X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ea99e8e31e4a66341a76d6aec692eead55c09b37..75504144d2ee5ce2bc62d186f04b2d445c2048c5:/src/generic/grid.cpp diff --git a/src/generic/grid.cpp b/src/generic/grid.cpp index 5825b3d907..d0675c4d8a 100644 --- a/src/generic/grid.cpp +++ b/src/generic/grid.cpp @@ -3765,6 +3765,8 @@ void wxGrid::DoGridDragEvent(wxMouseEvent& event, const wxGridCellCoords& coords if ( isFirstDrag ) { + wxASSERT_MSG( !m_winCapture, "shouldn't capture the mouse twice" ); + m_winCapture = m_gridWin; m_winCapture->CaptureMouse(); } @@ -3944,6 +3946,14 @@ wxGrid::DoGridMouseMoveEvent(wxMouseEvent& WXUNUSED(event), void wxGrid::ProcessGridCellMouseEvent(wxMouseEvent& event) { + if ( event.Entering() || event.Leaving() ) + { + // we don't care about these events but we must not reset m_isDragging + // if they happen so return before anything else is done + event.Skip(); + return; + } + const wxPoint pos = CalcUnscrolledPosition(event.GetPosition()); // coordinates of the cell under mouse @@ -3969,17 +3979,6 @@ void wxGrid::ProcessGridCellMouseEvent(wxMouseEvent& event) m_isDragging = false; m_startDragPos = wxDefaultPosition; - // VZ: if we do this, the mode is reset to WXGRID_CURSOR_SELECT_CELL - // immediately after it becomes WXGRID_CURSOR_RESIZE_ROW/COL under - // wxGTK -#if 0 - if ( event.Entering() || event.Leaving() ) - { - ChangeCursorMode(WXGRID_CURSOR_SELECT_CELL); - m_gridWin->SetCursor( *wxSTANDARD_CURSOR ); - } -#endif // 0 - // deal with various button presses if ( event.IsButton() ) { @@ -7812,22 +7811,40 @@ wxGrid::AutoSizeColOrRow(int colOrRow, bool setAsMin, wxGridDirection direction) HideCellEditControl(); SaveEditControlValue(); - // init both of them to avoid compiler warnings, even if we only need one + // initialize both of them just to avoid compiler warnings int row = -1, col = -1; - if ( column ) - col = colOrRow; - else - row = colOrRow; wxCoord extent, extentMax = 0; int max = column ? m_numRows : m_numCols; for ( int rowOrCol = 0; rowOrCol < max; rowOrCol++ ) { if ( column ) + { row = rowOrCol; + col = colOrRow; + } else + { + row = colOrRow; col = rowOrCol; + } + + // we need to account for the cells spanning multiple columns/rows: + // while they may need a lot of space, they don't need all of it in + // this column/row + int numRows, numCols; + const CellSpan span = GetCellSize(row, col, &numRows, &numCols); + if ( span == CellSpan_Inside ) + { + // we need to get the size of the main cell, not of a cell hidden + // by it + row += numRows; + col += numCols; + + // get the size of the main cell too + GetCellSize(row, col, &numRows, &numCols); + } wxGridCellAttr *attr = GetCellAttr(row, col); wxGridCellRenderer *renderer = attr->GetRenderer(this, row, col); @@ -7835,6 +7852,19 @@ wxGrid::AutoSizeColOrRow(int colOrRow, bool setAsMin, wxGridDirection direction) { wxSize size = renderer->GetBestSize(*this, *attr, dc, row, col); extent = column ? size.x : size.y; + + if ( span != CellSpan_None ) + { + // we spread the size of a spanning cell over all the cells it + // covers evenly -- this is probably not ideal but we can't + // really do much better here + // + // notice that numCols and numRows are never 0 as they + // correspond to the size of the main cell of the span and not + // of the cell inside it + extent /= column ? numCols : numRows; + } + if ( extent > extentMax ) extentMax = extent;