X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ed72fbf723697143940bc927b1a6d6fee35beb3f..6a8b0d458663e48152afcf6576a057f5b8ab8be3:/include/wx/univ/toplevel.h?ds=sidebyside diff --git a/include/wx/univ/toplevel.h b/include/wx/univ/toplevel.h index 7abff51199..e0fb181d12 100644 --- a/include/wx/univ/toplevel.h +++ b/include/wx/univ/toplevel.h @@ -3,7 +3,7 @@ // Purpose: Top level window, abstraction of wxFrame and wxDialog // Author: Vaclav Slavik // Id: $Id$ -// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) +// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -11,12 +11,13 @@ #ifndef __WX_UNIV_TOPLEVEL_H__ #define __WX_UNIV_TOPLEVEL_H__ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "univtoplevel.h" #endif #include "wx/univ/inpcons.h" #include "wx/univ/inphand.h" +#include "wx/icon.h" // ---------------------------------------------------------------------------- // constants @@ -35,7 +36,7 @@ enum wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000, wxTOPLEVEL_BUTTON_ICONIZE = 0x04000000, wxTOPLEVEL_BUTTON_RESTORE = 0x08000000, - wxTOPLEVEL_BUTTON_HELP = 0x10000000, + wxTOPLEVEL_BUTTON_HELP = 0x10000000 }; // frame hit test return values: @@ -123,7 +124,8 @@ public: virtual wxPoint GetClientAreaOrigin() const; virtual void DoGetClientSize(int *width, int *height) const; virtual void DoSetClientSize(int width, int height); - virtual void SetIcon(const wxIcon& icon); + virtual void SetIcon(const wxIcon& icon) { SetIcons( wxIconBundle( icon ) ); } + virtual void SetIcons(const wxIconBundle& icons); // implementation from now on // -------------------------- @@ -138,6 +140,11 @@ public: // move/resize the frame interactively, i.e. let the user do it virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE); + virtual int GetMinWidth() const; + virtual int GetMinHeight() const; + + virtual bool ProvidesBackground() const { return true; } + protected: // handle titlebar button click event virtual void ClickTitleBarButton(long button); @@ -151,11 +158,12 @@ protected: void Init(); void RefreshTitleBar(); - void OnNcPaint(wxPaintEvent& event); + void OnNcPaint(wxNcPaintEvent& event); + void OnSystemMenu(wxCommandEvent& event); - // TRUE if wxTLW should render decorations (aka titlebar) itself + // true if wxTLW should render decorations (aka titlebar) itself static int ms_drawDecorations; - // TRUE if wxTLW can be iconized + // true if wxTLW can be iconized static int ms_canIconize; // true for currently active frame bool m_isActive:1;