X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ef0e92205a01c7d0ca6f381cc690cb5d4fa595c9..cc16513e28a9a3084eee4b32529cde19d1760f0d:/include/wx/colour.h diff --git a/include/wx/colour.h b/include/wx/colour.h index 68f6845787..e3dd34ee80 100644 --- a/include/wx/colour.h +++ b/include/wx/colour.h @@ -15,7 +15,6 @@ #include "wx/defs.h" #include "wx/gdiobj.h" - class WXDLLIMPEXP_FWD_CORE wxColour; // A macro to define the standard wxColour constructors: @@ -44,6 +43,10 @@ class WXDLLIMPEXP_FWD_CORE wxColour; const unsigned char wxALPHA_TRANSPARENT = 0; const unsigned char wxALPHA_OPAQUE = 0xff; +// a valid but fully transparent colour +#define wxTransparentColour wxColour(0, 0, 0, wxALPHA_TRANSPARENT) +#define wxTransparentColor wxTransparentColour + // ---------------------------------------------------------------------------- // wxVariant support // ---------------------------------------------------------------------------- @@ -90,7 +93,7 @@ public: ChannelType green, ChannelType blue, ChannelType alpha = wxALPHA_OPAQUE) - { InitRGBA(red,green,blue, alpha); } + { InitRGBA(red, green, blue, alpha); } // implemented in colourcmn.cpp bool Set(const wxString &str) @@ -119,6 +122,27 @@ public: // implemented in colourcmn.cpp virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const; + void SetRGB(wxUint32 colRGB) + { + Set((ChannelType)(0xFF & colRGB), + (ChannelType)(0xFF & (colRGB >> 8)), + (ChannelType)(0xFF & (colRGB >> 16))); + } + + void SetRGBA(wxUint32 colRGBA) + { + Set((ChannelType)(0xFF & colRGBA), + (ChannelType)(0xFF & (colRGBA >> 8)), + (ChannelType)(0xFF & (colRGBA >> 16)), + (ChannelType)(0xFF & (colRGBA >> 24))); + } + + wxUint32 GetRGB() const + { return Red() | (Green() << 8) | (Blue() << 16); } + + wxUint32 GetRGBA() const + { return Red() | (Green() << 8) | (Blue() << 16) | (Alpha() << 24); } + #if !wxCOLOUR_IS_GDIOBJECT virtual bool IsOk() const= 0; @@ -127,6 +151,22 @@ public: bool Ok() const { return IsOk(); } #endif + // manipulation + // ------------ + + // These methods are static because they are mostly used + // within tight loops (where we don't want to instantiate wxColour's) + + static void MakeMono (unsigned char* r, unsigned char* g, unsigned char* b, bool on); + static void MakeDisabled(unsigned char* r, unsigned char* g, unsigned char* b, unsigned char brightness = 255); + static void MakeGrey (unsigned char* r, unsigned char* g, unsigned char* b); // integer version + static void MakeGrey (unsigned char* r, unsigned char* g, unsigned char* b, + double weight_r, double weight_g, double weight_b); // floating point version + static unsigned char AlphaBlend (unsigned char fg, unsigned char bg, double alpha); + static void ChangeLightness(unsigned char* r, unsigned char* g, unsigned char* b, int ialpha); + + wxColour ChangeLightness(int ialpha) const; + // old, deprecated // ---------------