X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/f03fc89fff2d6e823e7d4d14fbe14822ad6777b1..b82d2a004d854d821078528ec586f17ea653085d:/include/wx/control.h?ds=sidebyside diff --git a/include/wx/control.h b/include/wx/control.h index 40bc3ab8fd..24338b06b5 100644 --- a/include/wx/control.h +++ b/include/wx/control.h @@ -1,22 +1,94 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/control.h +// Purpose: wxControl common interface +// Author: Vadim Zeitlin +// Modified by: +// Created: 26.07.99 +// RCS-ID: $Id$ +// Copyright: (c) wxWindows team +// Licence: wxWindows license +///////////////////////////////////////////////////////////////////////////// + #ifndef _WX_CONTROL_H_BASE_ #define _WX_CONTROL_H_BASE_ -// all classes derived from wxControl need the validators -#include "wx/validate.h" +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- + +#ifdef __GNUG__ + #pragma interface "controlbase.h" +#endif + +#if wxUSE_CONTROLS + +#include "wx/window.h" // base class + +WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr; + +// ---------------------------------------------------------------------------- +// wxControl is the base class for all controls +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxControlBase : public wxWindow +{ +public: + virtual ~wxControlBase(); -#if defined(__WXMSW__) -#include "wx/msw/control.h" + // Create() function adds the validator parameter + bool Create(wxWindow *parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxValidator& validator = wxDefaultValidator, + const wxString& name = wxControlNameStr); + + // simulates the event of given type (i.e. wxButton::Command() is just as + // if the button was clicked) + virtual void Command(wxCommandEvent &event); + + // get the control alignment (left/right/centre, top/bottom/centre) + int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; } + +protected: + // creates the control (calls wxWindowBase::CreateBase inside) and adds it + // to the list of parents children + bool CreateControl(wxWindowBase *parent, + wxWindowID id, + const wxPoint& pos, + const wxSize& size, + long style, + const wxValidator& validator, + const wxString& name); + + // inherit colour and font settings from the parent window + void InheritAttributes(); + + // initialize the common fields of wxCommandEvent + void InitCommandEvent(wxCommandEvent& event) const; +}; + +// ---------------------------------------------------------------------------- +// include platform-dependent wxControl declarations +// ---------------------------------------------------------------------------- + +#if defined(__WXUNIVERSAL__) + #include "wx/univ/control.h" +#elif defined(__WXMSW__) + #include "wx/msw/control.h" #elif defined(__WXMOTIF__) -#include "wx/motif/control.h" + #include "wx/motif/control.h" #elif defined(__WXGTK__) -#include "wx/gtk/control.h" -#elif defined(__WXQT__) -#include "wx/qt/control.h" + #include "wx/gtk/control.h" #elif defined(__WXMAC__) -#include "wx/mac/control.h" + #include "wx/mac/control.h" +#elif defined(__WXPM__) + #include "wx/os2/control.h" #elif defined(__WXSTUBS__) -#include "wx/stubs/control.h" + #include "wx/stubs/control.h" #endif +#endif // wxUSE_CONTROLS + #endif // _WX_CONTROL_H_BASE_