X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ed4780ea6ecc34f6772375047869537d1fbc8d99..eba99da4c0563e6508761272a1e1f1b791d0af6b:/include/wx/window.h?ds=sidebyside diff --git a/include/wx/window.h b/include/wx/window.h index fe7d74ea05..06b9ad44d4 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -48,9 +48,9 @@ // compiled in - it should only be used when building real wxFoo #ifdef __WXUNIVERSAL__ #define wxUSE_MENUS_NATIVE 0 -#else // __WXMSW__ +#else // !__WXUNIVERSAL__ #define wxUSE_MENUS_NATIVE wxUSE_MENUS -#endif // __WXUNIVERSAL__/__WXMSW__ +#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__ // ---------------------------------------------------------------------------- // forward declarations @@ -116,7 +116,7 @@ WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class // global variables // ---------------------------------------------------------------------------- -WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows; +extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows; // ---------------------------------------------------------------------------- // wxWindowBase is the base class for all GUI controls/widgets, this is the public @@ -317,7 +317,7 @@ public: // reset the cached best size value so it will be recalculated the // next time it is needed. - void InvalidateBestSize() { m_bestSizeCache = wxDefaultSize; } + void InvalidateBestSize(); void CacheBestSize(const wxSize& size) const { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; } @@ -364,16 +364,24 @@ public: // set min/max size of the window virtual void SetSizeHints( int minW, int minH, int maxW = wxDefaultCoord, int maxH = wxDefaultCoord, - int incW = wxDefaultCoord, int incH = wxDefaultCoord ); + int incW = wxDefaultCoord, int incH = wxDefaultCoord ) + { + DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); + } + void SetSizeHints( const wxSize& minSize, const wxSize& maxSize=wxDefaultSize, const wxSize& incSize=wxDefaultSize) { - SetSizeHints(minSize.x, minSize.y, - maxSize.x, maxSize.y, - incSize.x, incSize.y); + DoSetSizeHints(minSize.x, minSize.y, + maxSize.x, maxSize.y, + incSize.x, incSize.y); } + virtual void DoSetSizeHints(int minW, int minH, + int maxW = wxDefaultCoord, int maxH = wxDefaultCoord, + int incW = wxDefaultCoord, int incH = wxDefaultCoord ); + virtual void SetVirtualSizeHints( int minW, int minH, int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ); void SetVirtualSizeHints( const wxSize& minSize, @@ -416,10 +424,10 @@ public: // Override these methods for windows that have a virtual size // independent of their client size. eg. the virtual area of a - // wxScrolledWindow. Default is to alias VirtualSize to ClientSize. + // wxScrolledWindow. virtual void DoSetVirtualSize( int x, int y ); - virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; } + virtual wxSize DoGetVirtualSize() const; // Return the largest of ClientSize and BestSize (as determined // by a sizer, interior children, or other means) @@ -444,8 +452,8 @@ public: virtual bool Enable( bool enable = true ); bool Disable() { return Enable(false); } - bool IsShown() const { return m_isShown; } - bool IsEnabled() const { return m_isEnabled; } + virtual bool IsShown() const { return m_isShown; } + virtual bool IsEnabled() const { return m_isEnabled; } // get/set window style (setting style won't update the window and so // is only useful for internal usage) @@ -493,7 +501,9 @@ public: virtual void SetFocusFromKbd() { SetFocus(); } // return the window which currently has the focus or NULL - static wxWindow *FindFocus() /* = 0: implement in derived classes */; + static wxWindow *FindFocus(); + + static wxWindow *DoFindFocus() /* = 0: implement in derived classes */; // can this window have focus? virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); } @@ -560,8 +570,8 @@ public: // find window among the descendants of this one either by id or by // name (return NULL if not found) - wxWindow *FindWindow( long winid ); - wxWindow *FindWindow( const wxString& name ); + wxWindow *FindWindow(long winid) const; + wxWindow *FindWindow(const wxString& name) const; // Find a window among any window (all return NULL if not found) static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL ); @@ -682,7 +692,10 @@ public: const wxRect *rect = (const wxRect *) NULL ) = 0; // a less awkward wrapper for Refresh - void RefreshRect(const wxRect& rect) { Refresh(true, &rect); } + void RefreshRect(const wxRect& rect, bool eraseBackground = true) + { + Refresh(eraseBackground, &rect); + } // repaint all invalid areas of the window immediately virtual void Update() { } @@ -746,6 +759,21 @@ public: m_inheritBgCol = false; } wxColour GetBackgroundColour() const; + bool InheritsBackgroundColour() const + { + return m_inheritBgCol; + } + bool UseBgCol() const + { + return m_hasBgCol; + } + + // if the window shouldn't inherit its colour from the parent, override + // this function to return true + // + // this is currently only used by wxMSW and wxUniv but should be useful for + // the other ports too + virtual bool ProvidesBackground() const { return false; } virtual bool SetForegroundColour(const wxColour& colour); void SetOwnForegroundColour(const wxColour& colour) @@ -760,6 +788,11 @@ public: virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; } virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; } + // returns true if the control has "transparent" areas such as a + // wxStaticText and wxCheckBox and the background should be adapted + // from a parent window + virtual bool HasTransparentBackground() { return false; } + // set/retrieve the font for the window (SetFont() returns true if the // font really changed) virtual bool SetFont(const wxFont& font) = 0; @@ -1072,6 +1105,12 @@ protected: // Send the wxWindowDestroyEvent void SendDestroyEvent(); + // returns the main window of composite control; this is the window + // that FindFocus returns if the focus is in one of composite control's + // windows + virtual wxWindow *GetMainWindowOfCompositeControl() + { return (wxWindow*)this; } + // the window id - a number which uniquely identifies a window among // its siblings unless it is wxID_ANY wxWindowID m_windowId; @@ -1202,7 +1241,7 @@ protected: void SetBestSize(const wxSize& size) { SetBestFittingSize(size); } // set the initial window size if none is given (i.e. at least one of the - // components of the size passed to ctor/Create() is -1) + // components of the size passed to ctor/Create() is wxDefaultCoord) // // normally just calls SetBestSize() for controls, but can be overridden // not to do it for the controls which have to do some additional @@ -1294,7 +1333,14 @@ private: // ---------------------------------------------------------------------------- // include the declaration of the platform-specific class -#if defined(__WXMSW__) +#if defined(__WXPALMOS__) + #ifdef __WXUNIVERSAL__ + #define wxWindowNative wxWindowPalm + #else // !wxUniv + #define wxWindowPalm wxWindow + #endif // wxUniv/!wxUniv + #include "wx/palmos/window.h" +#elif defined(__WXMSW__) #ifdef __WXUNIVERSAL__ #define wxWindowNative wxWindowMSW #else // !wxUniv @@ -1373,13 +1419,13 @@ inline wxWindow *wxWindowBase::GetGrandParent() const // Find the wxWindow at the current mouse position, also returning the mouse // position. -WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt); +extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt); // Get the current mouse position. -WXDLLEXPORT extern wxPoint wxGetMousePosition(); +extern WXDLLEXPORT wxPoint wxGetMousePosition(); // get the currently active window of this application or NULL -WXDLLEXPORT extern wxWindow *wxGetActiveWindow(); +extern WXDLLEXPORT wxWindow *wxGetActiveWindow(); // get the (first) top level parent window WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win); @@ -1396,7 +1442,7 @@ class WXDLLEXPORT wxWindowAccessible: public wxAccessible { public: wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); } - virtual ~wxWindowAccessible() {}; + virtual ~wxWindowAccessible() {} // Overridables