X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/efbb7287e6be8cfa29cb30a9678a3a3e6e99bfb3..6ea48c514e0b911113020c76fdb83b64f5941ddb:/include/wx/generic/listctrl.h diff --git a/include/wx/generic/listctrl.h b/include/wx/generic/listctrl.h index 09bd6c5b22..07cec7f0c8 100644 --- a/include/wx/generic/listctrl.h +++ b/include/wx/generic/listctrl.h @@ -3,116 +3,106 @@ // Purpose: Generic list control // Author: Robert Roebling // Created: 01/02/97 -// Id: -// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem +// RCS-ID: $Id$ +// Copyright: (c) 1998 Robert Roebling and Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef __LISTCTRLH_G__ -#define __LISTCTRLH_G__ +#ifndef _WX_GENERIC_LISTCTRL_H_ +#define _WX_GENERIC_LISTCTRL_H_ -#ifdef __GNUG__ -#pragma interface "listctrl.h" -#endif - -#include "wx/defs.h" -#include "wx/object.h" -#include "wx/generic/imaglist.h" -#include "wx/control.h" -#include "wx/timer.h" #include "wx/textctrl.h" -#include "wx/dcclient.h" -#include "wx/scrolwin.h" -#include "wx/settings.h" + +class WXDLLIMPEXP_CORE wxImageList; #if wxUSE_DRAG_AND_DROP class WXDLLEXPORT wxDropTarget; #endif -//----------------------------------------------------------------------------- -// classes -//----------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- +// constants +// ---------------------------------------------------------------------------- -class WXDLLEXPORT wxListItem; -class WXDLLEXPORT wxListEvent; -class WXDLLEXPORT wxListCtrl; //----------------------------------------------------------------------------- // internal classes //----------------------------------------------------------------------------- -class WXDLLEXPORT wxListHeaderData; -class WXDLLEXPORT wxListItemData; -class WXDLLEXPORT wxListLineData; - class WXDLLEXPORT wxListHeaderWindow; class WXDLLEXPORT wxListMainWindow; -class WXDLLEXPORT wxListRenameTimer; -class WXDLLEXPORT wxListTextCtrl; - //----------------------------------------------------------------------------- // wxListCtrl //----------------------------------------------------------------------------- -class WXDLLEXPORT wxListCtrl: public wxControl +class WXDLLEXPORT wxGenericListCtrl: public wxControl { public: - wxListCtrl(); - wxListCtrl( wxWindow *parent, - wxWindowID id = -1, + + wxGenericListCtrl(); + wxGenericListCtrl( wxWindow *parent, + wxWindowID winid = wxID_ANY, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, long style = wxLC_ICON, const wxValidator& validator = wxDefaultValidator, - const wxString &name = "listctrl" ) + const wxString &name = wxListCtrlNameStr) { - Create(parent, id, pos, size, style, validator, name); + Create(parent, winid, pos, size, style, validator, name); } - ~wxListCtrl(); - + virtual ~wxGenericListCtrl(); + bool Create( wxWindow *parent, - wxWindowID id = -1, + wxWindowID winid = wxID_ANY, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, long style = wxLC_ICON, const wxValidator& validator = wxDefaultValidator, - const wxString &name = "listctrl" ); + const wxString &name = wxListCtrlNameStr); bool GetColumn( int col, wxListItem& item ) const; bool SetColumn( int col, wxListItem& item ); int GetColumnWidth( int col ) const; bool SetColumnWidth( int col, int width); int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think + wxRect GetViewRect() const; bool GetItem( wxListItem& info ) const; bool SetItem( wxListItem& info ) ; long SetItem( long index, int col, const wxString& label, int imageId = -1 ); int GetItemState( long item, long stateMask ) const; bool SetItemState( long item, long state, long stateMask); - bool SetItemImage( long item, int image, int selImage); + bool SetItemImage( long item, int image, int selImage = -1 ); + bool SetItemColumnImage( long item, long column, int image ); wxString GetItemText( long item ) const; void SetItemText( long item, const wxString& str ); - long GetItemData( long item ) const; + wxUIntPtr GetItemData( long item ) const; bool SetItemData( long item, long data ); bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const; bool GetItemPosition( long item, wxPoint& pos ) const; bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC int GetItemCount() const; int GetColumnCount() const; - void SetItemSpacing( int spacing, bool isSmall = FALSE ); - int GetItemSpacing( bool isSmall ) const; + void SetItemSpacing( int spacing, bool isSmall = false ); + wxSize GetItemSpacing() const; + void SetItemTextColour( long item, const wxColour& col); + wxColour GetItemTextColour( long item ) const; + void SetItemBackgroundColour( long item, const wxColour &col); + wxColour GetItemBackgroundColour( long item ) const; + void SetItemFont( long item, const wxFont &f); + wxFont GetItemFont( long item ) const; int GetSelectedItemCount() const; wxColour GetTextColour() const; void SetTextColour(const wxColour& col); long GetTopItem() const; - void SetSingleStyle( long style, bool add = TRUE ) ; + void SetSingleStyle( long style, bool add = true ) ; void SetWindowStyleFlag( long style ); void RecreateWindow() {} long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const; wxImageList *GetImageList( int which ) const; void SetImageList( wxImageList *imageList, int which ); + void AssignImageList( wxImageList *imageList, int which ); bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC void ClearAll(); @@ -121,44 +111,85 @@ public: bool DeleteAllColumns(); bool DeleteColumn( int col ); - void EditLabel( long item ) { Edit(item); } - void Edit( long item ); + void SetItemCount(long count); + + wxTextCtrl *EditLabel(long item, + wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl)); + wxTextCtrl* GetEditControl() const; + void Edit( long item ) { EditLabel(item); } bool EnsureVisible( long item ); - long FindItem( long start, const wxString& str, bool partial = FALSE ); - long FindItem( long start, long data ); + long FindItem( long start, const wxString& str, bool partial = false ); + long FindItem( long start, wxUIntPtr data ); long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC - long HitTest( const wxPoint& point, int& flags); + long HitTest( const wxPoint& point, int& flags, long *pSubItem = NULL ) const; long InsertItem(wxListItem& info); long InsertItem( long index, const wxString& label ); long InsertItem( long index, int imageIndex ); long InsertItem( long index, const wxString& label, int imageIndex ); long InsertColumn( long col, wxListItem& info ); - long InsertColumn( long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT, - int width = -1 ); + long InsertColumn( long col, const wxString& heading, + int format = wxLIST_FORMAT_LEFT, int width = -1 ); bool ScrollList( int dx, int dy ); bool SortItems( wxListCtrlCompare fn, long data ); bool Update( long item ); - - void OnIdle( wxIdleEvent &event ); + // Must provide overload to avoid hiding it (and warnings about it) + virtual void Update() { wxControl::Update(); } + + // are we in report mode? + bool InReportView() const { return HasFlag(wxLC_REPORT); } + + // are we in virtual report mode? + bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); } + + // do we have a header window? + bool HasHeader() const + { return InReportView() && !HasFlag(wxLC_NO_HEADER); } + + // refresh items selectively (only useful for virtual list controls) + void RefreshItem(long item); + void RefreshItems(long itemFrom, long itemTo); + +#if WXWIN_COMPATIBILITY_2_6 + // obsolete, don't use + wxDEPRECATED( int GetItemSpacing( bool isSmall ) const ); +#endif // WXWIN_COMPATIBILITY_2_6 + + virtual wxVisualAttributes GetDefaultAttributes() const + { + return GetClassDefaultAttributes(GetWindowVariant()); + } + + static wxVisualAttributes + GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL); + + // implementation only from now on + // ------------------------------- + + void OnInternalIdle( ); void OnSize( wxSizeEvent &event ); // We have to hand down a few functions + virtual void Refresh(bool eraseBackground = true, + const wxRect *rect = NULL); + + virtual void Freeze(); + virtual void Thaw(); - bool SetBackgroundColour( const wxColour &colour ); - bool SetForegroundColour( const wxColour &colour ); - bool SetFont( const wxFont &font ); + virtual bool SetBackgroundColour( const wxColour &colour ); + virtual bool SetForegroundColour( const wxColour &colour ); + virtual wxColour GetBackgroundColour() const; + virtual wxColour GetForegroundColour() const; + virtual bool SetFont( const wxFont &font ); + virtual bool SetCursor( const wxCursor &cursor ); #if wxUSE_DRAG_AND_DROP - void SetDropTarget( wxDropTarget *dropTarget ); - wxDropTarget *GetDropTarget() const; + virtual void SetDropTarget( wxDropTarget *dropTarget ); + virtual wxDropTarget *GetDropTarget() const; #endif - bool SetCursor( const wxCursor &cursor ); - wxColour GetBackgroundColour() const; - wxColour GetForegroundColour() const; - bool DoPopupMenu( wxMenu *menu, int x, int y ); - void SetFocus(); + virtual bool ShouldInheritColours() const { return false; } + virtual void SetFocus(); // implementation // -------------- @@ -166,13 +197,79 @@ public: wxImageList *m_imageListNormal; wxImageList *m_imageListSmall; wxImageList *m_imageListState; // what's that ? + bool m_ownsImageListNormal, + m_ownsImageListSmall, + m_ownsImageListState; wxListHeaderWindow *m_headerWin; wxListMainWindow *m_mainWin; + wxCoord m_headerHeight; + +protected: + virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); + + // take into account the coordinates difference between the container + // window and the list control window itself here + virtual void DoClientToScreen( int *x, int *y ) const; + virtual void DoScreenToClient( int *x, int *y ) const; + + virtual wxSize DoGetBestSize() const; + + // return the text for the given column of the given item + virtual wxString OnGetItemText(long item, long column) const; + + // return the icon for the given item. In report view, OnGetItemImage will + // only be called for the first column. See OnGetItemColumnImage for + // details. + virtual int OnGetItemImage(long item) const; + + // return the icon for the given item and column. + virtual int OnGetItemColumnImage(long item, long column) const; + + // return the attribute for the item (may return NULL if none) + virtual wxListItemAttr *OnGetItemAttr(long item) const; + + // it calls our OnGetXXX() functions + friend class WXDLLEXPORT wxListMainWindow; private: + // create the header window + void CreateHeaderWindow(); + + // calculate and set height of the header + void CalculateAndSetHeaderHeight(); + + // reposition the header and the main window in the report view depending + // on whether it should be shown or not + void ResizeReportView(bool showHeader); + DECLARE_EVENT_TABLE() - DECLARE_DYNAMIC_CLASS(wxListCtrl); + DECLARE_DYNAMIC_CLASS(wxGenericListCtrl) }; +#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && !defined(__WXMAC__) +/* + * wxListCtrl has to be a real class or we have problems with + * the run-time information. + */ + +class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl +{ + DECLARE_DYNAMIC_CLASS(wxListCtrl) + +public: + wxListCtrl() {} + + wxListCtrl(wxWindow *parent, wxWindowID winid = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxLC_ICON, + const wxValidator &validator = wxDefaultValidator, + const wxString &name = wxListCtrlNameStr) + : wxGenericListCtrl(parent, winid, pos, size, style, validator, name) + { + } + +}; +#endif // !__WXMSW__ || __WXUNIVERSAL__ -#endif // __LISTCTRLH_G__ +#endif // _WX_GENERIC_LISTCTRL_H_