X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ec3cce5a29f0ed01a4d37f78260e0f8a283e9422..43c42c18d36c703a88b1b7b697bac27fe5608eca:/include/wx/propgrid/propgriddefs.h diff --git a/include/wx/propgrid/propgriddefs.h b/include/wx/propgrid/propgriddefs.h index 8ed9e32b5e..f462f29e15 100644 --- a/include/wx/propgrid/propgriddefs.h +++ b/include/wx/propgrid/propgriddefs.h @@ -6,18 +6,21 @@ // Created: 2008-08-31 // RCS-ID: $Id$ // Copyright: (c) Jaakko Salli -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PROPGRID_PROPGRIDDEFS_H_ #define _WX_PROPGRID_PROPGRIDDEFS_H_ +#include "wx/defs.h" + #if wxUSE_PROPGRID #include "wx/dynarray.h" #include "wx/vector.h" #include "wx/hashmap.h" #include "wx/variant.h" +#include "wx/any.h" #include "wx/longlong.h" #include "wx/clntdata.h" @@ -40,9 +43,6 @@ // 1 if wxRendererNative should be employed #define wxPG_USE_RENDERER_NATIVE 0 - // 1 to use double-buffer that guarantees flicker-free painting - #define wxPG_DOUBLE_BUFFER 1 - // Enable tooltips #define wxPG_SUPPORT_TOOLTIPS 1 @@ -52,15 +52,12 @@ // 1 if splitter drag detect margin and control cannot overlap #define wxPG_NO_CHILD_EVT_MOTION 0 - // If 1, then setting empty tooltip actually hides it - #define wxPG_ALLOW_EMPTY_TOOLTIPS 1 - #define wxPG_NAT_BUTTON_BORDER_ANY 1 #define wxPG_NAT_BUTTON_BORDER_X 1 #define wxPG_NAT_BUTTON_BORDER_Y 1 - // If 1 then controls are refreshed after selected was drawn. - #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 0 + // If 1 then controls are refreshed explicitly in a few places + #define wxPG_REFRESH_CONTROLS 0 #elif defined(__WXGTK__) @@ -79,9 +76,6 @@ // 1 if wxRendererNative should be employed #define wxPG_USE_RENDERER_NATIVE 1 - // 1 to use double-buffer that guarantees flicker-free painting - #define wxPG_DOUBLE_BUFFER 1 - // Enable tooltips #define wxPG_SUPPORT_TOOLTIPS 1 @@ -91,15 +85,12 @@ // 1 if splitter drag detect margin and control cannot overlap #define wxPG_NO_CHILD_EVT_MOTION 1 - // If 1, then setting empty tooltip actually hides it - #define wxPG_ALLOW_EMPTY_TOOLTIPS 0 - #define wxPG_NAT_BUTTON_BORDER_ANY 1 #define wxPG_NAT_BUTTON_BORDER_X 1 #define wxPG_NAT_BUTTON_BORDER_Y 1 // If 1 then controls are refreshed after selected was drawn. - #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 1 + #define wxPG_REFRESH_CONTROLS 1 #elif defined(__WXMAC__) @@ -116,9 +107,6 @@ // 1 if wxRendererNative should be employed #define wxPG_USE_RENDERER_NATIVE 1 - // 1 to use double-buffer that guarantees flicker-free painting - #define wxPG_DOUBLE_BUFFER 0 - // Enable tooltips #define wxPG_SUPPORT_TOOLTIPS 1 @@ -128,15 +116,12 @@ // 1 if splitter drag detect margin and control cannot overlap #define wxPG_NO_CHILD_EVT_MOTION 0 - // If 1, then setting empty tooltip actually hides it - #define wxPG_ALLOW_EMPTY_TOOLTIPS 1 - #define wxPG_NAT_BUTTON_BORDER_ANY 0 #define wxPG_NAT_BUTTON_BORDER_X 0 #define wxPG_NAT_BUTTON_BORDER_Y 0 // If 1 then controls are refreshed after selected was drawn. - #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 0 + #define wxPG_REFRESH_CONTROLS 0 #else // defaults @@ -153,9 +138,6 @@ // 1 if wxRendererNative should be employed #define wxPG_USE_RENDERER_NATIVE 0 - // 1 to use double-buffer that guarantees flicker-free painting - #define wxPG_DOUBLE_BUFFER 0 - // Enable tooltips #define wxPG_SUPPORT_TOOLTIPS 0 @@ -165,15 +147,12 @@ // 1 if splitter drag detect margin and control cannot overlap #define wxPG_NO_CHILD_EVT_MOTION 1 - // If 1, then setting empty tooltip actually hides it - #define wxPG_ALLOW_EMPTY_TOOLTIPS 0 - #define wxPG_NAT_BUTTON_BORDER_ANY 0 #define wxPG_NAT_BUTTON_BORDER_X 0 #define wxPG_NAT_BUTTON_BORDER_Y 0 // If 1 then controls are refreshed after selected was drawn. - #define wxPG_REFRESH_CONTROLS_AFTER_REPAINT 1 + #define wxPG_REFRESH_CONTROLS 0 #endif // platform @@ -201,8 +180,6 @@ #if defined(__WXWINCE__) #define wxPG_SMALL_SCREEN 1 - #undef wxPG_DOUBLE_BUFFER - #define wxPG_DOUBLE_BUFFER 0 #else #define wxPG_SMALL_SCREEN 0 #endif @@ -339,6 +316,19 @@ WX_DECLARE_HASH_MAP_WITH_DECL(wxInt32, wxPGHashMapI2I, class WXDLLIMPEXP_PROPGRID); +// Utility to find if specific item is in a vector. Returns index to +// the item, or wxNOT_FOUND if not present. +template +int wxPGFindInVector( CONTAINER vector, const T& item ) +{ + for ( unsigned int i=0; i