X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/edf6a063410b3fa401c913153a64f81d700fbda4..da8b1d4b3b535aba94d04494f5b6e2b3e47901ee:/include/wx/x11/region.h?ds=inline diff --git a/include/wx/x11/region.h b/include/wx/x11/region.h index ca7e628dce..276bf54eea 100644 --- a/include/wx/x11/region.h +++ b/include/wx/x11/region.h @@ -1,57 +1,24 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: region.h +// Name: wx/x11/region.h // Purpose: wxRegion class // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart, Robert Roebling -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_REGION_H_ #define _WX_REGION_H_ -#if defined(__GNUG__) && !defined(__APPLE__) -#pragma interface "region.h" -#endif - #include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" - -//----------------------------------------------------------------------------- -// classes -//----------------------------------------------------------------------------- - -class wxRegion; - -//----------------------------------------------------------------------------- -// constants -//----------------------------------------------------------------------------- - -enum wxRegionContain -{ - wxOutRegion = 0, - wxPartRegion = 1, - wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp -{ - wxRGN_AND, // Creates the intersection of the two combined regions. - wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. - wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. - wxRGN_OR, // Creates the union of two combined regions. - wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. -}; // ---------------------------------------------------------------------------- // wxRegion // ---------------------------------------------------------------------------- -class wxRegion : public wxGDIObject +class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase { public: wxRegion() { } @@ -72,89 +39,56 @@ public: InitRect(rect.x, rect.y, rect.width, rect.height); } - wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); + wxRegion( size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ); + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } wxRegion( const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0) + const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } - ~wxRegion(); - - wxRegion( const wxRegion& region ) { Ref(region); } - wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; } - - bool Ok() const { return m_refData != NULL; } - - bool operator == ( const wxRegion& region ); - bool operator != ( const wxRegion& region ) { return !(*this == region); } - - void Clear(); - - bool Offset( wxCoord x, wxCoord y ); - - bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Union( const wxRect& rect ); - bool Union( const wxRegion& region ); - - bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Intersect( const wxRect& rect ); - bool Intersect( const wxRegion& region ); - - bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Subtract( const wxRect& rect ); - bool Subtract( const wxRegion& region ); - - bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Xor( const wxRect& rect ); - bool Xor( const wxRegion& region ); - - void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const; - wxRect GetBox() const ; - - bool Empty() const; - bool IsEmpty() const { return Empty(); } - - wxRegionContain Contains( wxCoord x, wxCoord y ) const; - wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const; - wxRegionContain Contains(const wxPoint& pt) const; - wxRegionContain Contains(const wxRect& rect) const; - - // Convert the region to a B&W bitmap with the white pixels being inside - // the region. - wxBitmap ConvertToBitmap() const; - - // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, - // along with an optional tolerance value. - bool Union(const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0); + virtual ~wxRegion(); + // wxRegionBase methods + virtual void Clear(); + virtual bool IsEmpty() const; public: WXRegion *GetX11Region() const; protected: - // ref counting code - virtual wxObjectRefData *CreateRefData() const; - virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; + virtual wxGDIRefData *CreateGDIRefData() const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; + + // wxRegionBase pure virtuals + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoUnionWithRect(const wxRect& rect); + virtual bool DoUnionWithRegion(const wxRegion& region); + virtual bool DoIntersect(const wxRegion& region); + virtual bool DoSubtract(const wxRegion& region); + virtual bool DoXor(const wxRegion& region); // common part of ctors for a rectangle region void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h); private: - DECLARE_DYNAMIC_CLASS(wxRegion); + DECLARE_DYNAMIC_CLASS(wxRegion) }; // ---------------------------------------------------------------------------- // wxRegionIterator: decomposes a region into rectangles // ---------------------------------------------------------------------------- -class wxRegionIterator: public wxObject +class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject { public: wxRegionIterator(); @@ -182,7 +116,7 @@ private: wxRegion m_region; private: - DECLARE_DYNAMIC_CLASS(wxRegionIterator); + DECLARE_DYNAMIC_CLASS(wxRegionIterator) }; #endif