X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ee9768c9e0a3ec35452e8f153dcacec423d6a358..0c8b041f147ff9bb6ce38f0e2da1fd82f6484523:/src/generic/timer.cpp diff --git a/src/generic/timer.cpp b/src/generic/timer.cpp index f38b03600e..24d5888cdd 100644 --- a/src/generic/timer.cpp +++ b/src/generic/timer.cpp @@ -7,7 +7,7 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "timer.h" #endif @@ -19,8 +19,8 @@ #endif // ---------------------------------------------------------------------------- -// NB: when using generic wxTimer implementation in your port, you *must* call -// wxTimer::NotifyTimers() often enough. The ideal place for this +// NB: when using generic wxTimer implementation in your port, you *must* call +// wxTimer::NotifyTimers() often enough. The ideal place for this // is in wxEventLoop::Dispatch(). // ---------------------------------------------------------------------------- @@ -44,11 +44,22 @@ #define GetMillisecondsTime _EVT_getTicks typedef ulong wxTimerTick_t; -#else + + #define wxTimerTickFmtSpec _T("lu") + #define wxTimerTickPrintfArg(tt) (tt) +#else // !__WXMGL__ #define GetMillisecondsTime wxGetLocalTimeMillis typedef wxLongLong wxTimerTick_t; -#endif + + #if wxUSE_LONGLONG_WX + #define wxTimerTickFmtSpec wxLongLongFmtSpec _T("d") + #define wxTimerTickPrintfArg(tt) (tt.GetValue()) + #else // using native wxLongLong + #define wxTimerTickFmtSpec _T("s") + #define wxTimerTickPrintfArg(tt) (tt.ToString().c_str()) + #endif // wx/native long long +#endif // __WXMGL__/!__WXMGL__ // ---------------------------------------------------------------------------- // helper structures and wxTimerScheduler @@ -57,14 +68,14 @@ class wxTimerDesc { public: - wxTimerDesc(wxTimer *t) : - timer(t), running(FALSE), next(NULL), prev(NULL), + wxTimerDesc(wxTimer *t) : + timer(t), running(false), next(NULL), prev(NULL), shotTime(0), deleteFlag(NULL) {} wxTimer *timer; bool running; wxTimerDesc *next, *prev; - wxTimerTick_t shotTime; + wxTimerTick_t shotTime; volatile bool *deleteFlag; // see comment in ~wxTimer }; @@ -76,7 +87,7 @@ public: void QueueTimer(wxTimerDesc *desc, wxTimerTick_t when = 0); void RemoveTimer(wxTimerDesc *desc); void NotifyTimers(); - + private: wxTimerDesc *m_timers; }; @@ -85,15 +96,15 @@ void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, wxTimerTick_t when) { if ( desc->running ) return; // already scheduled - + if ( when == 0 ) when = GetMillisecondsTime() + desc->timer->GetInterval(); desc->shotTime = when; - desc->running = TRUE; + desc->running = true; wxLogTrace( wxT("timer"), - wxT("queued timer %p at tick %") wxLongLongFmtSpec _T("d"), - desc->timer, when.GetValue()); + wxT("queued timer %p at tick %") wxTimerTickFmtSpec, + desc->timer, wxTimerTickPrintfArg(when)); if ( m_timers ) { @@ -114,7 +125,7 @@ void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, wxTimerTick_t when) void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc) { - desc->running = FALSE; + desc->running = false; if ( desc == m_timers ) m_timers = desc->next; if ( desc->prev ) @@ -139,15 +150,17 @@ void wxTimerScheduler::NotifyTimers() oneShot = desc->timer->IsOneShot(); RemoveTimer(desc); - timerDeleted = FALSE; + timerDeleted = false; desc->deleteFlag = &timerDeleted; desc->timer->Notify(); - + if ( !timerDeleted ) { wxLogTrace( wxT("timer"), - wxT("notified timer %p sheduled for %") wxLongLongFmtSpec _T("d"), - desc->timer, desc->shotTime.GetValue() ); + wxT("notified timer %p sheduled for %") + wxTimerTickFmtSpec, + desc->timer, + wxTimerTickPrintfArg(desc->shotTime) ); desc->deleteFlag = NULL; if ( !oneShot ) @@ -162,7 +175,7 @@ void wxTimerScheduler::NotifyTimers() // wxTimer // ---------------------------------------------------------------------------- -IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject) +IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler) wxTimerScheduler *gs_scheduler = NULL; @@ -180,11 +193,11 @@ wxTimer::~wxTimer() Stop(); // NB: this is a hack: wxTimerScheduler must have some way of knowing - // that wxTimer object was deleted under its hands -- this may + // that wxTimer object was deleted under its hands -- this may // happen if somebody is really nasty and deletes the timer // from wxTimer::Notify() if ( m_desc->deleteFlag != NULL ) - *m_desc->deleteFlag = TRUE; + *m_desc->deleteFlag = true; delete m_desc; wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this); @@ -197,20 +210,20 @@ bool wxTimer::IsRunning() const bool wxTimer::Start(int millisecs, bool oneShot) { - wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"), + wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"), this, millisecs, oneShot); if ( !wxTimerBase::Start(millisecs, oneShot) ) - return FALSE; - + return false; + gs_scheduler->QueueTimer(m_desc); - return TRUE; + return true; } void wxTimer::Stop() { if ( !m_desc->running ) return; - + gs_scheduler->RemoveTimer(m_desc); } @@ -228,7 +241,7 @@ class wxTimerModule: public wxModule DECLARE_DYNAMIC_CLASS(wxTimerModule) public: wxTimerModule() {} - bool OnInit() { return TRUE; } + bool OnInit() { return true; } void OnExit() { delete gs_scheduler; gs_scheduler = NULL; } };