X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ed7fdb860627d516ad32f9f01d14146012220b4a..2bd6022f1c25a202fa54f9a6e63cffe0e3e15eac:/src/msw/bmpbuttn.cpp diff --git a/src/msw/bmpbuttn.cpp b/src/msw/bmpbuttn.cpp index 4d982db963..7dbb9a1582 100644 --- a/src/msw/bmpbuttn.cpp +++ b/src/msw/bmpbuttn.cpp @@ -9,10 +9,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma implementation "bmpbuttn.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -22,14 +18,16 @@ #if wxUSE_BMPBUTTON +#include "wx/bmpbuttn.h" + #ifndef WX_PRECOMP - #include "wx/bmpbuttn.h" #include "wx/log.h" #include "wx/dcmemory.h" #endif #include "wx/msw/private.h" #include "wx/image.h" +#include "wx/msw/uxtheme.h" // ---------------------------------------------------------------------------- // macros @@ -91,6 +89,8 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase) EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged) + EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) + EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) END_EVENT_TABLE() /* @@ -125,8 +125,8 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, if ( style & wxBU_AUTODRAW ) { - m_marginX = wxDEFAULT_BUTTON_MARGIN; - m_marginY = wxDEFAULT_BUTTON_MARGIN; + m_marginX = + m_marginY = 4; } if (id == wxID_ANY) @@ -198,6 +198,34 @@ void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event) event.Skip(); } +void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event) +{ + if ( IsEnabled() && m_bmpHover.Ok() ) + Refresh(); + + event.Skip(); +} + +void wxBitmapButton::OnSetBitmap() +{ + // if the focus bitmap is specified but hover one isn't, use the focus + // bitmap for hovering as well if this is consistent with the current + // Windows version look and feel + // + // rationale: this is compatible with the old wxGTK behaviour and also + // makes it much easier to do "the right thing" for all platforms (some of + // them, such as Windows XP, have "hot" buttons while others don't) + if ( !m_bmpHover.Ok() && + m_bmpFocus.Ok() && + wxUxThemeEngine::GetIfActive() ) + { + m_bmpHover = m_bmpFocus; + } + + // this will redraw us + wxBitmapButtonBase::OnSetBitmap(); +} + // VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN #define FOCUS_MARGIN 3 @@ -221,10 +249,12 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) // choose the bitmap to use depending on the button state - wxBitmap* bitmap; + wxBitmap *bitmap; if ( isSelected && m_bmpSelected.Ok() ) bitmap = &m_bmpSelected; + else if ( m_bmpHover.Ok() && IsMouseInWindow() ) + bitmap = &m_bmpHover; else if ((state & ODS_FOCUS) && m_bmpFocus.Ok()) bitmap = &m_bmpFocus; else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok()) @@ -275,8 +305,7 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) } // draw the bitmap - wxDC dst; - dst.SetHDC((WXHDC) hDC, false); + wxDCTemp dst((WXHDC)hDC); dst.DrawBitmap(*bitmap, x1, y1, true); // draw focus / disabled state, if auto-drawing @@ -302,8 +331,6 @@ bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) // GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF -#if defined(__WIN95__) - void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ) { @@ -359,73 +386,6 @@ void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, DeleteObject(brushFace); } -#else - -void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, - int right, int bottom, bool sel ) -{ - HPEN oldp; - HPEN penBorder; - HPEN penLight; - HPEN penShadow; - HBRUSH brushFace; - - // create needed pens and brush - penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME)); - penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW)); - penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT)); - brushFace = CreateSolidBrush(COLOR_BTNFACE); - - // draw the rectangle - RECT rect; - rect.left = left; - rect.right = right; - rect.top = top; - rect.bottom = bottom; - FillRect((HDC) dc, &rect, brushFace); - - // draw the border - oldp = (HPEN) SelectObject( (HDC) dc, penBorder); - MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top); - MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1); - MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1); - MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1); - - SelectObject( (HDC) dc, penShadow); - if (sel) - { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); - LineTo((HDC) dc, left+1 ,top+1); - LineTo((HDC) dc, right-2 ,top+1); - } - else - { - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); - LineTo((HDC) dc, right-2 ,bottom-2); - LineTo((HDC) dc, right-2 ,top); - - MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL); - LineTo((HDC) dc, right-3 ,bottom-3); - LineTo((HDC) dc, right-3 ,top+1); - - SelectObject( (HDC) dc, penLight); - - MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL); - LineTo((HDC) dc, left+1 ,top+1); - LineTo((HDC) dc, right-2 ,top+1); - } - - // delete allocated resources - SelectObject((HDC) dc,oldp); - DeleteObject(penBorder); - DeleteObject(penLight); - DeleteObject(penShadow); - DeleteObject(brushFace); -} - -#endif // defined(__WIN95__) - - void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool WXUNUSED(sel) ) { @@ -503,4 +463,3 @@ wxSize wxBitmapButton::DoGetBestSize() const } #endif // wxUSE_BMPBUTTON -