X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/eaaa6a06a25774c18d10bb8182cc1934ed0ed9aa..77436c4cbac2269e564dc4fcf4494a58feca0af4:/docs/latex/wx/brush.tex diff --git a/docs/latex/wx/brush.tex b/docs/latex/wx/brush.tex index d707dcf875..f11d4f97da 100644 --- a/docs/latex/wx/brush.tex +++ b/docs/latex/wx/brush.tex @@ -9,6 +9,29 @@ style. \helpref{wxGDIObject}{wxgdiobject}\\ \helpref{wxObject}{wxobject} +\wxheading{Include files} + + + +\wxheading{Predefined objects} + +Objects: + +{\bf wxNullBrush} + +Pointers: + +{\bf wxBLUE\_BRUSH\\ +wxGREEN\_BRUSH\\ +wxWHITE\_BRUSH\\ +wxBLACK\_BRUSH\\ +wxGREY\_BRUSH\\ +wxMEDIUM\_GREY\_BRUSH\\ +wxLIGHT\_GREY\_BRUSH\\ +wxTRANSPARENT\_BRUSH\\ +wxCYAN\_BRUSH\\ +wxRED\_BRUSH} + \wxheading{Remarks} On a monochrome display, wxWindows shows @@ -28,12 +51,11 @@ list of brushes {\bf wxTheBrushList}, and calling the member function wxBrush uses a reference counting system, so assignments between brushes are very cheap. You can therefore use actual wxBrush objects instead of pointers without -efficiency problems. Bear in mind, though, that changing a brush's properties may -affect another brush which has been involved in an assignment with the first brush, -because of the way internal brush data is shared. - -TODO: an overview for wxBrush. +efficiency problems. Once one wxBrush object changes its data it will create its +own brush data internally so that other brushes, which previously shared the +data using the reference counting, are not affected. +%TODO: an overview for wxBrush. \wxheading{See also} \helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush} @@ -63,10 +85,6 @@ Constructs a stippled brush using a bitmap. Copy constructor. This uses reference counting so is a cheap operation. -\func{}{wxBrush}{\param{const wxBrush*}{ brush}} - -Copy constructor. This uses reference counting so is a cheap operation. - \wxheading{Parameters} \docparam{colour}{Colour object.} @@ -151,6 +169,7 @@ Returns the brush style, one of: \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.} +\twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.} \end{twocollist} \wxheading{See also} @@ -196,13 +215,17 @@ Sets the stipple bitmap. \wxheading{Remarks} -The style will be set to wxSTIPPLE. +The style will be set to wxSTIPPLE, unless the bitmap has a mask associated +to it, in which case the style will be set to wxSTIPPLE\_MASK\_OPAQUE. -Note that there is a big difference between stippling in X and Windows. -On X, the stipple is a mask between the wxBitmap and current colour. -On Windows, the current colour is ignored, and the bitmap colour is used. -However, for pre-defined modes like wxCROSS\_HATCH, the behaviour is the -same for both platforms. +If the wxSTIPPLE variant is used, the bitmap will be used to fill out the +area to be drawn. If the wxSTIPPLE\_MASK\_OPAQUE is used, the current +text foreground and text background determine what colours are used for +displaying and the bits in the mask (which is a mono-bitmap actually) +determine where to draw what. + +Note that under Windows 95, only 8x8 pixel large stipple bitmaps are +supported, Windows 98 and NT as well as GTK support arbitrary bitmaps. \wxheading{See also} @@ -226,6 +249,7 @@ Sets the brush style. \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.} +\twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.} \end{twocollist}} \wxheading{See also} @@ -264,6 +288,10 @@ A brush list is a list containing all brushes which have been created. \helpref{wxList}{wxlist}\\ \helpref{wxObject}{wxobject} +\wxheading{Include files} + + + \wxheading{Remarks} There is only one instance of this class: {\bf wxTheBrushList}. Use