X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ed72fbf723697143940bc927b1a6d6fee35beb3f..c8f8427191a2394a1b79c349b29cdd80df38e953:/include/wx/univ/toplevel.h diff --git a/include/wx/univ/toplevel.h b/include/wx/univ/toplevel.h index 7abff51199..7350e71e91 100644 --- a/include/wx/univ/toplevel.h +++ b/include/wx/univ/toplevel.h @@ -3,7 +3,7 @@ // Purpose: Top level window, abstraction of wxFrame and wxDialog // Author: Vaclav Slavik // Id: $Id$ -// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) +// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -11,12 +11,9 @@ #ifndef __WX_UNIV_TOPLEVEL_H__ #define __WX_UNIV_TOPLEVEL_H__ -#ifdef __GNUG__ - #pragma interface "univtoplevel.h" -#endif - #include "wx/univ/inpcons.h" #include "wx/univ/inphand.h" +#include "wx/icon.h" // ---------------------------------------------------------------------------- // constants @@ -35,7 +32,7 @@ enum wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000, wxTOPLEVEL_BUTTON_ICONIZE = 0x04000000, wxTOPLEVEL_BUTTON_RESTORE = 0x08000000, - wxTOPLEVEL_BUTTON_HELP = 0x10000000, + wxTOPLEVEL_BUTTON_HELP = 0x10000000 }; // frame hit test return values: @@ -121,9 +118,8 @@ public: // implement base class pure virtuals virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); virtual wxPoint GetClientAreaOrigin() const; - virtual void DoGetClientSize(int *width, int *height) const; - virtual void DoSetClientSize(int width, int height); - virtual void SetIcon(const wxIcon& icon); + virtual void SetIcon(const wxIcon& icon) { SetIcons( wxIconBundle( icon ) ); } + virtual void SetIcons(const wxIconBundle& icons); // implementation from now on // -------------------------- @@ -135,15 +131,27 @@ public: long numArg = -1, const wxString& strArg = wxEmptyString); + static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef); + virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef) + { + return GetStdInputHandler(handlerDef); + } + // move/resize the frame interactively, i.e. let the user do it virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE); + virtual int GetMinWidth() const; + virtual int GetMinHeight() const; + + virtual wxWindow *GetInputWindow() const { return wx_const_cast(wxTopLevelWindow*, this); } + protected: + virtual void DoGetClientSize(int *width, int *height) const; + virtual void DoSetClientSize(int width, int height); + // handle titlebar button click event virtual void ClickTitleBarButton(long button); - virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; } - // return wxTOPLEVEL_xxx combination based on current state of the frame long GetDecorationsStyle() const; @@ -151,11 +159,12 @@ protected: void Init(); void RefreshTitleBar(); - void OnNcPaint(wxPaintEvent& event); + void OnNcPaint(wxNcPaintEvent& event); + void OnSystemMenu(wxCommandEvent& event); - // TRUE if wxTLW should render decorations (aka titlebar) itself + // true if wxTLW should render decorations (aka titlebar) itself static int ms_drawDecorations; - // TRUE if wxTLW can be iconized + // true if wxTLW can be iconized static int ms_canIconize; // true for currently active frame bool m_isActive:1; @@ -171,27 +180,4 @@ protected: WX_DECLARE_INPUT_CONSUMER() }; -// ---------------------------------------------------------------------------- -// wxStdFrameInputHandler: handles focus, resizing and titlebar buttons clicks -// ---------------------------------------------------------------------------- - -class WXDLLEXPORT wxStdFrameInputHandler : public wxStdInputHandler -{ -public: - wxStdFrameInputHandler(wxInputHandler *inphand); - - virtual bool HandleMouse(wxInputConsumer *consumer, - const wxMouseEvent& event); - virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event); - virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); - -private: - // the window (button) which has capture or NULL and the last hittest result - wxTopLevelWindow *m_winCapture; - long m_winHitTest; - long m_winPressed; - bool m_borderCursorOn; - wxCursor m_origCursor; -}; - #endif // __WX_UNIV_TOPLEVEL_H__