X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ee544c174163d85974cc0c265d4f64d7de812f6e..3baaf31317b1380ba9f33f8a23ff04bd20356d63:/src/msw/app.cpp?ds=inline diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 64b718e4e0..378dccbe3e 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -86,11 +86,13 @@ #include #include -#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) +#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__)) #include #endif +#ifndef __WXMICROWIN__ #include "wx/msw/msvcrt.h" +#endif // ---------------------------------------------------------------------------- // conditional compilation @@ -113,7 +115,7 @@ #define _WIN32_IE 0x0200 #endif -#if _WIN32_IE >= 0x0300 +#if _WIN32_IE >= 0x0300 && !defined(__MINGW32__) #include #endif @@ -124,7 +126,9 @@ extern wxChar *wxBuffer; extern wxList *wxWinHandleList; extern wxList WXDLLEXPORT wxPendingDelete; +#ifndef __WXMICROWIN__ extern void wxSetKeyboardHook(bool doIt); +#endif MSG s_currentMsg; wxApp *wxTheApp = NULL; @@ -234,12 +238,11 @@ bool wxApp::Initialize() wxBitmap::InitStandardHandlers(); -#if defined(__WIN95__) +#if defined(__WIN95__) && !defined(__WXMICROWIN__) InitCommonControls(); - #endif // __WIN95__ -#if wxUSE_OLE +#if wxUSE_OLE || wxUSE_DRAG_AND_DROP #ifdef __WIN16__ // for OLE, enlarge message queue to be as large as possible @@ -247,9 +250,11 @@ bool wxApp::Initialize() while (!SetMessageQueue(iMsg) && (iMsg -= 8)) ; #endif // Win16 + // we need to initialize OLE library if ( FAILED(::OleInitialize(NULL)) ) wxLogError(_("Cannot initialize OLE")); + #endif // wxUSE_OLE #if wxUSE_CTL3D @@ -257,7 +262,7 @@ bool wxApp::Initialize() wxLogError(wxT("Cannot register CTL3D")); Ctl3dAutoSubclass(wxhInstance); -#endif +#endif // wxUSE_CTL3D // VZ: these icons are not in wx.rc anyhow (but should they?)! #if 0 @@ -272,6 +277,7 @@ bool wxApp::Initialize() RegisterWindowClasses(); +#ifndef __WXMICROWIN__ // Create the brush for disabling bitmap buttons LOGBRUSH lb; @@ -283,6 +289,7 @@ bool wxApp::Initialize() ::DeleteObject( (HGDIOBJ)lb.lbHatch ); } //else: wxWindows resources are probably not linked in +#endif #if wxUSE_PENWINDOWS wxRegisterPenWin(); @@ -297,7 +304,9 @@ bool wxApp::Initialize() if (wxDummyChar) wxDummyChar++; #endif +#ifndef __WXMICROWIN__ wxSetKeyboardHook(TRUE); +#endif wxModule::RegisterModules(); if (!wxModule::InitializeModules()) @@ -445,6 +454,96 @@ bool wxApp::RegisterWindowClasses() return TRUE; } +// --------------------------------------------------------------------------- +// UnregisterWindowClasses +// --------------------------------------------------------------------------- + +bool wxApp::UnregisterWindowClasses() +{ + bool retval = TRUE; + + // frame window class. + if ( !UnregisterClass(wxFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(frame)")); + + retval = FALSE; + } + + // "no redraw" frame + if ( !UnregisterClass(wxFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw frame)")); + + return FALSE; + } + + // MDI frame window class. + if ( !UnregisterClass(wxMDIFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI parent)")); + + retval = FALSE; + } + + // "no redraw" MDI frame + if ( !UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)")); + + retval = FALSE; + } + + // MDI child frame window class. + if ( !UnregisterClass(wxMDIChildFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI child)")); + + retval = FALSE; + } + + // "no redraw" MDI child frame + if ( !UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI child)")); + + retval = FALSE; + } + + // panel window class. + if ( !UnregisterClass(wxPanelClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(panel)")); + + retval = FALSE; + } + + // no redraw panel window class. + if ( !UnregisterClass(wxPanelClassNameNR, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw panel)")); + + retval = FALSE; + } + + // canvas and textsubwindow class name + if ( !UnregisterClass(wxCanvasClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(canvas)")); + + retval = FALSE; + } + + if ( !UnregisterClass(wxCanvasClassNameNR, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw canvas)")); + + retval = FALSE; + } + + return retval; +} + // --------------------------------------------------------------------------- // Convert Windows to argc, argv style // --------------------------------------------------------------------------- @@ -561,7 +660,9 @@ void wxApp::CleanUp() //// WINDOWS-SPECIFIC CLEANUP +#ifndef __WXMICROWIN__ wxSetKeyboardHook(FALSE); +#endif #if wxUSE_PENWINDOWS wxCleanUpPenWin(); @@ -588,6 +689,14 @@ void wxApp::CleanUp() ::OleUninitialize(); #endif +#ifdef WXMAKINGDLL + // for an EXE the classes are unregistered when it terminates but DLL may + // be loaded several times (load/unload/load) into the same process in + // which case the registration will fail after the first time if we don't + // unregister the classes now + UnregisterWindowClasses(); +#endif // WXMAKINGDLL + #if wxUSE_CTL3D Ctl3dUnregister(wxhInstance); #endif @@ -598,13 +707,14 @@ void wxApp::CleanUp() // GL: I'm annoyed ... I don't know where to put this and I don't want to // create a module for that as it's part of the core. delete wxPendingEvents; + #if wxUSE_THREADS delete wxPendingEventsLocker; - // If we don't do the following, we get an apparent memory leak. + // If we don't do the following, we get an apparent memory leak #if wxUSE_VALIDATORS ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); -#endif -#endif +#endif // wxUSE_VALIDATORS +#endif // wxUSE_THREADS wxClassInfo::CleanUpClasses(); @@ -642,8 +752,7 @@ int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char** WXUNUSED(argv) ) int WXDLLEXPORT wxEntryInitGui() { - wxTheApp->OnInitGui(); - return 0; + return wxTheApp->OnInitGui(); } void WXDLLEXPORT wxEntryCleanup() @@ -672,7 +781,10 @@ int wxEntry(WXHINSTANCE hInstance, // do check for memory leaks on program exit // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free // deallocated memory which may be used to simulate low-memory condition) +#ifndef __WXMICROWIN__ wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF); +#endif + #ifdef __MWERKS__ #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT // This seems to be necessary since there are 'rogue' @@ -704,7 +816,7 @@ int wxEntry(WXHINSTANCE hInstance, wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, wxT("No initializer - use IMPLEMENT_APP macro.") ); - wxTheApp = (*wxApp::GetInitializerFunction()) (); + wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) (); } wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); @@ -713,10 +825,6 @@ int wxEntry(WXHINSTANCE hInstance, wxTheApp->ConvertToStandardCommandArgs(lpCmdLine); wxTheApp->m_nCmdShow = nCmdShow; - // GUI-specific initialisation. In fact on Windows we don't have any, - // but this call is provided for compatibility across platforms. - wxEntryInitGui(); - // We really don't want timestamps by default, because it means // we can't simply double-click on the error message and get to that // line in the source. So VC++ at least, let's have a sensible default. @@ -736,7 +844,7 @@ int wxEntry(WXHINSTANCE hInstance, wxTheApp->SetExitOnFrameDelete(FALSE); // init the app - retValue = wxTheApp->OnInit() ? 0 : -1; + retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1; // restore the old flag value wxTheApp->SetExitOnFrameDelete(exitOnLastFrameDelete); @@ -848,14 +956,9 @@ wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NUL wxApp::wxApp() { - m_topWindow = NULL; - wxTheApp = this; - m_wantDebugOutput = TRUE; - argc = 0; argv = NULL; m_printMode = wxPRINT_WINDOWS; - m_exitOnFrameDelete = TRUE; m_auto3D = TRUE; } @@ -1041,13 +1144,29 @@ void wxApp::Dispatch() bool wxApp::ProcessMessage(WXMSG *wxmsg) { MSG *msg = (MSG *)wxmsg; - HWND hWnd = msg->hwnd; - wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); + HWND hwnd = msg->hwnd; + wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); + + // this may happen if the event occured in a standard modeless dialog (the + // only example of which I know of is the find/replace dialog) - then call + // IsDialogMessage() to make TAB navigation in it work + if ( !wndThis ) + { + // we need to find the dialog containing this control as + // IsDialogMessage() just eats all the messages (i.e. returns TRUE for + // them) if we call it for the control itself + while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) + { + hwnd = ::GetParent(hwnd); + } + + return hwnd && ::IsDialogMessage(hwnd, msg) != 0; + } #if wxUSE_TOOLTIPS // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to // popup the tooltip bubbles - if ( wndThis && (msg->message == WM_MOUSEMOVE) ) + if ( (msg->message == WM_MOUSEMOVE) ) { wxToolTip *tt = wndThis->GetToolTip(); if ( tt ) @@ -1057,25 +1176,39 @@ bool wxApp::ProcessMessage(WXMSG *wxmsg) } #endif // wxUSE_TOOLTIPS - // Try translations first; find the youngest window with - // a translation table. + // allow the window to prevent certain messages from being + // translated/processed (this is currently used by wxTextCtrl to always + // grab Ctrl-C/V/X, even if they are also accelerators in some parent) + if ( !wndThis->MSWShouldPreProcessMessage(wxmsg) ) + { + return FALSE; + } + + // try translations first: the accelerators override everything wxWindow *wnd; - bool pastTopLevelWindow = FALSE; for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) { - if ( !pastTopLevelWindow && wnd->MSWTranslateMessage(wxmsg)) - return TRUE; - if ( wnd->MSWProcessMessage(wxmsg) ) + if ( wnd->MSWTranslateMessage(wxmsg)) return TRUE; // stop at first top level window, i.e. don't try to process the key // strokes originating in a dialog using the accelerators of the parent // frame - this doesn't make much sense if ( wnd->IsTopLevel() ) - pastTopLevelWindow = TRUE; + break; } + // now try the other hooks (kbd navigation is handled here): we start from + // wndThis->GetParent() because wndThis->MSWProcessMessage() was already + // called above + for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) + { + if ( wnd->MSWProcessMessage(wxmsg) ) + return TRUE; + } + + // no special preprocessing for this message, dispatch it normally return FALSE; } @@ -1106,6 +1239,14 @@ void wxApp::OnIdle(wxIdleEvent& event) wxLog::FlushActive(); #endif // wxUSE_LOG +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING + // Send OnIdle events to all windows if ( SendIdleEvents() ) { @@ -1196,6 +1337,9 @@ void wxApp::OnQueryEndSession(wxCloseEvent& event) /* static */ int wxApp::GetComCtl32Version() { +#ifdef __WXMICROWIN__ + return 0; +#else // cache the result static int s_verComCtl32 = -1; @@ -1278,6 +1422,7 @@ int wxApp::GetComCtl32Version() } return s_verComCtl32; +#endif } void wxExit()