X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ea5c6ca7f7c3dc448da4be353a1153a792d01db4..a79fa1ed13f7aff722a9010de3f6e89f538da56f:/src/generic/scrolwin.cpp diff --git a/src/generic/scrolwin.cpp b/src/generic/scrolwin.cpp index 6786900ccd..cc001c2d47 100644 --- a/src/generic/scrolwin.cpp +++ b/src/generic/scrolwin.cpp @@ -25,15 +25,16 @@ #endif #include "wx/generic/scrolwin.h" +#include "wx/panel.h" #if !USE_SHARED_LIBRARY -BEGIN_EVENT_TABLE(wxScrolledWindow, wxWindow) +BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel) EVT_SCROLLWIN(wxScrolledWindow::OnScroll) EVT_SIZE(wxScrolledWindow::OnSize) EVT_PAINT(wxScrolledWindow::OnPaint) END_EVENT_TABLE() -IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxWindow) +IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel) #endif #ifdef __WXMSW__ @@ -80,7 +81,7 @@ bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id, m_scaleX = 1.0; m_scaleY = 1.0; - return wxWindow::Create(parent, id, pos, size, style, name); + return wxPanel::Create(parent, id, pos, size, style, name); } /* @@ -389,12 +390,22 @@ void wxScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const *x_page = GetScrollPageSize(wxHORIZONTAL); *y_page = GetScrollPageSize(wxVERTICAL); } -#endif + +void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const +{ + if ( xx ) + *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine); + if ( yy ) + *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine); +} +#endif // WXWIN_COMPATIBILITY void wxScrolledWindow::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const { - *x_unit = m_xScrollPixelsPerLine; - *y_unit = m_yScrollPixelsPerLine; + if ( x_unit ) + *x_unit = m_xScrollPixelsPerLine; + if ( y_unit ) + *y_unit = m_yScrollPixelsPerLine; } int wxScrolledWindow::GetScrollPageSize(int orient) const @@ -426,6 +437,7 @@ void wxScrolledWindow::Scroll( int x_pos, int y_pos ) if (x_pos != -1) { + int old_x = m_xScrollPosition; m_xScrollPosition = x_pos; // Calculate page size i.e. number of scroll units you get on the @@ -439,9 +451,12 @@ void wxScrolledWindow::Scroll( int x_pos, int y_pos ) m_xScrollPosition = wxMax( 0, m_xScrollPosition ); SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE ); + + ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0 ); } if (y_pos != -1) { + int old_y = m_yScrollPosition; m_yScrollPosition = y_pos; // Calculate page size i.e. number of scroll units you get on the @@ -455,14 +470,15 @@ void wxScrolledWindow::Scroll( int x_pos, int y_pos ) m_yScrollPosition = wxMax( 0, m_yScrollPosition ); SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE ); + + ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine ); } - // BAD, BAD, can cause event loops if called from OnPaint(). KB. - // Refresh(); #ifdef __WXMSW__ - // Necessary? - ::UpdateWindow ((HWND) GetHWND()); +// ::UpdateWindow ((HWND) GetHWND()); +#else +// Refresh(); #endif } @@ -474,27 +490,33 @@ void wxScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll) void wxScrolledWindow::GetVirtualSize (int *x, int *y) const { - *x = m_xScrollPixelsPerLine * m_xScrollLines; - *y = m_yScrollPixelsPerLine * m_yScrollLines; + if ( x ) + *x = m_xScrollPixelsPerLine * m_xScrollLines; + if ( y ) + *y = m_yScrollPixelsPerLine * m_yScrollLines; } // Where the current view starts from void wxScrolledWindow::ViewStart (int *x, int *y) const { - *x = m_xScrollPosition; - *y = m_yScrollPosition; + if ( x ) + *x = m_xScrollPosition; + if ( y ) + *y = m_yScrollPosition; } void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const { - *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine; - *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine; + if ( xx ) + *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine; + if ( yy ) + *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine; } -void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const +void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const { - *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine); - *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine); + if ( xx ) + *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine; + if ( yy ) + *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine; } - -