X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ec873c943d71f0d5f13e3398557071448cda6c23..a4027e74873007e3430af3bd77019bcab76f6c04:/wxPython/docs/wxPythonManual.html?ds=inline diff --git a/wxPython/docs/wxPythonManual.html b/wxPython/docs/wxPythonManual.html deleted file mode 100644 index be394c9c24..0000000000 --- a/wxPython/docs/wxPythonManual.html +++ /dev/null @@ -1,1076 +0,0 @@ - - - - - - -The wxPython Manual - - - - - - -
-

The wxPython Manual

-

A guide to wxPython for Python programmers

- --- - - - - - - - - - - - - - -
Author:Patrick K. O'Brien
Contact:pobrien@orbtech.com
Organization:Orbtech
Date:2004-03-26
Revision:1.3
License:wxWindows Free Documentation Licence, Version 3
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-

Contents

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Introduction

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This is a guide to the wxPython GUI toolkit, written by a Python -programmer for his fellow Python programmers. It began as a -simple translation of the wxWidgets documentation (which is written -for C++ programmers), and evolved from there. And while there's -nothing wrong with C++...

-

Okay, you got me there. I hate C++. That's why I use Python. If you -like C++, go read the wxWidgets documentation. If you'd rather read a -guide that's written with Python programmers in mind, keep reading -this one. If you like it, feel free to send me freshly roasted coffee -beans, dark chocolate, and large denomination currency. Better yet, -buy huge quantities of my wxPython book (written with Robin Dunn) and -send one to each of your friends, relatives, and coworkers.

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-
-

What is wxPython?

-

wxPython is a GUI toolkit for the Python programming language. It -allows Python programmers to create programs with a robust, highly -functional graphical user interface, simply and easily. It is -implemented as a Python extension module (native code) that wraps the -popular wxWidgets cross platform GUI library, which is written in C++.

-

Like Python and wxWidgets, wxPython is Open Source, which means that -it is free for anyone to use and the source code is available for -anyone to look at and modify. And anyone can contribute fixes or -enhnacments to the project.

-

wxPython is a cross-platform toolkit. This means that the same -program will run on multiple platforms without modification. -Currently supported platforms are 32-bit Microsoft Windows, most Unix -or unix-like systems, and Macintosh OS X.

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Since the language is Python, wxPython programs are simple, easy to -write and easy to understand.

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wxPython requirements

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To make use of wxPython, you currently need one of the following -setups.

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MS-Windows

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  • A 486 or higher PC running MS Windows.
  • -
  • At least ?? MB of disk space.
  • -
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Linux or Unix

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  • Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
  • -
  • Almost any Unix workstation, and one of: GTK+ 1.2, GTK+ 2.0, Motif -1.2 or higher, Lesstif.
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  • At least ?? MB of disk space.
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Mac OS X

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  • A PowerPC Mac running Mac OS X 10.x.
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  • At least ?? MB of disk space.
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What is wxWidgets?

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wxWidgets is a C++ framework providing GUI (Graphical User Interface) -and other facilities on more than one platform. Version 2 currently -supports all desktop versions of MS Windows, Unix with GTK+, Unix with -Motif, and MacOS. An OS/2 port is in progress.

-

wxWidgets was originally developed at the Artificial Intelligence -Applications Institute, University of Edinburgh, for internal use, and -was first made publicly available in 1992. Version 2 is a vastly -improved version written and maintained by Julian Smart, Robert -Roebling, Vadim Zeitlin, Vaclav Slavik and many others.

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Please note that in the following, "MS Windows" often refers to all -platforms related to Microsoft Windows, including 16-bit and 32-bit -variants, unless otherwise stated. All trademarks are acknowledged.

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Why another cross-platform development tool?

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wxWidgets was developed to provide a cheap and flexible way to -maximize investment in GUI application development. While a number of -commercial class libraries already existed for cross-platform -development, none met all of the following criteria:

- -

Since wxWidgets was started, several other free or almost-free GUI -frameworks have emerged. However, none has the range of features, -flexibility, documentation and the well-established development team -that wxWidgets has.

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As open source software, wxWidgets has benefited from comments, ideas, -bug fixes, enhancements and the sheer enthusiasm of users. This gives -wxWidgets a certain advantage over its commercial competitors (and -over free libraries without an independent development team), plus a -robustness against the transience of one individual or company. This -openness and availability of source code is especially important when -the future of thousands of lines of application code may depend upon -the longevity of the underlying class library.

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Version 2 goes much further than previous versions in terms of -generality and features, allowing applications to be produced that are -often indistinguishable from those produced using single-platform -toolkits such as Motif, GTK+ and MFC.

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The importance of using a platform-independent class library cannot be -overstated, since GUI application development is very time-consuming, -and sustained popularity of particular GUIs cannot be guaranteed. -Code can very quickly become obsolete if it addresses the wrong -platform or audience. wxWidgets helps to insulate the programmer from -these winds of change. Although wxWidgets may not be suitable for -every application (such as an OLE-intensive program), it provides -access to most of the functionality a GUI program normally requires, -plus many extras such as network programming, PostScript output, and -HTML rendering; and it can of course be extended as needs dictate. As -a bonus, it provides a far cleaner and easier programming interface -than the native APIs. Programmers may find it worthwhile to use -wxWidgets even if they are developing on only one platform.

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It is impossible to sum up the functionality of wxWidgets in a few -paragraphs, but here are some of the benefits:

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wxPython Overview

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To set a wxPython application going, you will need to derive an App -class and override App.OnInit.

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An application must have a top-level Frame or Dialog window. Each -frame may contain one or more instances of classes such as Panel, -SplitterWindow or other windows and controls.

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A frame can have a MenuBar, a ToolBar, a status line, and an Icon for -when the frame is iconized.

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A Panel is used to place controls (classes derived from Control) which -are used for user interaction. Examples of controls are Button, -CheckBox, Choice, ListBox, RadioBox, Slider.

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Instances of Dialog can also be used for controls, and they have the -advantage of not requiring a separate frame.

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Instead of creating a dialog box and populating it with items, it is -possible to choose one of the convenient common dialog classes, such -as MessageDialog and FileDialog.

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You never draw directly onto a window. Instead, you use a device -context (DC). DC is the base for ClientDC, PaintDC, MemoryDC, -PostScriptDC, MemoryDC, MetafileDC and PrinterDC. If your drawing -functions have DC as a parameter, you can pass any of these DCs to the -function, and thus use the same code to draw to several different -devices. You can draw using the member functions of DC, such as -DC.DrawLine and DC.DrawText. Control colour on a window (Colour) with -brushes (Brush) and pens (Pen).

- -

Most modern applications will have an on-line, hypertext help system; -for this, you need Help and the HelpController class to control -Help.

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GUI applications aren't all graphical wizardry. You'll also need -lists and hash tables. But since you're working with Python, you -should use the ones Python provides (list, tuple, dict), rather than -the wxWidgets versions. Same goes for the database related classes. -The basic rule of thumb is this: If you can do it directly in Python, -you probably should. If there is a reason not to use a Python data -type, wxPython will provide a wrapper for the wxWidgets class.

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You will undoubtedly need some platform-independent file functions, -and you may find it handy to maintain and search a list of paths using -PathList. There's a miscellany of operating system and other -functions.

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See also Classes by Category for a list of classes.

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Utilities and libraries supplied with wxPython

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In addition to the core wxWidgets library, a number of further -libraries and utilities are supplied with each distribution.

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[Need to list these.]

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Creating and deleting wxPython objects

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[This section needs to be reviewed.]

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App overview

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Classes: wx.App

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Application initialization

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The OnInit method defined for a class derived from wx.App will usually -create a top window as a bare minimum.

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OnInit must return a boolean value to indicate whether processing -should continue (True) or not (False). You call App.SetTopWindow to -let wxPython know about the top window.

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An application closes by destroying all windows. Because all frames -must be destroyed for the application to exit, it is advisable to use -parent frames wherever possible when creating new frames, so that -deleting the top level frame will automatically delete child frames. -The alternative is to explicitly delete child frames in the top-level -frame's CloseEvent handler.

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In emergencies the wx.Exit() function can be called to kill the -application, however, normally the application shuts down -automatically, see below.

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An example of defining an application follows:

-
-import wx
-
-from frame import Frame
-
-class App(wx.App):
-    """Application class."""
-
-    def OnInit(self):
-        self.frame = Frame()
-        self.frame.Show()
-        self.SetTopWindow(self.frame)
-        return True
-
-def main():
-    app = App()
-    app.MainLoop()
-
-if __name__ == '__main__':
-    main()
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Application shutdown

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The application normally shuts down when the last of its top level -windows is closed. This is normally the expected behaviour and means -that it is enough to call Close() in response to the "Exit" menu -command if your program has a single top level window. If this -behaviour is not desirable, App.SetExitOnFrameDelete can be called to -change it. Note that such logic doesn't apply for the windows shown -before the program enters the main loop: in other words, you can -safely show a dialog from App.OnInit and not be afraid that your -application terminates when this dialog -- which is the last top level -window for the moment -- is closed.

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Another aspect of the application shutdown is the OnExit which is -called when the application exits but before wxPython cleans up its -internal structures. You should delete all wxPython objects that you -created by the time OnExit finishes.

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For example, this code may crash:

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[Need examples of objects needing cleanup to keep app from crashing.]

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Sizer overview

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Classes: wx.Sizer, wx.GridSizer, wx.FlexGridSizer, wx.BoxSizer, -wx.StaticBoxSizer, wx.NotebookSizer, wx.CreateButtonSizer

- ---- - - - - - - - - - - - - - - - - - - - - -
SizerAbstract base class.
GridSizerA sizer for laying out windows in a grid with all -fields having the same size.
FlexGridSizerA sizer for laying out windows in a flexible grid.
BoxSizerA sizer for laying out windows in a row or column.
StaticBoxSizerSame as BoxSizer, but with a surrounding static box.
NotebookSizerSizer to use with the Notebook control.
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Sizers, as represented by the wx.Sizer class and its descendants in -the wxPython class hierarchy, have become the method of choice to -define the layout of controls in dialogs in wxPython because of their -ability to create visually appealing dialogs independent of the -platform, taking into account the differences in size and style of the -individual controls. Editors such as wxDesigner, wxrcedit, XRCed and -wxWorkshop create dialogs based exclusively on sizers, practically -forcing the user to create platform independent layouts without -compromises.

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The idea behind sizers

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The layout algorithm used by sizers in wxPython is closely related to -layout systems in other GUI toolkits, such as Java's AWT, the GTK -toolkit or the Qt toolkit. It is based upon the idea of individual -subwindows reporting their minimal required size and their ability to -get stretched if the size of the parent window has changed. This will -most often mean that the programmer does not set the start-up size of -a dialog, the dialog will rather be assigned a sizer and this sizer -will be queried about the recommended size. This sizer in turn will -query its children (which can be normal windows, empty space or other -sizers) so that a hierarchy of sizers can be constructed. Note that -wx.Sizer does not derive from wx.Window and thus does not interfere -with tab ordering and requires very few resources compared to a real -window on screen.

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What makes sizers so well fitted for use in wxPython is the fact that -every control reports its own minimal size and the algorithm can -handle differences in font sizes or different window (dialog item) -sizes on different platforms without problems. For example, if the -standard font as well as the overall design of Linux/GTK widgets -requires more space than on Windows, the initial dialog size will -automatically be bigger on Linux/GTK than on Windows.

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There are currently five different kinds of sizers available in -wxPython. Each represents either a certain way to lay out dialog items -in a dialog or it fulfils a special task such as wrapping a static box -around a dialog item (or another sizer). These sizers will be -discussed one by one in the text below.

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Common features

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All sizers are containers, that is, they are used to lay out one -dialog item (or several dialog items), which they contain. Such items -are sometimes referred to as the children of the sizer. Independent -of how the individual sizers lay out their children, all children have -certain features in common:

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A minimal size

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This minimal size is usually identical to the initial size of the -controls and may either be set explicitly in the size field of the -control constructor or may be calculated by wxPython, typically by -setting the height and/or the width of the item to -1. Note that only -some controls can calculate their size (such as a checkbox) whereas -others (such as a listbox) don't have any natural width or height and -thus require an explicit size. Some controls can calculate their -height, but not their width (e.g. a single line text control):

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[Need graphics]

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A border

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The border is just empty space and is used to separate dialog items in -a dialog. This border can either be all around, or at any combination -of sides such as only above and below the control. The thickness of -this border must be set explicitly, typically 5 points. The following -samples show dialogs with only one dialog item (a button) and a border -of 0, 5, and 10 pixels around the button:

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[Need graphics]

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An alignment

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Often, a dialog item is given more space than its minimal size plus -its border. Depending on what flags are used for the respective dialog -item, the dialog item can be made to fill out the available space -entirely, i.e. it will grow to a size larger than the minimal size, or -it will be moved to either the centre of the available space or to -either side of the space. The following sample shows a listbox and -three buttons in a horizontal box sizer; one button is centred, one is -aligned at the top, one is aligned at the bottom:

-

[Need graphics]

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A stretch factor

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If a sizer contains more than one child and it is offered more space -than its children and their borders need, the question arises how to -distribute the surplus space among the children. For this purpose, a -stretch factor may be assigned to each child, where the default value -of 0 indicates that the child will not get more space than its -requested minimum size. A value of more than zero is interpreted in -relation to the sum of all stretch factors in the children of the -respective sizer, i.e. if two children get a stretch factor of 1, they -will get half the extra space each independent of whether one control -has a minimal sizer inferior to the other or not. The following -sample shows a dialog with three buttons, the first one has a stretch -factor of 1 and thus gets stretched, whereas the other two buttons -have a stretch factor of zero and keep their initial width:

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[Need graphics]

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Within wxDesigner, this stretch factor gets set from the Option menu.

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BoxSizer

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BoxSizer can lay out its children either vertically or horizontally, -depending on what flag is being used in its constructor. When using a -vertical sizer, each child can be centered, aligned to the right or -aligned to the left. Correspondingly, when using a horizontal sizer, -each child can be centered, aligned at the bottom or aligned at the -top. The stretch factor described in the last paragraph is used for -the main orientation, i.e. when using a horizontal box sizer, the -stretch factor determines how much the child can be stretched -horizontally. The following sample shows the same dialog as in the -last sample, only the box sizer is a vertical box sizer now:

-

[Need graphics]

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StaticBoxSizer

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StaticBoxSixer is the same as a BoxSizer, but surrounded by a static -box. Here is a sample:

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[Need graphics]

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GridSizer

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GridSizer is a two-dimensional sizer. All children are given the same -size, which is the minimal size required by the biggest child, in this -case the text control in the left bottom border. Either the number of -columns or the number or rows is fixed and the grid sizer will grow in -the respectively other orientation if new children are added:

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[Need graphics]

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FlexGridSizer

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Another two-dimensional sizer derived from GridSizer. The width of -each column and the height of each row are calculated individually -according the minimal requirements from the respectively biggest -child. Additionally, columns and rows can be declared to be -stretchable if the sizer is assigned a size different from that which -it requested. The following sample shows the same dialog as the one -above, but using a flex grid sizer:

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[Need graphics]

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NotebookSizer

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NotebookSizer can be used with notebooks. It calculates the size of -each notebook page and sets the size of the notebook to the size of -the biggest page plus some extra space required for the notebook tabs -and decorations.

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[Need graphics]

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Programming with BoxSizer

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The basic idea behind a BoxSizer is that windows will most often be -laid out in rather simple basic geometry, typically in a row or a -column or several hierarchies of either.

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As an example, we will construct a dialog that will contain a text -field at the top and two buttons at the bottom. This can be seen as a -top-hierarchy column with the text at the top and buttons at the -bottom and a low-hierarchy row with an OK button to the left and a -Cancel button to the right. In many cases (particularly dialogs under -Unix and normal frames) the main window will be resizable by the user -and this change of size will have to get propagated to its children. -In our case, we want the text area to grow with the dialog, whereas -the button shall have a fixed size. In addition, there will be a thin -border around all controls to make the dialog look nice and - to make -matter worse - the buttons shall be centred as the width of the dialog -changes.

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It is the unique feature of a box sizer, that it can grow in both -directions (height and width) but can distribute its growth in the -main direction (horizontal for a row) unevenly among its children. In -our example case, the vertical sizer is supposed to propagate all its -height changes to only the text area, not to the button area. This is -determined by the proportion parameter when adding a window (or -another sizer) to a sizer. It is interpreted as a weight factor, -i.e. it can be zero, indicating that the window may not be resized at -all, or above zero. If several windows have a value above zero, the -value is interpreted relative to the sum of all weight factors of the -sizer, so when adding two windows with a value of 1, they will both -get resized equally much and each half as much as the sizer owning -them.

-

Then what do we do when a column sizer changes its width? This -behaviour is controlled by flags (the second parameter of the Add() -function): zero or no flag indicates that the window will preserve it -is original size, wx.GROW flag (same as wx.EXPAND) forces the window -to grow with the sizer, and wx.SHAPED flag tells the window to change -it is size proportionally, preserving original aspect ratio. When -wx.GROW flag is not used, the item can be aligned within available -space. wx.ALIGN_LEFT, wx.ALIGN_TOP, wx.ALIGN_RIGHT, wx.ALIGN_BOTTOM, -wx.ALIGN_CENTER_HORIZONTAL and wx.ALIGN_CENTER_VERTICAL do what they -say. wx.ALIGN_CENTRE (same as wx.ALIGN_CENTER) is defined as -(wx.ALIGN_CENTER_HORIZONTAL | wx.ALIGN_CENTER_VERTICAL). Default -alignment is wx.ALIGN_LEFT | wx.ALIGN_TOP.

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As mentioned above, any window belonging to a sizer may have border, -and it can be specified which of the four sides may have this border, -using the wx.TOP, wx.LEFT, wx.RIGHT and wx.BOTTOM constants or wx.ALL -for all directions (and you may also use wx.NORTH, wx.WEST etc -instead). These flags can be used in combination with the alignment -flags above as the second parameter of the Add() method using the -binary or operator (|). The sizer of the border also must be made -known, and it is the third parameter in the Add() method. This means, -that the entire behaviour of a sizer and its children can be -controlled by the three parameters of the Add() method.

-

[Show code and graphic here.]

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Programming with GridSizer

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GridSizer is a sizer which lays out its children in a two-dimensional -table with all table fields having the same size, i.e. the width of -each field is the width of the widest child, the height of each field -is the height of the tallest child.

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[Show code and graphic here.]

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Programming with FlexGridSizer

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FlexGridSizer is a sizer which lays out its children in a -two-dimensional table with all table fields in one row having the same -height and all fields in one column having the same width, but all -rows or all columns are not necessarily the same height or width as in -the GridSizer.

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[Show code and graphic here.]

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Programming with NotebookSizer

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NotebookSizer is a specialized sizer to make sizers work in connection -with using notebooks. This sizer is different from any other sizer as -you must not add any children to it - instead, it queries the notebook -class itself. The only thing this sizer does is to determine the size -of the biggest page of the notebook and report an adjusted minimal -size to a more toplevel sizer.

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In order to query the size of notebook page, this page needs to have -its own sizer, otherwise the NotebookSizer will ignore it. Notebook -pages get their sizer by assigning one to them using SetSizer() and -setting the auto-layout option to True using SetAutoLayout(). Here is -one example showing how to add a notebook page that the notebook sizer -is aware of:

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[Show code and graphic here.]

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-

Programming with StaticBoxSizer

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StaticBoxSizer is a sizer derived from BoxSizer but adds a static box -around the sizer. Note that this static box has to be created -separately.

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[Show code and graphic here.]

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Dialog.CreateButtonSizer

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As a convenience, the Dialog class has a CreateButtonSizer(flags) -method that can be used to create a standard button sizer in which -standard buttons are displayed. The following flags can be passed to -this method:

- ---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
wx.YES_NOadd Yes/No subpanel
wx.YESreturn wx.ID_YES
wx.NOreturn wx.ID_NO
wx.NO_DEFAULTmake the wx.NO button the default, otherwise wx.YES or -wx.OK button will be default
wx.OKreturn wx.ID_OK
wx.CANCELreturn wx.ID_CANCEL
wx.HELPreturn wx.ID_HELP
wx.FORWARDreturn wx.ID_FORWARD
wx.BACKWARDreturn wx.ID_BACKWARD
wx.SETUPreturn wx.ID_SETUP
wx.MOREreturn wx.ID_MORE
-
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Date and time classes overview

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wxPython provides a set of powerful classes to work with dates and -times. Some of the supported features of the DateTime class are:

- ---- - - - - - - - - - - - - - - -
Wide rangeThe range of supported dates goes from about 4714 B.C. to -some 480 million years in the future.
PrecisionNot using floating point calculations anywhere ensures that -the date calculations don't suffer from rounding -errors.
Many featuresNot only all usual calculations with dates are -supported, but also more exotic week and year day -calculations, work day testing, standard astronomical -functions, conversion to and from strings in either -strict or free format.
EfficiencyObjects of DateTime are small (8 bytes) and working -with them is fast
-
-

All date/time classes at a glance

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There are 3 main classes: except DateTime itself which represents an -absolute moment in time, there are also two classes - TimeSpan and -DateSpan which represent the intervals of time.

-

There are also helper classes which are used together with DateTime: -DateTimeHolidayAuthority which is used to determine whether a given -date is a holiday or not and DateTimeWorkDays which is a derivation of -this class for which (only) Saturdays and Sundays are the holidays. -See more about these classes in the discussion of the holidays.

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-
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DateTime characteristics

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DateTime stores the time as a signed number of milliseconds since the -Epoch which is fixed, by convention, to Jan 1, 1970 - however this is -not visible to the class users (in particular, dates prior to the -Epoch are handled just as well (or as bad) as the dates after it). -But it does mean that the best resolution which can be achieved with -this class is 1 millisecond.

-

The size of DateTime object is 8 bytes because it is represented as a -64 bit integer. The resulting range of supported dates is thus -approximatively 580 million years, but due to the current limitations -in the Gregorian calendar support, only dates from Nov 24, 4714BC are -supported (this is subject to change if there is sufficient interest -in doing it).

-

Finally, the internal representation is time zone independent (always -in GMT) and the time zones only come into play when a date is broken -into year/month/day components. See more about timezones below.

-

Currently, the only supported calendar is Gregorian one (which is used -even for the dates prior to the historic introduction of this calendar -which was first done on Oct 15, 1582 but is, generally speaking, -country, and even region, dependent). Future versions will probably -have Julian calendar support as well and support for other calendars -(Maya, Hebrew, Chinese...) is not ruled out.

-
-
-

Difference between DateSpan and TimeSpan

-

While there is only one logical way to represent an absolute moment in -the time (and hence only one DateTime class), there are at least two -methods to describe a time interval.

-

First, there is the direct and self-explaining way implemented by -TimeSpan: it is just a difference in milliseconds between two moments -in time. Adding or subtracting such an interval to DateTime is always -well-defined and is a fast operation.

-

But in daily life other, calendar-dependent time interval -specifications are used. For example, 'one month later' is commonly -used. However, it is clear that this is not the same as TimeSpan of -60*60*24*31 seconds because 'one month later' Feb 15 is Mar 15 and not -Mar 17 or Mar 16 (depending on whether the year is leap or not).

-

This is why there is another class for representing such intervals -called DateSpan. It handles these sort of operations in the most -natural way possible, but note that manipulating with intervals of -this kind is not always well-defined. Consider, for example, Jan 31 + -'1 month': this will give Feb 28 (or 29), i.e. the last day of -February and not the non-existent Feb 31. Of course, this is what is -usually wanted, but you still might be surprised to notice that now -subtracting back the same interval from Feb 28 will result in Jan 28 -and not Jan 31 we started with!

-

So, unless you plan to implement some kind of natural language parsing -in the program, you should probably use TimeSpan instead of DateSpan -(which is also more efficient). However, DateSpan may be very useful -in situations when you do need to understand what 'in a month' means -(of course, it is just DateTime.Now() + DateSpan.Month()).

-
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Date arithmetics

-

Many different operations may be performed with the dates, however not -all of them make sense. For example, multiplying a date by a number -is an invalid operation, even though multiplying either of the time -span classes by a number is perfectly valid.

-

Here is what can be done:

- ---- - - - - - - - - - - - - - - -
Additiona TimeSpan or DateSpan can be added to DateTime resulting in -a new DateTime object and also 2 objects of the same -span class can be added together giving another object -of the same class.
Subtractionthe same types of operations as above are allowed and, -additionally, a difference between two DateTime -objects can be taken and this will yield TimeSpan.
Multiplicationa TimeSpan or DateSpan object can be multiplied by an -integer number resulting in an object of the same -type.
Unary minusa TimeSpan or DateSpan object may finally be negated -giving an interval of the same magnitude but of -opposite time direction.
-
-
-

Time zone considerations

-

Although the time is always stored internally in GMT, you will usually -work in the local time zone. Because of this, all DateTime -constructors and setters which take the broken down date assume that -these values are for the local time zone. Thus, DateTime(1, -DateTime.Jan, 1970) will not correspond to the DateTime Epoch unless -you happen to live in the UK.

-

All methods returning the date components (year, month, day, hour, -minute, second...) will also return the correct values for the local -time zone by default. So, generally, doing the natural things will -lead to natural and correct results.

-

If you only want to do this, you may safely skip the rest of this -section. However, if you want to work with different time zones, you -should read it to the end.

-

In this (rare) case, you are still limited to the local time zone when -constructing DateTime objects, i.e. there is no way to construct a -DateTime corresponding to the given date in, say, Pacific Standard -Time. To do it, you will need to call ToTimezone or MakeTimezone -methods to adjust the date for the target time zone. There are also -special versions of these functions ToGMT and MakeGMT for the most -common case - when the date should be constructed in GMT.

-

You also can just retrieve the value for some time zone without -converting the object to it first. For this you may pass TimeZone -argument to any of the methods which are affected by the time zone -(all methods getting date components and the date formatting ones, for -example). In particular, the Format() family of methods accepts a -TimeZone parameter and this allows to simply print time in any time -zone.

-

To see how to do it, the last issue to address is how to construct a -TimeZone object which must be passed to all these methods. First of -all, you may construct it manually by specifying the time zone offset -in seconds from GMT, but usually you will just use one of the symbolic -time zone names and let the conversion constructor do the -job. I.e. you would just write

-

wxDateTime dt(...whatever...); -printf("The time is %s in local time zone", dt.FormatTime().c_str()); -printf("The time is %s in GMT", dt.FormatTime(wxDateTime::GMT).c_str());

-
-
-

Daylight saving time (DST)

-

DST (a.k.a. 'summer time') handling is always a delicate task which is -better left to the operating system which is supposed to be configured -by the administrator to behave correctly. Unfortunately, when doing -calculations with date outside of the range supported by the standard -library, we are forced to deal with these issues ourselves.

-

Several functions are provided to calculate the beginning and end of -DST in the given year and to determine whether it is in effect at the -given moment or not, but they should not be considered as absolutely -correct because, first of all, they only work more or less correctly -for only a handful of countries (any information about other ones -appreciated!) and even for them the rules may perfectly well change in -the future.

-

The time zone handling methods use these functions too, so they are -subject to the same limitations.

-
- -
-
-

Classes by category

-

Not done yet.

-
-
-

ID constants

-

wxPython provides the following predefined ID constants:

-

ID_ABORT -ID_ABOUT -ID_ANY -ID_APPLY -ID_BACKWARD -ID_CANCEL -ID_CLEAR -ID_CLOSE -ID_CLOSE_ALL -ID_CONTEXT_HELP -ID_COPY -ID_CUT -ID_DEFAULT -ID_DUPLICATE -ID_EXIT -ID_FILE1 -ID_FILE2 -ID_FILE3 -ID_FILE4 -ID_FILE5 -ID_FILE6 -ID_FILE7 -ID_FILE8 -ID_FILE9 -ID_FILTERLISTCTRL -ID_FIND -ID_FORWARD -ID_HELP -ID_HELP_COMMANDS -ID_HELP_CONTENTS -ID_HELP_CONTEXT -ID_HELP_PROCEDURES -ID_IGNORE -ID_MORE -ID_NEW -ID_NO -ID_NOTOALL -ID_OK -ID_OPEN -ID_PASTE -ID_PREVIEW -ID_PRINT -ID_PRINT_SETUP -ID_REDO -ID_RESET -ID_RETRY -ID_REVERT -ID_SAVE -ID_SAVEAS -ID_SELECTALL -ID_SEPARATOR -ID_SETUP -ID_STATIC -ID_TREECTRL -ID_UNDO -ID_YES -ID_YESTOALL

-
-
-

Source document

-

The source document is named wxPythonManual.txt and can be found by -clicking the link at the bottom of this page (assuming you are viewing -the html file). It is written using a fantastic formatting convention -called reStructuredText. The wxPythonManual.html file is created -using the Docutils utilities, which can turn reStructuredText -documents into html, xml, pdf, and even OpenOffice files.

-
-
-

Submitting changes to the source document

-

Some items in the source text file look like this:

-
-.. This is text from the wxWidgets documentation that needs to be
-   translated into something appropriate for the wxPython version.
-   The two dots followed by uniformly indented text turns this
-   paragraph into a reStructuredText comment, so it doesn't appear
-   in any output file, such as the html file.
-
-

They have been commented out and are awaiting editorial review and a -rewrite so that they make sense in the context of wxPython. Feel free -to send me suggestions for rewording these, or any other parts of this -document that you think need improving. I will be eternally grateful -to you and will show my gratitude by adding your name to the list of -contributors. (Contributors who also send me gifts of coffee, -chocolate, or currency will have their names listed in bold.)

-
-
-

Contributors

-

Individuals who contributed to this documentation (in order by last -name):

- -
-
-

License

-

This document began as a translation of the wxWidgets documentation. -As such, it adheres to the same license, which is provided here:

-
-                wxWindows Free Documentation Licence, Version 3
-                ===============================================
-
-  Copyright (c) 1998 Julian Smart, Robert Roebling et al
-
-  Everyone is permitted to copy and distribute verbatim copies
-  of this licence document, but changing it is not allowed.
-   
-                   WXWINDOWS FREE DOCUMENTATION LICENCE
-     TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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-  manual or piece of documentation provided any copyright notice and this
-  permission notice are preserved on all copies.
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-  document processing system and, at your option and the option of any third
-  party, print the results, provided a printed document carries a copying
-  permission notice identical to this one.
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-  3. Permission is granted to copy and distribute modified versions of this
-  manual or piece of documentation under the conditions for verbatim
-  copying, provided also that any sections describing licensing conditions
-  for this manual, such as, in particular, the GNU General Public Licence,
-  the GNU Library General Public Licence, and any wxWindows Licence are
-  included exactly as in the original, and provided that the entire
-  resulting derived work is distributed under the terms of a permission
-  notice identical to this one.
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-  manual or piece of documentation into another language, under the above
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-  approved by the copyright holders of the respective licence documents in
-  addition to the original English.
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