X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/eafd76b02ce9662d48e56ce2769c97af46139bc1..9154a136d5e1d79a4be2cf012e4a815fdc6df3ff:/src/generic/treectlg.cpp diff --git a/src/generic/treectlg.cpp b/src/generic/treectlg.cpp index 10360a4abf..1927ac918e 100644 --- a/src/generic/treectlg.cpp +++ b/src/generic/treectlg.cpp @@ -548,7 +548,7 @@ wxGenericTreeItem::~wxGenericTreeItem() void wxGenericTreeItem::DeleteChildren(wxGenericTreeCtrl *tree) { - size_t count = m_children.Count(); + size_t count = m_children.GetCount(); for ( size_t n = 0; n < count; n++ ) { wxGenericTreeItem *child = m_children[n]; @@ -570,7 +570,7 @@ void wxGenericTreeItem::SetText( const wxString &text ) size_t wxGenericTreeItem::GetChildrenCount(bool recursively) const { - size_t count = m_children.Count(); + size_t count = m_children.GetCount(); if ( !recursively ) return count; @@ -593,7 +593,7 @@ void wxGenericTreeItem::GetSize( int &x, int &y, if (IsExpanded()) { - size_t count = m_children.Count(); + size_t count = m_children.GetCount(); for ( size_t n = 0; n < count; ++n ) { m_children[n]->GetSize( x, y, theButton ); @@ -668,7 +668,7 @@ wxGenericTreeItem *wxGenericTreeItem::HitTest(const wxPoint& point, } // evaluate children - size_t count = m_children.Count(); + size_t count = m_children.GetCount(); for ( size_t n = 0; n < count; n++ ) { wxGenericTreeItem *res = m_children[n]->HitTest( point, @@ -1203,7 +1203,7 @@ wxTreeItemId wxGenericTreeCtrl::GetNextChild(const wxTreeItemId& item, // it's ok to cast cookie to size_t, we never have indices big enough to // overflow "void *" size_t *pIndex = (size_t *)&cookie; - if ( *pIndex < children.Count() ) + if ( *pIndex < children.GetCount() ) { return children.Item((*pIndex)++); } @@ -1239,7 +1239,7 @@ wxTreeItemId wxGenericTreeCtrl::GetNextSibling(const wxTreeItemId& item) const wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent? size_t n = (size_t)(index + 1); - return n == siblings.Count() ? wxTreeItemId() : wxTreeItemId(siblings[n]); + return n == siblings.GetCount() ? wxTreeItemId() : wxTreeItemId(siblings[n]); } wxTreeItemId wxGenericTreeCtrl::GetPrevSibling(const wxTreeItemId& item) const @@ -1636,7 +1636,7 @@ void wxGenericTreeCtrl::Collapse(const wxTreeItemId& itemId) #if 0 // TODO why should items be collapsed recursively? wxArrayGenericTreeItems& children = item->GetChildren(); - size_t count = children.Count(); + size_t count = children.GetCount(); for ( size_t n = 0; n < count; n++ ) { Collapse(children[n]); @@ -1690,7 +1690,7 @@ void wxGenericTreeCtrl::UnselectAllChildren(wxGenericTreeItem *item) if (item->HasChildren()) { wxArrayGenericTreeItems& children = item->GetChildren(); - size_t count = children.Count(); + size_t count = children.GetCount(); for ( size_t n = 0; n < count; ++n ) { UnselectAllChildren(children[n]); @@ -1726,7 +1726,7 @@ bool wxGenericTreeCtrl::TagNextChildren(wxGenericTreeItem *crt_item, wxGenericTr int index = children.Index(crt_item); wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent? - size_t count = children.Count(); + size_t count = children.GetCount(); for (size_t n=(size_t)(index+1); nHasChildren()) { wxArrayGenericTreeItems& children = crt_item->GetChildren(); - size_t count = children.Count(); + size_t count = children.GetCount(); for ( size_t n = 0; n < count; ++n ) { if (TagAllChildrenUntilLast(children[n], last_item, select)) @@ -1908,7 +1908,7 @@ size_t wxGenericTreeCtrl::GetSelections(wxArrayTreeItemIds &array) const } //else: the tree is empty, so no selections - return array.Count(); + return array.GetCount(); } void wxGenericTreeCtrl::EnsureVisible(const wxTreeItemId& item) @@ -2019,7 +2019,7 @@ void wxGenericTreeCtrl::SortChildren(const wxTreeItemId& itemId) wxT("wxGenericTreeCtrl::SortChildren is not reentrant") ); wxArrayGenericTreeItems& children = item->GetChildren(); - if ( children.Count() > 1 ) + if ( children.GetCount() > 1 ) { m_dirty = true; @@ -2300,7 +2300,7 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level // always expand hidden root int origY = y; wxArrayGenericTreeItems& children = item->GetChildren(); - int count = children.Count(); + int count = children.GetCount(); if (count > 0) { int n = 0, oldY; @@ -2448,7 +2448,7 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level if (item->IsExpanded()) { wxArrayGenericTreeItems& children = item->GetChildren(); - int count = children.Count(); + int count = children.GetCount(); if (count > 0) { int n = 0, oldY; @@ -3438,7 +3438,7 @@ void wxGenericTreeCtrl::CalculateLevel( wxGenericTreeItem *item, wxDC &dc, int l Recurse: wxArrayGenericTreeItems& children = item->GetChildren(); - size_t n, count = children.Count(); + size_t n, count = children.GetCount(); ++level; for (n = 0; n < count; ++n ) CalculateLevel( children[n], dc, level, y ); // recurse