X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ea57084d103187771c0306a6e1684e32244d6101..7ee392a2cac58b947489a6cd6236034ff12077a2:/include/wx/utils.h diff --git a/include/wx/utils.h b/include/wx/utils.h index cebdd6c3dc..02ce0c4099 100644 --- a/include/wx/utils.h +++ b/include/wx/utils.h @@ -6,14 +6,18 @@ // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart -// Licence: wxWindows license +// Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_UTILSH__ #define _WX_UTILSH__ +// ---------------------------------------------------------------------------- +// headers +// ---------------------------------------------------------------------------- + #ifdef __GNUG__ -#pragma interface "utils.h" + #pragma interface "utils.h" #endif #include "wx/setup.h" @@ -21,264 +25,318 @@ #include "wx/list.h" #include "wx/window.h" #include "wx/filefn.h" -#include "wx/process.h" -#if wxUSE_IOSTREAMH -#include -#else -#include -# ifdef _MSC_VER - using namespace std; -# endif -#endif +#include "wx/ioswrap.h" #ifdef __X__ -#ifndef __VMS__ -/*steve: these two are not known under VMS */ -#include -#include -#endif + #include + #include #endif #include +// ---------------------------------------------------------------------------- +// Forward declaration +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxProcess; +class WXDLLEXPORT wxFrame; + +// FIXME should use wxStricmp() instead #ifdef __GNUWIN32__ -#define stricmp strcasecmp -#define strnicmp strncasecmp + #define stricmp strcasecmp + #define strnicmp strncasecmp #endif -// Forward declaration -class WXDLLEXPORT wxFrame; +// ---------------------------------------------------------------------------- +// Macros +// ---------------------------------------------------------------------------- -// Stupid ASCII macros -#define wxToUpper(C) (((C) >= 'a' && (C) <= 'z')? (C) - 'a' + 'A': (C)) -#define wxToLower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) +#define wxMax(a,b) (((a) > (b)) ? (a) : (b)) +#define wxMin(a,b) (((a) < (b)) ? (a) : (b)) -// Return a string with the current date/time -wxString WXDLLEXPORT wxNow(void); +// ---------------------------------------------------------------------------- +// String functions (deprecated, use wxString) +// ---------------------------------------------------------------------------- + +// Useful buffer (FIXME VZ: yeah, that is. To be removed!) +WXDLLEXPORT_DATA(extern wxChar*) wxBuffer; // Make a copy of this string using 'new' -char* WXDLLEXPORT copystring(const char *s); +WXDLLEXPORT wxChar* copystring(const wxChar *s); + +// Matches string one within string two regardless of case +WXDLLEXPORT bool StringMatch(wxChar *one, wxChar *two, bool subString = TRUE, bool exact = FALSE); + +// A shorter way of using strcmp +#define wxStringEq(s1, s2) (s1 && s2 && (wxStrcmp(s1, s2) == 0)) + +// ---------------------------------------------------------------------------- +// Miscellaneous functions +// ---------------------------------------------------------------------------- + +// Sound the bell +WXDLLEXPORT void wxBell(void) ; + +// Get OS version +WXDLLEXPORT int wxGetOsVersion(int *majorVsn= (int *) NULL,int *minorVsn= (int *) NULL) ; + +// Return a string with the current date/time +WXDLLEXPORT wxString wxNow(); + +// Don't synthesize KeyUp events holding down a key and producing +// KeyDown events with autorepeat. On by default and always on +// in wxMSW. +WXDLLEXPORT bool wxSetDetectableAutoRepeat( bool flag ); + +// ---------------------------------------------------------------------------- +// Window ID management +// ---------------------------------------------------------------------------- // Generate a unique ID -long WXDLLEXPORT wxNewId(void); -#define NewId wxNewId +WXDLLEXPORT long wxNewId(); +#if !defined(NewId) && defined(WXWIN_COMPATIBILITY) + #define NewId wxNewId +#endif // Ensure subsequent IDs don't clash with this one -void WXDLLEXPORT wxRegisterId(long id); -#define RegisterId wxRegisterId +WXDLLEXPORT void wxRegisterId(long id); +#if !defined(RegisterId) && defined(WXWIN_COMPATIBILITY) + #define RegisterId wxRegisterId +#endif // Return the current ID -long WXDLLEXPORT wxGetCurrentId(void); - -// Useful buffer -WXDLLEXPORT_DATA(extern char*) wxBuffer; - -WXDLLEXPORT_DATA(extern const char*) wxFloatToStringStr; -WXDLLEXPORT_DATA(extern const char*) wxDoubleToStringStr; +WXDLLEXPORT long wxGetCurrentId(); +// ---------------------------------------------------------------------------- // Various conversions -void WXDLLEXPORT StringToFloat(char *s, float *number); -char* WXDLLEXPORT FloatToString(float number, const char *fmt = wxFloatToStringStr); -void WXDLLEXPORT StringToDouble(char *s, double *number); -char* WXDLLEXPORT DoubleToString(double number, const char *fmt = wxDoubleToStringStr); -void WXDLLEXPORT StringToInt(char *s, int *number); -void WXDLLEXPORT StringToLong(char *s, long *number); -char* WXDLLEXPORT IntToString(int number); -char* WXDLLEXPORT LongToString(long number); +// ---------------------------------------------------------------------------- -// Matches string one within string two regardless of case -bool WXDLLEXPORT StringMatch(char *one, char *two, bool subString = TRUE, bool exact = FALSE); +WXDLLEXPORT_DATA(extern const wxChar*) wxFloatToStringStr; +WXDLLEXPORT_DATA(extern const wxChar*) wxDoubleToStringStr; -// A shorter way of using strcmp -#define wxStringEq(s1, s2) (s1 && s2 && (strcmp(s1, s2) == 0)) +WXDLLEXPORT void StringToFloat(wxChar *s, float *number); +WXDLLEXPORT wxChar* FloatToString(float number, const wxChar *fmt = wxFloatToStringStr); +WXDLLEXPORT void StringToDouble(wxChar *s, double *number); +WXDLLEXPORT wxChar* DoubleToString(double number, const wxChar *fmt = wxDoubleToStringStr); +WXDLLEXPORT void StringToInt(wxChar *s, int *number); +WXDLLEXPORT void StringToLong(wxChar *s, long *number); +WXDLLEXPORT wxChar* IntToString(int number); +WXDLLEXPORT wxChar* LongToString(long number); // Convert 2-digit hex number to decimal -int WXDLLEXPORT wxHexToDec(const wxString& buf); +WXDLLEXPORT int wxHexToDec(const wxString& buf); // Convert decimal integer to 2-character hex string -void WXDLLEXPORT wxDecToHex(int dec, char *buf); -wxString WXDLLEXPORT wxDecToHex(int dec); +WXDLLEXPORT void wxDecToHex(int dec, wxChar *buf); +WXDLLEXPORT wxString wxDecToHex(int dec); + +// ---------------------------------------------------------------------------- +// Process management +// ---------------------------------------------------------------------------- // Execute another program. Returns 0 if there was an error, a PID otherwise. -long WXDLLEXPORT wxExecute(char **argv, bool sync = FALSE, +WXDLLEXPORT long wxExecute(wxChar **argv, bool sync = FALSE, wxProcess *process = (wxProcess *) NULL); -long WXDLLEXPORT wxExecute(const wxString& command, bool sync = FALSE, +WXDLLEXPORT long wxExecute(const wxString& command, bool sync = FALSE, wxProcess *process = (wxProcess *) NULL); -#define wxSIGTERM 1 +enum wxSignal +{ + wxSIGNONE = 0, // verify if the process exists under Unix + wxSIGHUP, + wxSIGINT, + wxSIGQUIT, + wxSIGILL, + wxSIGTRAP, + wxSIGABRT, + wxSIGIOT = wxSIGABRT, // another name + wxSIGEMT, + wxSIGFPE, + wxSIGKILL, + wxSIGBUS, + wxSIGSEGV, + wxSIGSYS, + wxSIGPIPE, + wxSIGALRM, + wxSIGTERM + + // further signals are different in meaning between different Unix systems +}; -int WXDLLEXPORT wxKill(long pid, int sig=wxSIGTERM); +// the argument is ignored under Windows - the process is always killed +WXDLLEXPORT int wxKill(long pid, wxSignal sig = wxSIGTERM); // Execute a command in an interactive shell window // If no command then just the shell -bool WXDLLEXPORT wxShell(const wxString& command = ""); +WXDLLEXPORT bool wxShell(const wxString& command = wxEmptyString); // Sleep for nSecs seconds under UNIX, do nothing under Windows -void WXDLLEXPORT wxSleep(int nSecs); +WXDLLEXPORT void wxSleep(int nSecs); + +// Sleep for a given amount of milliseconds +WXDLLEXPORT void wxUsleep(unsigned long milliseconds); // Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX) -long WXDLLEXPORT wxGetFreeMemory(void); +WXDLLEXPORT long wxGetFreeMemory(); -// Consume all events until no more left -void WXDLLEXPORT wxFlushEvents(void); +// ---------------------------------------------------------------------------- +// Network and username functions. +// ---------------------------------------------------------------------------- -/* - * Network and username functions. - * - */ +// NB: "char *" functions are deprecated, use wxString ones! // Get eMail address -bool WXDLLEXPORT wxGetEmailAddress(char *buf, int maxSize); +WXDLLEXPORT bool wxGetEmailAddress(wxChar *buf, int maxSize); +WXDLLEXPORT wxString wxGetEmailAddress(); // Get hostname. -bool WXDLLEXPORT wxGetHostName(char *buf, int maxSize); +WXDLLEXPORT bool wxGetHostName(wxChar *buf, int maxSize); +WXDLLEXPORT wxString wxGetHostName(); + +// Get FQDN +WXDLLEXPORT wxString wxGetFullHostName(); -// Get user ID e.g. jacs -bool WXDLLEXPORT wxGetUserId(char *buf, int maxSize); +// Get user ID e.g. jacs (this is known as login name under Unix) +WXDLLEXPORT bool wxGetUserId(wxChar *buf, int maxSize); +WXDLLEXPORT wxString wxGetUserId(); // Get user name e.g. Julian Smart -bool WXDLLEXPORT wxGetUserName(char *buf, int maxSize); +WXDLLEXPORT bool wxGetUserName(wxChar *buf, int maxSize); +WXDLLEXPORT wxString wxGetUserName(); + +// Get current Home dir and copy to dest (returns pstr->c_str()) +WXDLLEXPORT const wxChar* wxGetHomeDir(wxString *pstr); + +// Get the user's home dir (caller must copy --- volatile) +// returns NULL is no HOME dir is known +#if defined(__UNIX__) && wxUSE_UNICODE +WXDLLEXPORT const wxMB2WXbuf wxGetUserHome(const wxString& user = wxEmptyString); +#else +WXDLLEXPORT wxChar* wxGetUserHome(const wxString& user = wxEmptyString); +#endif -/* - * Strip out any menu codes - */ -char* WXDLLEXPORT wxStripMenuCodes(char *in, char *out = (char *) NULL); -wxString WXDLLEXPORT wxStripMenuCodes(const wxString& str); +// ---------------------------------------------------------------------------- +// Strip out any menu codes +// ---------------------------------------------------------------------------- + +WXDLLEXPORT wxChar* wxStripMenuCodes(wxChar *in, wxChar *out = (wxChar *) NULL); +WXDLLEXPORT wxString wxStripMenuCodes(const wxString& str); + +// ---------------------------------------------------------------------------- +// Window search +// ---------------------------------------------------------------------------- // Find the window/widget with the given title or label. // Pass a parent to begin the search from, or NULL to look through // all windows. -wxWindow* WXDLLEXPORT wxFindWindowByLabel(const wxString& title, wxWindow *parent = (wxWindow *) NULL); +WXDLLEXPORT wxWindow* wxFindWindowByLabel(const wxString& title, wxWindow *parent = (wxWindow *) NULL); // Find window by name, and if that fails, by label. -wxWindow* WXDLLEXPORT wxFindWindowByName(const wxString& name, wxWindow *parent = (wxWindow *) NULL); +WXDLLEXPORT wxWindow* wxFindWindowByName(const wxString& name, wxWindow *parent = (wxWindow *) NULL); // Returns menu item id or -1 if none. -int WXDLLEXPORT wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString); +WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString); -// A debugging stream buffer. -// Under Windows, this writes to the Windows debug output. -// Under other platforms, it writes to cerr. +// ---------------------------------------------------------------------------- +// Message/event queue helpers +// ---------------------------------------------------------------------------- -// ALl this horrible gubbins required for Borland, because the calling -// convention needs to be the same as for streambuf. -// Thanks to Gerhard.Vogt@embl-heidelberg.de for this solution. +// Yield to other apps/messages +WXDLLEXPORT bool wxYield(); -#if defined(__BORLANDC__) && defined(__BCOPT__) && !defined(_RTL_ALLOW_po) && !defined(__FLAT__) -#pragma option -po- -#endif +// Yield to other apps/messages and disable user input +WXDLLEXPORT bool wxSafeYield(wxWindow *win = NULL); -// Can't export a class derived from a non-export class -#if !defined(_WINDLL) && !defined(WXUSINGDLL) +// Enable or disable input to all top level windows +WXDLLEXPORT void wxEnableTopLevelWindows(bool enable = TRUE); -// #ifdef new -// #undef new -// #endif +// Check whether this window wants to process messages, e.g. Stop button +// in long calculations. +WXDLLEXPORT bool wxCheckForInterrupt(wxWindow *wnd); -class WXDLLEXPORT wxDebugStreamBuf: public streambuf -{ - public: - wxDebugStreamBuf(void); - ~wxDebugStreamBuf(void) {} +// Consume all events until no more left +WXDLLEXPORT void wxFlushEvents(); - int overflow(int i); - inline int underflow(void) { return EOF; } - int sync(void); -}; +// ---------------------------------------------------------------------------- +// Cursors +// ---------------------------------------------------------------------------- -// #if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS -// #define new WXDEBUG_NEW -// #endif +// Set the cursor to the busy cursor for all windows +class WXDLLEXPORT wxCursor; +WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR; +WXDLLEXPORT void wxBeginBusyCursor(wxCursor *cursor = wxHOURGLASS_CURSOR); -#endif +// Restore cursor to normal +WXDLLEXPORT void wxEndBusyCursor(); -#if defined(__BORLANDC__) && defined(__BCOPT__) && !defined(_RTL_ALLOW_po) && !defined(__FLAT__) -#pragma option -po. -#endif +// TRUE if we're between the above two calls +WXDLLEXPORT bool wxIsBusy(); -/* -#if (!defined(__MINMAX_DEFINED) && !defined(max)) -#define max(a,b) (((a) > (b)) ? (a) : (b)) -#define min(a,b) (((a) < (b)) ? (a) : (b)) -#define __MINMAX_DEFINED 1 -#endif -*/ -#define wxMax(a,b) (((a) > (b)) ? (a) : (b)) -#define wxMin(a,b) (((a) < (b)) ? (a) : (b)) +// Convenience class so we can just create a wxBusyCursor object on the stack +class WXDLLEXPORT wxBusyCursor +{ +public: + wxBusyCursor(wxCursor* cursor = wxHOURGLASS_CURSOR) + { wxBeginBusyCursor(cursor); } + ~wxBusyCursor() + { wxEndBusyCursor(); } +}; -// Yield to other apps/messages -bool WXDLLEXPORT wxYield(void); +// ---------------------------------------------------------------------------- +// Error message functions used by wxWindows (deprecated, use wxLog) +// ---------------------------------------------------------------------------- // Format a message on the standard error (UNIX) or the debugging // stream (Windows) -void WXDLLEXPORT wxDebugMsg(const char *fmt ...) ; - -// Sound the bell -void WXDLLEXPORT wxBell(void) ; - -// Get OS version -int WXDLLEXPORT wxGetOsVersion(int *majorVsn= (int *) NULL,int *minorVsn= (int *) NULL) ; - -// Set the cursor to the busy cursor for all windows -class WXDLLEXPORT wxCursor; -WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR; -void WXDLLEXPORT wxBeginBusyCursor(wxCursor *cursor = wxHOURGLASS_CURSOR); - -// Restore cursor to normal -void WXDLLEXPORT wxEndBusyCursor(void); - -// TRUE if we're between the above two calls -bool WXDLLEXPORT wxIsBusy(void); - -/* Error message functions used by wxWindows */ +WXDLLEXPORT void wxDebugMsg(const wxChar *fmt ...) ; // Non-fatal error (continues) -WXDLLEXPORT_DATA(extern const char*) wxInternalErrorStr; -void WXDLLEXPORT wxError(const wxString& msg, const wxString& title = wxInternalErrorStr); +WXDLLEXPORT_DATA(extern const wxChar*) wxInternalErrorStr; +WXDLLEXPORT void wxError(const wxString& msg, const wxString& title = wxInternalErrorStr); // Fatal error (exits) -WXDLLEXPORT_DATA(extern const char*) wxFatalErrorStr; -void WXDLLEXPORT wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr); +WXDLLEXPORT_DATA(extern const wxChar*) wxFatalErrorStr; +WXDLLEXPORT void wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr); +// ---------------------------------------------------------------------------- // Reading and writing resources (eg WIN.INI, .Xdefaults) +// ---------------------------------------------------------------------------- + #if wxUSE_RESOURCES -bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file = ""); -bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, float value, const wxString& file = ""); -bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file = ""); -bool WXDLLEXPORT wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file = ""); - -bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, char **value, const wxString& file = ""); -bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file = ""); -bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file = ""); -bool WXDLLEXPORT wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file = ""); +WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file = wxEmptyString); +WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, float value, const wxString& file = wxEmptyString); +WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file = wxEmptyString); +WXDLLEXPORT bool wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file = wxEmptyString); + +WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, wxChar **value, const wxString& file = wxEmptyString); +WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file = wxEmptyString); +WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file = wxEmptyString); +WXDLLEXPORT bool wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file = wxEmptyString); #endif // wxUSE_RESOURCES -// Get current Home dir and copy to dest (returns pstr->c_str()) -const char* WXDLLEXPORT wxGetHomeDir(wxString *pstr); - -// Get the user's home dir (caller must copy--- volatile) -// returns NULL is no HOME dir is known -char* WXDLLEXPORT wxGetUserHome(const wxString& user = ""); - -// Check whether this window wants to process messages, e.g. Stop button -// in long calculations. -bool WXDLLEXPORT wxCheckForInterrupt(wxWindow *wnd); - void WXDLLEXPORT wxGetMousePosition( int* x, int* y ); // MSW only: get user-defined resource from the .res file. // Returns NULL or newly-allocated memory, so use delete[] to clean up. #ifdef __WXMSW__ -extern const char* WXDLLEXPORT wxUserResourceStr; -char* WXDLLEXPORT wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr); -#endif +WXDLLEXPORT extern const wxChar* wxUserResourceStr; +WXDLLEXPORT wxChar* wxLoadUserResource(const wxString& resourceName, const wxString& resourceType = wxUserResourceStr); + +// Implemented in utils.cpp: VC++, Win95 only. Sets up a console for standard +// input/output +WXDLLEXPORT void wxRedirectIOToConsole(); + +#endif // MSW + +// ---------------------------------------------------------------------------- +// Display and colorss (X only) +// ---------------------------------------------------------------------------- -// X only #ifdef __X__ -WXDisplay *wxGetDisplay(); -bool wxSetDisplay(const wxString& display_name); -wxString wxGetDisplayName(); + WXDisplay *wxGetDisplay(); + bool wxSetDisplay(const wxString& display_name); + wxString wxGetDisplayName(); #endif #ifdef __X__ @@ -295,13 +353,10 @@ wxString wxGetDisplayName(); typedef struct wx_hsv { int h,s,v; } wxHSV; - + #define wxMax3(x,y,z) ((x > y) ? ((x > z) ? x : z) : ((y > z) ? y : z)) #define wxMin3(x,y,z) ((x < y) ? ((x < z) ? x : z) : ((y < z) ? y : z)) -#define wxMax2(x,y) ((x > y) ? x : y) -#define wxMin2(x,y) ((x < y) ? x : y) - void wxHSVToXColor(wxHSV *hsv,XColor *xcolor); void wxXColorToHSV(wxHSV *hsv,XColor *xcolor); void wxAllocNearestColor(Display *display,Colormap colormap,XColor *xcolor);