X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ef344ff86223f1f0961f025c0b249c898529c095..d21d2e5adf7a5acf3b496a9c4e87eab220bd75d8:/src/mgl/evtloop.cpp diff --git a/src/mgl/evtloop.cpp b/src/mgl/evtloop.cpp index effad7cb10..ddf15a25b3 100644 --- a/src/mgl/evtloop.cpp +++ b/src/mgl/evtloop.cpp @@ -29,7 +29,7 @@ #endif //WX_PRECOMP #include "wx/evtloop.h" - +#include "wx/timer.h" #include "wx/mgl/private.h" // ---------------------------------------------------------------------------- @@ -74,11 +74,24 @@ private: void wxEventLoopImpl::Dispatch() { event_t evt; - ibool rc; - MGL_wmUpdateDC(g_winMng); + // VS: The code bellow is equal to MGL's EVT_halt implementation, with + // two things added: sleeping (busy waiting is stupid, lets make CPU's + // life a bit easier) and timers updating + + // EVT_halt(&evt, EVT_EVERYEVT); + for (;;) + { +#if wxUSE_TIMER + wxTimer::NotifyTimers(); + MGL_wmUpdateDC(g_winMng); +#endif + EVT_pollJoystick(); + if ( EVT_getNext(&evt, EVT_EVERYEVT) ) break; + PM_sleep(10); + } + // end of EVT_halt - EVT_halt(&evt, EVT_EVERYEVT); MGL_wmProcessEvent(g_winMng, &evt); } @@ -153,6 +166,10 @@ void wxEventLoop::Exit(int rc) m_impl->SetExitCode(rc); m_impl->SetKeepLooping(FALSE); + + // Send a dummy event so that the app won't block in EVT_halt if there + // are no user-generated events in the queue: + EVT_post(0, EVT_USEREVT, 0, 0); } // ----------------------------------------------------------------------------