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); -#endif // Win95 + // Simulates an event + virtual void Command(wxCommandEvent& event) { ProcessCommand(event); } - // For ownerdraw items - virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return FALSE; }; - virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return FALSE; }; - wxArrayLong GetSubcontrols() { return m_subControls; } + // implementation from now on + // -------------------------- - void OnEraseBackground(wxEraseEvent& event); + virtual wxVisualAttributes GetDefaultAttributes() const + { + return GetClassDefaultAttributes(GetWindowVariant()); + } - virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor, - WXUINT message, WXWPARAM wParam, WXLPARAM lParam); + static wxVisualAttributes + GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL); -#if WXWIN_COMPATIBILITY - virtual void SetButtonColour(const wxColour& WXUNUSED(col)) { } - wxColour* GetButtonColour() const { return NULL; } + // Calls the callback and appropriate event handlers + bool ProcessCommand(wxCommandEvent& event); - inline virtual void SetLabelFont(const wxFont& font); - inline virtual void SetButtonFont(const wxFont& font); - inline wxFont& GetLabelFont() const; - inline wxFont& GetButtonFont() const; + // MSW-specific +#ifdef __WIN95__ + virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); +#endif // Win95 - // Adds callback - inline void Callback(const wxFunction function); + // For ownerdraw items + virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; }; + virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return false; }; - wxFunction GetCallback() { return m_callback; } + const wxArrayLong& GetSubcontrols() const { return m_subControls; } -protected: - wxFunction m_callback; // Callback associated with the window -#endif // WXWIN_COMPATIBILITY + // default handling of WM_CTLCOLORxxx: this is public so that wxWindow + // could call it + virtual WXHBRUSH MSWControlColor(WXHDC pDC, WXHWND hWnd); protected: - // for controls like radiobuttons which are really composite this array - // holds the ids (not HWNDs!) of the sub controls - wxArrayLong m_subControls; - - virtual wxSize DoGetBestSize() const; - - // create the control of the given class with the given style, returns FALSE - // if creation failed - // - // All parameters except classname and style are optional, if the - // size/position are not given, they should be set later with SetSize() and, - // label (the title of the window), of course, is left empty. The extended - // style is determined from the style and the app 3D settings automatically - // if it's not specified explicitly. - bool MSWCreateControl(const wxChar *classname, - WXDWORD style, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - const wxString& label = wxEmptyString, - WXDWORD exstyle = (WXDWORD)-1); - - // determine the extended styles combination for this window (may slightly - // modify style parameter, this is why it's non const) - WXDWORD GetExStyle(WXDWORD& style, bool *want3D) const; + // choose the default border for this window + virtual wxBorder GetDefaultBorder() const; + + // return default best size (doesn't really make any sense, override this) + virtual wxSize DoGetBestSize() const; + + // This is a helper for all wxControls made with UPDOWN native control. + // In wxMSW it was only wxSpinCtrl derived from wxSpinButton but in + // WinCE of Smartphones this happens also for native wxTextCtrl, + // wxChoice and others. + virtual wxSize GetBestSpinnerSize(const bool is_vertical) const; + + // create the control of the given Windows class: this is typically called + // from Create() method of the derived class passing its label, pos and + // size parameter (style parameter is not needed because m_windowStyle is + // supposed to had been already set and so is used instead when this + // function is called) + bool MSWCreateControl(const wxChar *classname, + const wxString& label, + const wxPoint& pos, + const wxSize& size); + + // NB: the method below is deprecated now, with MSWGetStyle() the method + // above should be used instead! Once all the controls are updated to + // implement MSWGetStyle() this version will disappear. + // + // create the control of the given class with the given style (combination + // of WS_XXX flags, i.e. Windows style, not wxWidgets one), returns + // false if creation failed + // + // All parameters except classname and style are optional, if the + // size/position are not given, they should be set later with SetSize() + // and, label (the title of the window), of course, is left empty. The + // extended style is determined from the style and the app 3D settings + // automatically if it's not specified explicitly. + bool MSWCreateControl(const wxChar *classname, + WXDWORD style, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + const wxString& label = wxEmptyString, + WXDWORD exstyle = (WXDWORD)-1); + + // default style for the control include WS_TABSTOP if it AcceptsFocus() + virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const; + + // call this from the derived class MSWControlColor() if you want to show + // the control greyed out (and opaque) + WXHBRUSH MSWControlColorDisabled(WXHDC pDC); + + // common part of the 3 functions above: pass wxNullColour to use the + // appropriate background colour (meaning ours or our parents) or a fixed + // one + virtual WXHBRUSH DoMSWControlColor(WXHDC pDC, wxColour colBg, WXHWND hWnd); + + // this is a helper for the derived class GetClassDefaultAttributes() + // implementation: it returns the right colours for the classes which + // contain something else (e.g. wxListBox, wxTextCtrl, ...) instead of + // being simple controls (such as wxButton, wxCheckBox, ...) + static wxVisualAttributes + GetCompositeControlsDefaultAttributes(wxWindowVariant variant); + + // for controls like radiobuttons which are really composite this array + // holds the ids (not HWNDs!) of the sub controls + wxArrayLong m_subControls; private: - DECLARE_EVENT_TABLE() + DECLARE_DYNAMIC_CLASS_NO_COPY(wxControl) }; - -#if WXWIN_COMPATIBILITY - inline void wxControl::Callback(const wxFunction f) { m_callback = f; }; - inline wxFont& wxControl::GetLabelFont() const { return GetFont(); } - inline wxFont& wxControl::GetButtonFont() const { return GetFont(); } - inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); } - inline void wxControl::SetButtonFont(const wxFont& font) { SetFont(font); } -#endif // WXWIN_COMPATIBILITY - -#endif - // _WX_CONTROL_H_ +#endif // _WX_CONTROL_H_