X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ef0e92205a01c7d0ca6f381cc690cb5d4fa595c9..7344108e8a129a3f9b4df5ab0f98a1713db03b89:/include/wx/bitmap.h?ds=inline diff --git a/include/wx/bitmap.h b/include/wx/bitmap.h index 37419c7e80..baf02d10ad 100644 --- a/include/wx/bitmap.h +++ b/include/wx/bitmap.h @@ -19,11 +19,11 @@ #include "wx/string.h" #include "wx/gdicmn.h" // for wxBitmapType #include "wx/colour.h" +#include "wx/image.h" class WXDLLIMPEXP_FWD_CORE wxBitmap; class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; class WXDLLIMPEXP_FWD_CORE wxIcon; -class WXDLLIMPEXP_FWD_CORE wxImage; class WXDLLIMPEXP_FWD_CORE wxMask; class WXDLLIMPEXP_FWD_CORE wxPalette; @@ -68,8 +68,7 @@ protected: virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0; }; -#if defined(__WXMGL__) || \ - defined(__WXDFB__) || \ +#if defined(__WXDFB__) || \ defined(__WXMAC__) || \ defined(__WXGTK__) || \ defined(__WXCOCOA__) || \ @@ -84,9 +83,9 @@ protected: #define wxBITMAP_SCREEN_DEPTH (-1) -// All ports except wxMSW,wxOS2,wxPalmOS use wxBitmapHandler and wxBitmapBase as base class -// for wxBitmapHandler; wxMSW,wxOS2,wxPalmOS use wxGDIImageHandler as base class -// since it allows some code reuse there. +// All ports except wxMSW and wxOS2 use wxBitmapHandler and wxBitmapBase as +// base class for wxBitmapHandler; wxMSW and wxOS2 use wxGDIImageHandler as +// base class since it allows some code reuse there. #if wxUSE_BITMAP_BASE // ---------------------------------------------------------------------------- @@ -148,6 +147,7 @@ public: wxBitmap(const wxBitmap& bmp); wxBitmap(const char bits[], int width, int height, int depth = 1); wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH); wxBitmap(const char* const* bits); wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM); wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH); @@ -156,13 +156,20 @@ public: */ virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0; + virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) = 0; virtual int GetHeight() const = 0; virtual int GetWidth() const = 0; virtual int GetDepth() const = 0; + wxSize GetSize() const + { return wxSize(GetWidth(), GetHeight()); } + #if wxUSE_IMAGE virtual wxImage ConvertToImage() const = 0; + + // Convert to disabled (dimmed) bitmap. + wxBitmap ConvertToDisabled(unsigned char brightness = 255) const; #endif // wxUSE_IMAGE virtual wxMask *GetMask() const = 0; @@ -171,7 +178,7 @@ public: virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0; virtual bool SaveFile(const wxString &name, wxBitmapType type, - const wxPalette *palette = (wxPalette *)NULL) const = 0; + const wxPalette *palette = NULL) const = 0; virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0; /* @@ -226,32 +233,58 @@ protected: #endif // wxUSE_BITMAP_BASE -#if defined(__WXPALMOS__) - #include "wx/palmos/bitmap.h" -#elif defined(__WXMSW__) + +// the wxBITMAP_DEFAULT_TYPE constant defines the default argument value +// for wxBitmap's ctor and wxBitmap::LoadFile() functions. +#if defined(__WXMSW__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/msw/bitmap.h" #elif defined(__WXMOTIF__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" #elif defined(__WXGTK20__) + #ifdef __WINDOWS__ + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE + #else + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM + #endif #include "wx/gtk/bitmap.h" #elif defined(__WXGTK__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/gtk1/bitmap.h" #elif defined(__WXX11__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" -#elif defined(__WXMGL__) - #include "wx/mgl/bitmap.h" #elif defined(__WXDFB__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/dfb/bitmap.h" #elif defined(__WXMAC__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE #include "wx/osx/bitmap.h" #elif defined(__WXCOCOA__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/cocoa/bitmap.h" #elif defined(__WXPM__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/os2/bitmap.h" #endif +#if wxUSE_IMAGE +inline +wxBitmap +#if wxUSE_BITMAP_BASE +wxBitmapBase:: +#else +wxBitmap:: +#endif +ConvertToDisabled(unsigned char brightness) const +{ + return ConvertToImage().ConvertToDisabled(brightness); +} +#endif // wxUSE_IMAGE + // we must include generic mask.h after wxBitmap definition -#if defined(__WXMGL__) || defined(__WXDFB__) +#if defined(__WXDFB__) #define wxUSE_GENERIC_MASK 1 #else #define wxUSE_GENERIC_MASK 0