X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ea57084d103187771c0306a6e1684e32244d6101..58a8ab88685a72ac030d5e2ade62b4d796f11bed:/include/wx/motif/window.h diff --git a/include/wx/motif/window.h b/include/wx/motif/window.h index a21bff3a0e..c5bc74b719 100644 --- a/include/wx/motif/window.h +++ b/include/wx/motif/window.h @@ -27,6 +27,7 @@ #include "wx/list.h" #include "wx/region.h" #include "wx/accel.h" +#include "wx/intl.h" #define wxKEY_SHIFT 1 #define wxKEY_CTRL 2 @@ -53,7 +54,7 @@ class WXDLLEXPORT wxCursor; class WXDLLEXPORT wxColourMap; class WXDLLEXPORT wxFont; class WXDLLEXPORT wxMenu; -class WXDLLEXPORT wxRectangle; +class WXDLLEXPORT wxRect; class WXDLLEXPORT wxBitmap; class WXDLLEXPORT wxSizer; class WXDLLEXPORT wxList; @@ -108,513 +109,614 @@ private: wxString m_data; }; -class WXDLLEXPORT wxWindow: public wxEvtHandler +class WXDLLEXPORT wxWindow : public wxEvtHandler { - DECLARE_ABSTRACT_CLASS(wxWindow) + DECLARE_ABSTRACT_CLASS(wxWindow) - friend class WXDLLEXPORT wxDC; - friend class WXDLLEXPORT wxWindowDC; + friend class WXDLLEXPORT wxDC; + friend class WXDLLEXPORT wxWindowDC; public: - wxWindow(); - inline wxWindow(wxWindow *parent, wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr) - { - m_children = new wxList; - Create(parent, id, pos, size, style, name); - } + wxWindow(); + wxWindow(wxWindow *parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) + { + m_children = new wxList; + Create(parent, id, pos, size, style, name); + } - virtual ~wxWindow(); + virtual ~wxWindow(); - bool Create(wxWindow *parent, wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr); + bool Create(wxWindow *parent, wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr); - // Fit the window around the items - virtual void Fit(); + // Fit the window around the items + virtual void Fit(); - // Show or hide the window - virtual bool Show(bool show); + // Show or hide the window + virtual bool Show(bool show); - // Is the window shown? - virtual bool IsShown() const; + // Is the window shown? + virtual bool IsShown() const; - // Raise the window to the top of the Z order - virtual void Raise(); + // Raise the window to the top of the Z order + virtual void Raise(); - // Lower the window to the bottom of the Z order - virtual void Lower(); + // Lower the window to the bottom of the Z order + virtual void Lower(); - // Is the window enabled? - virtual bool IsEnabled() const; + // Is the window enabled? + virtual bool IsEnabled() const; - // For compatibility - inline bool Enabled() const { return IsEnabled(); } + // For compatibility + bool Enabled() const { return IsEnabled(); } - // Dialog support: override these and call - // base class members to add functionality - // that can't be done using validators. + // Dialog support: override these and call + // base class members to add functionality + // that can't be done using validators. + + // Transfer values to controls. If returns FALSE, + // it's an application error (pops up a dialog) + virtual bool TransferDataToWindow(); + + // Transfer values from controls. If returns FALSE, + // transfer failed: don't quit + virtual bool TransferDataFromWindow(); + + // Validate controls. If returns FALSE, + // validation failed: don't quit + virtual bool Validate(); + + // Return code for dialogs + inline void SetReturnCode(int retCode); + inline int GetReturnCode(); - // Transfer values to controls. If returns FALSE, - // it's an application error (pops up a dialog) - virtual bool TransferDataToWindow(); + // Set the cursor + virtual void SetCursor(const wxCursor& cursor); + virtual wxCursor *GetCursor() const { return (wxCursor *)& m_windowCursor; }; - // Transfer values from controls. If returns FALSE, - // transfer failed: don't quit - virtual bool TransferDataFromWindow(); + // Get the window with the focus + static wxWindow *FindFocus(); - // Validate controls. If returns FALSE, - // validation failed: don't quit - virtual bool Validate(); + // Get character size + virtual int GetCharHeight() const; + virtual int GetCharWidth() const; - // Return code for dialogs - inline void SetReturnCode(int retCode); - inline int GetReturnCode(); + // moving/resizing + // --------------- - // Set the cursor - virtual void SetCursor(const wxCursor& cursor); - inline virtual wxCursor *GetCursor() const { return (wxCursor *)& m_windowCursor; }; + // set the window size and/or position + void SetSize( int x, int y, int width, int height, + int sizeFlags = wxSIZE_AUTO ) + { DoSetSize(x, y, width, height, sizeFlags); } - // Get the window with the focus - static wxWindow *FindFocus(); + void SetSize( int width, int height ) + { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); } - // Get character size - virtual int GetCharHeight() const; - virtual int GetCharWidth() const; + void SetSize( const wxSize& size ) + { SetSize( size.x, size.y); } - // Get overall window size - virtual void GetSize(int *width, int *height) const; + void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO) + { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); } - // Get window position, relative to parent (or screen if no parent) - virtual void GetPosition(int *x, int *y) const; + void Move( int x, int y ) + { DoSetSize( x, y, -1, -1, wxSIZE_USE_EXISTING ); } - // Get client (application-useable) size - virtual void GetClientSize(int *width, int *height) const; + void Move(const wxPoint& pt) + { Move(pt.x, pt.y); } - // Set overall size and position - virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); - inline virtual void SetSize(int width, int height) { SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); } - inline virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); } + // client size is the size of area available for subwindows + void SetClientSize( int width, int height ) + { DoSetClientSize(width, height); } - // Set client size - virtual void SetClientSize(int width, int size); + void SetClientSize( const wxSize& size ) + { DoSetClientSize(size.x, size.y); } - // Convert client to screen coordinates - virtual void ClientToScreen(int *x, int *y) const; + void SetClientSize(const wxRect& rect) + { SetClientSize( rect.width, rect.height ); } - // Convert screen to client coordinates - virtual void ScreenToClient(int *x, int *y) const; + // get the window position and/or size + virtual void GetPosition( int *x, int *y ) const; + wxPoint GetPosition() const + { + int w, h; + GetPosition(& w, & h); - // Set the focus to this window - virtual void SetFocus(); + return wxPoint(w, h); + } - // Capture/release mouse - virtual void CaptureMouse(); - virtual void ReleaseMouse(); + virtual void GetSize( int *width, int *height ) const; - // Enable or disable the window - virtual void Enable(bool enable); + wxSize GetSize() const + { + int w, h; + GetSize(& w, & h); + return wxSize(w, h); + } + + wxRect GetRect() const + { + int x, y, w, h; + GetPosition(& x, & y); + GetSize(& w, & h); + + return wxRect(x, y, w, h); + } + + virtual void GetClientSize( int *width, int *height ) const; + wxSize GetClientSize() const + { + int w, h; + GetClientSize(& w, & h); + return wxSize(w, h); + } + + // Convert client to screen coordinates + virtual void ClientToScreen(int *x, int *y) const; + virtual wxPoint ClientToScreen(const wxPoint& pt) const + { int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); } + + // Convert screen to client coordinates + virtual void ScreenToClient(int *x, int *y) const; + virtual wxPoint ScreenToClient(const wxPoint& pt) const + { int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); } + + // Set the focus to this window + virtual void SetFocus(); + + // Capture/release mouse + virtual void CaptureMouse(); + virtual void ReleaseMouse(); + + // Enable or disable the window + virtual void Enable(bool enable); #if wxUSE_DRAG_AND_DROP - // Associate a drop target with this window (if the window already had a drop - // target, it's deleted!) and return the current drop target (may be NULL). - void SetDropTarget(wxDropTarget *pDropTarget); - wxDropTarget *GetDropTarget() const { return m_pDropTarget; } + // Associate a drop target with this window (if the window already had a drop + // target, it's deleted!) and return the current drop target (may be NULL). + void SetDropTarget(wxDropTarget *pDropTarget); + wxDropTarget *GetDropTarget() const { return m_pDropTarget; } +#endif + + // Accept files for dragging + virtual void DragAcceptFiles(bool accept); + + // tooltips + // create a tooltip with this text + void SetToolTip(const wxString& tip); + + // TODO +#if wxUSE_TOOLTIPS + // pointer may be NULL to remove the tooltip + void SetToolTip(wxToolTip *tooltip); + // get the current tooltip (may return NULL if none) + wxToolTip* GetToolTip() const { return m_tooltip; } #endif - // Accept files for dragging - virtual void DragAcceptFiles(bool accept); + // Update region access + virtual wxRegion& GetUpdateRegion() const; + virtual bool IsExposed(int x, int y, int w, int h) const; + virtual bool IsExposed(const wxPoint& pt) const; + virtual bool IsExposed(const wxRect& rect) const; - // Update region access - virtual wxRegion GetUpdateRegion() const; - virtual bool IsExposed(int x, int y, int w, int h) const; - virtual bool IsExposed(const wxPoint& pt) const; - virtual bool IsExposed(const wxRect& rect) const; + // Set/get the window title + virtual void SetTitle(const wxString& WXUNUSED(title)) {}; + virtual wxString GetTitle() const { return wxString(""); }; + // Most windows have the concept of a label; for frames, this is the + // title; for items, this is the label or button text. + virtual wxString GetLabel() const { return GetTitle(); } - // Set/get the window title - virtual inline void SetTitle(const wxString& WXUNUSED(title)) {}; - inline virtual wxString GetTitle() const { return wxString(""); }; - // Most windows have the concept of a label; for frames, this is the - // title; for items, this is the label or button text. - inline virtual wxString GetLabel() const { return GetTitle(); } + // Set/get the window name (used for resource setting in X) + virtual wxString GetName() const; + virtual void SetName(const wxString& name); - // Set/get the window name (used for resource setting in X) - inline virtual wxString GetName() const; - inline virtual void SetName(const wxString& name); + // Centre the window + virtual void Centre(int direction) ; + void Center(int direction = wxHORIZONTAL) { Centre(direction); } - // Centre the window - virtual void Centre(int direction) ; - inline void Center(int direction = wxHORIZONTAL) { Centre(direction); } + // Popup a menu + virtual bool PopupMenu(wxMenu *menu, int x, int y); - // Popup a menu - virtual bool PopupMenu(wxMenu *menu, int x, int y); + // Send the window a refresh event + virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL); - // Send the window a refresh event - virtual void Refresh(bool eraseBack = TRUE, const wxRectangle *rect = NULL); + // New functions that will replace the above. + virtual void SetScrollbar(int orient, int pos, int thumbVisible, + int range, bool refresh = TRUE); - // New functions that will replace the above. - virtual void SetScrollbar(int orient, int pos, int thumbVisible, - int range, bool refresh = TRUE); + // Helper functions for Motif + void CreateScrollbar(int orientation); + void DestroyScrollbar(int orientation); - virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); - virtual int GetScrollPos(int orient) const; - virtual int GetScrollRange(int orient) const; - virtual int GetScrollThumb(int orient) const; + virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); + virtual int GetScrollPos(int orient) const; + virtual int GetScrollRange(int orient) const; + virtual int GetScrollThumb(int orient) const; - virtual void ScrollWindow(int dx, int dy, const wxRectangle *rect = NULL); + virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL); - // Caret manipulation - virtual void CreateCaret(int w, int h); - virtual void CreateCaret(const wxBitmap *bitmap); - virtual void DestroyCaret(); - virtual void ShowCaret(bool show); - virtual void SetCaretPos(int x, int y); - virtual void GetCaretPos(int *x, int *y) const; + // Caret manipulation + virtual void CreateCaret(int w, int h); + virtual void CreateCaret(const wxBitmap *bitmap); + virtual void DestroyCaret(); + virtual void ShowCaret(bool show); + virtual void SetCaretPos(int x, int y); + virtual void GetCaretPos(int *x, int *y) const; - // Tell window how much it can be sized - virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1); + // Tell window how much it can be sized + virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1); - // Set/get the window's identifier - inline int GetId() const; - inline void SetId(int id); + // Set/get the window's identifier + inline int GetId() const; + inline void SetId(int id); - virtual void SetAcceleratorTable(const wxAcceleratorTable& accel); - inline virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; } + virtual void SetAcceleratorTable(const wxAcceleratorTable& accel); + virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; } - // Make the window modal (all other windows unresponsive) - virtual void MakeModal(bool modal); + // Make the window modal (all other windows unresponsive) + virtual void MakeModal(bool modal); - // Get the private handle (platform-dependent) - inline void *GetHandle() const; + // Get the private handle (platform-dependent) + inline void *GetHandle() const; - // Set/get the window's relatives - inline wxWindow *GetParent() const; - inline void SetParent(wxWindow *p) ; - inline wxWindow *GetGrandParent() const; - inline wxList *GetChildren() const; + // Set/get the window's relatives + inline wxWindow *GetParent() const; + inline void SetParent(wxWindow *p) ; + inline wxWindow *GetGrandParent() const; + inline wxList& GetChildren() const; + // Reparents this window to have the new parent. + virtual bool Reparent(wxWindow* parent); - // Set/get the window's font - virtual void SetFont(const wxFont& f); - inline virtual wxFont *GetFont() const; + // Set/get the window's font + virtual void SetFont(const wxFont& f); + virtual wxFont& GetFont() const; - // Set/get the window's validator - void SetValidator(const wxValidator& validator); - inline wxValidator *GetValidator() const; + // Set/get the window's validator + void SetValidator(const wxValidator& validator); + inline wxValidator *GetValidator() const; - virtual void SetClientObject( wxClientData *data ); - virtual wxClientData *GetClientObject(); - - virtual void SetClientData( void *data ); - virtual void *GetClientData(); - - // Set/get the window's style - inline void SetWindowStyleFlag(long flag); - inline long GetWindowStyleFlag() const; - - // Handle a control command - virtual void OnCommand(wxWindow& win, wxCommandEvent& event); - - // Set/get event handler - inline void SetEventHandler(wxEvtHandler *handler); - inline wxEvtHandler *GetEventHandler() const; - - // Push/pop event handler (i.e. allow a chain of event handlers - // be searched) - void PushEventHandler(wxEvtHandler *handler) ; - wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ; - - // Close the window by calling OnClose, posting a deletion - virtual bool Close(bool force = FALSE); - - // Destroy the window (delayed, if a managed window) - virtual bool Destroy() ; - - // Mode for telling default OnSize members to - // call Layout(), if not using Sizers, just top-down constraints - inline void SetAutoLayout(bool a); - inline bool GetAutoLayout() const; - - // Set/get constraints - inline wxLayoutConstraints *GetConstraints() const; - void SetConstraints(wxLayoutConstraints *c); - - // Set/get window background colour - virtual void SetBackgroundColour(const wxColour& col); - inline virtual wxColour GetBackgroundColour() const; - - // Set/get window foreground colour - virtual void SetForegroundColour(const wxColour& col); - inline virtual wxColour GetForegroundColour() const; - - // Get the default button, if there is one - inline virtual wxButton *GetDefaultItem() const; - inline virtual void SetDefaultItem(wxButton *but); - - // Override to define new behaviour for default action (e.g. double clicking - // on a listbox) - virtual void OnDefaultAction(wxControl *initiatingItem); - - // Resource loading + virtual void SetClientObject( wxClientData *data ); + virtual wxClientData *GetClientObject(); + + virtual void SetClientData( void *data ); + virtual void *GetClientData(); + + // Set/get the window's style + inline void SetWindowStyleFlag(long flag); + inline long GetWindowStyleFlag() const; + + // Handle a control command + virtual void OnCommand(wxWindow& win, wxCommandEvent& event); + + // Set/get event handler + inline void SetEventHandler(wxEvtHandler *handler); + inline wxEvtHandler *GetEventHandler() const; + + // Push/pop event handler (i.e. allow a chain of event handlers + // be searched) + void PushEventHandler(wxEvtHandler *handler) ; + wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ; + + // Close the window by calling OnClose, posting a deletion + virtual bool Close(bool force = FALSE); + + // Destroy the window (delayed, if a managed window) + virtual bool Destroy() ; + + // Mode for telling default OnSize members to + // call Layout(), if not using Sizers, just top-down constraints + inline void SetAutoLayout(bool a); + inline bool GetAutoLayout() const; + + // Set/get constraints + inline wxLayoutConstraints *GetConstraints() const; + void SetConstraints(wxLayoutConstraints *c); + + // Set/get window background colour + virtual void SetBackgroundColour(const wxColour& col); + virtual wxColour GetBackgroundColour() const; + + // Set/get window foreground colour + virtual void SetForegroundColour(const wxColour& col); + virtual wxColour GetForegroundColour() const; + + // Get the default button, if there is one + virtual wxButton *GetDefaultItem() const; + virtual void SetDefaultItem(wxButton *but); + + // Override to define new behaviour for default action (e.g. double clicking + // on a listbox) + virtual void OnDefaultAction(wxControl *initiatingItem); + + // Resource loading #if wxUSE_WX_RESOURCES - virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL); - virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource, - const wxResourceTable *table = (const wxResourceTable *) NULL); + virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL); + virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource, + const wxResourceTable *table = (const wxResourceTable *) NULL); #endif - virtual void GetTextExtent(const wxString& string, int *x, int *y, - int *descent = NULL, - int *externalLeading = NULL, - const wxFont *theFont = NULL, bool use16 = FALSE) const; + virtual void GetTextExtent(const wxString& string, int *x, int *y, + int *descent = NULL, + int *externalLeading = NULL, + const wxFont *theFont = NULL, bool use16 = FALSE) const; - // Is the window retained? - inline bool IsRetained() const; + // Is the window retained? + inline bool IsRetained() const; - // Warp the pointer the given position - virtual void WarpPointer(int x_pos, int y_pos) ; + // Warp the pointer the given position + virtual void WarpPointer(int x_pos, int y_pos) ; - // Clear the window - virtual void Clear(); + // Clear the window + virtual void Clear(); - // Find a window by id or name - virtual wxWindow *FindWindow(long id); - virtual wxWindow *FindWindow(const wxString& name); + // Find a window by id or name + virtual wxWindow *FindWindow(long id); + virtual wxWindow *FindWindow(const wxString& name); - // Constraint operations - bool Layout(); - void SetSizer(wxSizer *sizer); // Adds sizer child to this window - inline wxSizer *GetSizer() const ; - inline wxWindow *GetSizerParent() const ; - inline void SetSizerParent(wxWindow *win); + // Constraint operations + bool Layout(); + void SetSizer(wxSizer *sizer); // Adds sizer child to this window + inline wxSizer *GetSizer() const ; + inline wxWindow *GetSizerParent() const ; + inline void SetSizerParent(wxWindow *win); - // Do Update UI processing for controls - void UpdateWindowUI(); + // Do Update UI processing for controls + void UpdateWindowUI(); - void OnEraseBackground(wxEraseEvent& event); - void OnChar(wxKeyEvent& event); - void OnPaint(wxPaintEvent& event); - void OnIdle(wxIdleEvent& event); + void OnEraseBackground(wxEraseEvent& event); + void OnChar(wxKeyEvent& event); + void OnKeyDown(wxKeyEvent& event); + void OnKeyUp(wxKeyEvent& event); + void OnPaint(wxPaintEvent& event); + void OnIdle(wxIdleEvent& event); - // Does this window want to accept keyboard focus? - virtual bool AcceptsFocus() const; + // Does this window want to accept keyboard focus? + virtual bool AcceptsFocus() const; - virtual void PrepareDC( wxDC & WXUNUSED(dc) ) {}; + virtual void PrepareDC( wxDC & WXUNUSED(dc) ) {}; public: - //////////////////////////////////////////////////////////////////////// - //// IMPLEMENTATION - - // For implementation purposes - sometimes decorations make the client area - // smaller - virtual wxPoint GetClientAreaOrigin() const; - - // Makes an adjustment to the window position (for example, a frame that has - // a toolbar that it manages itself). - virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - - // Executes the default message - virtual long Default(); - -/* TODO: you may need something like this - // Determine whether 3D effects are wanted - virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D); -*/ - - virtual void AddChild(wxWindow *child); // Adds reference to the child object - virtual void RemoveChild(wxWindow *child); // Removes reference to child - // (but doesn't delete the child object) - virtual void DestroyChildren(); // Removes and destroys all children - - inline bool IsBeingDeleted() const { return FALSE; } // TODO: Should probably eliminate this - - // Constraint implementation - void UnsetConstraints(wxLayoutConstraints *c); - inline wxList *GetConstraintsInvolvedIn() const ; - // Back-pointer to other windows we're involved with, so if we delete - // this window, we must delete any constraints we're involved with. - void AddConstraintReference(wxWindow *otherWin); - void RemoveConstraintReference(wxWindow *otherWin); - void DeleteRelatedConstraints(); - - virtual void ResetConstraints(); - virtual void SetConstraintSizes(bool recurse = TRUE); - virtual bool LayoutPhase1(int *noChanges); - virtual bool LayoutPhase2(int *noChanges); - virtual bool DoPhase(int); - // Transforms from sizer coordinate space to actual - // parent coordinate space - virtual void TransformSizerToActual(int *x, int *y) const ; - - // Set size with transformation to actual coordinates if nec. - virtual void SizerSetSize(int x, int y, int w, int h); - virtual void SizerMove(int x, int y); - - // Only set/get the size/position of the constraint (if any) - virtual void SetSizeConstraint(int x, int y, int w, int h); - virtual void MoveConstraint(int x, int y); - virtual void GetSizeConstraint(int *w, int *h) const ; - virtual void GetClientSizeConstraint(int *w, int *h) const ; - virtual void GetPositionConstraint(int *x, int *y) const ; - - // Dialog units translations. Implemented in wincmn.cpp. - wxPoint ConvertPixelsToDialog(const wxPoint& pt) ; - wxPoint ConvertDialogToPixels(const wxPoint& pt) ; - inline wxSize ConvertPixelsToDialog(const wxSize& sz) - { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); } - inline wxSize ConvertDialogToPixels(const wxSize& sz) - { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); } - - wxObject *GetChild(int number) const ; - - // Generates a new id for controls - static int NewControlId(); - - // Responds to colour changes: passes event on to children. - void OnSysColourChanged(wxSysColourChangedEvent& event); - - // Transfers data to any child controls - void OnInitDialog(wxInitDialogEvent& event); - - // Sends an OnInitDialog event, which in turns transfers data to - // to the window via validators. - virtual void InitDialog(); - - /// Motif-specific - - void CanvasGetSize(int* width, int* height) const; // If have drawing area - void CanvasGetClientSize(int *width, int *height) const; - void CanvasGetPosition(int *x, int *y) const; // If have drawing area - void CanvasSetClientSize(int width, int size); - void CanvasSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); - - // Gives window a chance to do something in response to a size - // message, e.g. arrange status bar, toolbar etc. - virtual bool PreResize() { return TRUE; } - - // Get main widget for this window, e.g. a text widget - virtual WXWidget GetMainWidget() const; - // Get the widget that corresponds to the label (for font setting, label setting etc.) - virtual WXWidget GetLabelWidget() const { return GetMainWidget(); } - // Get the client widget for this window (something we can - // create other windows on) - virtual WXWidget GetClientWidget() const; - // Get the top widget for this window, e.g. the scrolled widget parent - // of a multi-line text widget. Top means, top in the window hierarchy - // that implements this window. - virtual WXWidget GetTopWidget() const; - virtual void SetMainWidget(WXWidget w) { m_mainWidget = w; } - bool CanAddEventHandler() const { return m_canAddEventHandler; } - void SetCanAddEventHandler(bool flag) { m_canAddEventHandler = flag; } - - // Get the underlying X window and display - virtual WXWindow GetXWindow() const; - virtual WXDisplay *GetXDisplay() const; - - virtual WXPixmap GetBackingPixmap() const { return m_backingPixmap; } - inline int GetPixmapWidth() const { return m_pixmapWidth; } - inline int GetPixmapHeight() const { return m_pixmapHeight; } - virtual WXRegion GetPaintRegion() const { return m_paintRegion; } - - // Change properties - virtual void ChangeFont(bool keepOriginalSize = TRUE); // Change to the current font (often overridden) - virtual void DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour); - virtual void DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour = FALSE); - // These to be overridden as needed (may change several widgets) - virtual void ChangeBackgroundColour(); // Change background and foreground colour using current - // background colour setting (Motif generates - // foreground based on background) - virtual void ChangeForegroundColour(); // Change foreground colour using current - // foreground colour setting - - // Adds the widget to the hash table and adds event handlers. - bool AttachWidget (wxWindow* parent, WXWidget mainWidget, - WXWidget formWidget, int x, int y, int width, int height); - bool DetachWidget(WXWidget widget); - - // Generates a paint event - virtual void DoPaint(); - - //////////////////////////////////////////////////////////////////////// - //// PROTECTED DATA + //////////////////////////////////////////////////////////////////////// + //// IMPLEMENTATION + + // For implementation purposes - sometimes decorations make the client area + // smaller + virtual wxPoint GetClientAreaOrigin() const; + + // Makes an adjustment to the window position (for example, a frame that has + // a toolbar that it manages itself). + virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); + + // Executes the default message + virtual long Default(); + + /* TODO: you may need something like this + // Determine whether 3D effects are wanted + virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D); + */ + + virtual void AddChild(wxWindow *child); // Adds reference to the child object + virtual void RemoveChild(wxWindow *child); // Removes reference to child + // (but doesn't delete the child object) + virtual void DestroyChildren(); // Removes and destroys all children + + bool IsBeingDeleted() const { return FALSE; } // TODO: Should probably eliminate this + + // Constraint implementation + void UnsetConstraints(wxLayoutConstraints *c); + inline wxList *GetConstraintsInvolvedIn() const ; + // Back-pointer to other windows we're involved with, so if we delete + // this window, we must delete any constraints we're involved with. + void AddConstraintReference(wxWindow *otherWin); + void RemoveConstraintReference(wxWindow *otherWin); + void DeleteRelatedConstraints(); + + virtual void ResetConstraints(); + virtual void SetConstraintSizes(bool recurse = TRUE); + virtual bool LayoutPhase1(int *noChanges); + virtual bool LayoutPhase2(int *noChanges); + virtual bool DoPhase(int); + // Transforms from sizer coordinate space to actual + // parent coordinate space + virtual void TransformSizerToActual(int *x, int *y) const ; + + // Set size with transformation to actual coordinates if nec. + virtual void SizerSetSize(int x, int y, int w, int h); + virtual void SizerMove(int x, int y); + + // Only set/get the size/position of the constraint (if any) + virtual void SetSizeConstraint(int x, int y, int w, int h); + virtual void MoveConstraint(int x, int y); + virtual void GetSizeConstraint(int *w, int *h) const ; + virtual void GetClientSizeConstraint(int *w, int *h) const ; + virtual void GetPositionConstraint(int *x, int *y) const ; + + // Dialog units translations. Implemented in wincmn.cpp. + wxPoint ConvertPixelsToDialog(const wxPoint& pt) ; + wxPoint ConvertDialogToPixels(const wxPoint& pt) ; + inline wxSize ConvertPixelsToDialog(const wxSize& sz) + { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); } + inline wxSize ConvertDialogToPixels(const wxSize& sz) + { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); } + + wxObject *GetChild(int number) const ; + + // Generates a new id for controls + static int NewControlId(); + + // Responds to colour changes: passes event on to children. + void OnSysColourChanged(wxSysColourChangedEvent& event); + + // Transfers data to any child controls + void OnInitDialog(wxInitDialogEvent& event); + + // Sends an OnInitDialog event, which in turns transfers data to + // to the window via validators. + virtual void InitDialog(); + + /// Motif-specific + + void ClearUpdateRects(); + void CanvasGetSize(int* width, int* height) const; // If have drawing area + void CanvasGetClientSize(int *width, int *height) const; + void CanvasGetPosition(int *x, int *y) const; // If have drawing area + void CanvasSetClientSize(int width, int size); + void CanvasSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); + + // Gives window a chance to do something in response to a size + // message, e.g. arrange status bar, toolbar etc. + virtual bool PreResize() { return TRUE; } + + // Get main widget for this window, e.g. a text widget + virtual WXWidget GetMainWidget() const; + // Get the widget that corresponds to the label (for font setting, label setting etc.) + virtual WXWidget GetLabelWidget() const { return GetMainWidget(); } + // Get the client widget for this window (something we can + // create other windows on) + virtual WXWidget GetClientWidget() const; + // Get the top widget for this window, e.g. the scrolled widget parent + // of a multi-line text widget. Top means, top in the window hierarchy + // that implements this window. + virtual WXWidget GetTopWidget() const; + virtual void SetMainWidget(WXWidget w) { m_mainWidget = w; } + bool CanAddEventHandler() const { return m_canAddEventHandler; } + void SetCanAddEventHandler(bool flag) { m_canAddEventHandler = flag; } + + // Get the underlying X window and display + virtual WXWindow GetXWindow() const; + virtual WXDisplay *GetXDisplay() const; + + virtual WXPixmap GetBackingPixmap() const { return m_backingPixmap; } + int GetPixmapWidth() const { return m_pixmapWidth; } + int GetPixmapHeight() const { return m_pixmapHeight; } + + // Change properties + virtual void ChangeFont(bool keepOriginalSize = TRUE); // Change to the current font (often overridden) + virtual void DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour); + virtual void DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour = FALSE); + // These to be overridden as needed (may change several widgets) + virtual void ChangeBackgroundColour(); // Change background and foreground colour using current + // background colour setting (Motif generates + // foreground based on background) + virtual void ChangeForegroundColour(); // Change foreground colour using current + // foreground colour setting + + // Adds the widget to the hash table and adds event handlers. + bool AttachWidget (wxWindow* parent, WXWidget mainWidget, + WXWidget formWidget, int x, int y, int width, int height); + bool DetachWidget(WXWidget widget); + + // Generates a paint event + virtual void DoPaint(); + + // How to implement accelerators. If we find a key event, + // translate to wxWindows wxKeyEvent form. Find a widget for the window. + // Now find a wxWindow for the widget. If there isn't one, go up the widget hierarchy + // trying to find one. Once one is found, call ProcessAccelerator for the + // window. If it returns TRUE (processed the event), skip the X event, + // otherwise carry on up the wxWindows window hierarchy calling ProcessAccelerator. + // If all return FALSE, process the X event as normal. + // Eventually we can implement OnCharHook the same way, but concentrate on accelerators + // for now. + // ProcessAccelerator must look at the current accelerator table, and try to find + // what menu id or window (beneath it) has this ID. Then construct an appropriate command + // event and send it. + virtual bool ProcessAccelerator(wxKeyEvent& event); + + //////////////////////////////////////////////////////////////////////// + //// PROTECTED DATA protected: - int m_windowId; - long m_windowStyle; // Store the window's style - wxEvtHandler * m_windowEventHandler; // Usually is 'this' - wxLayoutConstraints * m_constraints; // Constraints for this window - wxList * m_constraintsInvolvedIn; // List of constraints we're involved in - wxSizer * m_windowSizer; // Window's top-level sizer (if any) - wxWindow * m_sizerParent; // Window's parent sizer (if any) - bool m_autoLayout; // Whether to call Layout() in OnSize - wxWindow * m_windowParent; // Each window always knows its parent - wxValidator * m_windowValidator; - int m_minSizeX; - int m_minSizeY; - int m_maxSizeX; - int m_maxSizeY; - - // Caret data - int m_caretWidth; - int m_caretHeight; - bool m_caretEnabled; - bool m_caretShown; - wxFont m_windowFont; // Window's font - wxCursor m_windowCursor; // Window's cursor - wxString m_windowName; // Window name - - wxButton * m_defaultItem; - - wxColour m_backgroundColour ; - wxColour m_foregroundColour ; - wxAcceleratorTable m_acceleratorTable; - wxClientData* m_clientObject; - void* m_clientData; + int m_windowId; + long m_windowStyle; // Store the window's style + wxEvtHandler * m_windowEventHandler; // Usually is 'this' + wxLayoutConstraints * m_constraints; // Constraints for this window + wxList * m_constraintsInvolvedIn; // List of constraints we're involved in + wxSizer * m_windowSizer; // Window's top-level sizer (if any) + wxWindow * m_sizerParent; // Window's parent sizer (if any) + bool m_autoLayout; // Whether to call Layout() in OnSize + wxWindow * m_windowParent; // Each window always knows its parent + wxValidator * m_windowValidator; + int m_minSizeX; + int m_minSizeY; + int m_maxSizeX; + int m_maxSizeY; + + // Caret data + int m_caretWidth; + int m_caretHeight; + bool m_caretEnabled; + bool m_caretShown; + wxFont m_windowFont; // Window's font + wxCursor m_windowCursor; // Window's cursor + wxString m_windowName; // Window name + + wxButton * m_defaultItem; + + wxColour m_backgroundColour ; + wxColour m_foregroundColour ; + wxAcceleratorTable m_acceleratorTable; + wxClientData* m_clientObject; + void* m_clientData; #if wxUSE_DRAG_AND_DROP - wxDropTarget *m_pDropTarget; // the current drop target or NULL + wxDropTarget *m_pDropTarget; // the current drop target or NULL #endif //USE_DRAG_AND_DROP public: - wxRegion m_updateRegion; - wxList * m_children; // Window's children - int m_returnCode; + wxRegion m_updateRegion; + wxList * m_children; // Window's children + int m_returnCode; public: - /// Motif-specific - bool m_canAddEventHandler; - bool m_button1Pressed; - bool m_button2Pressed; - bool m_button3Pressed; - // For double-click detection - long m_lastTS; // last timestamp - int m_lastButton; // last pressed button - wxList m_updateRects; // List of wxRectangles representing damaged region - bool m_isShown; - WXRegion m_paintRegion; // Clip region generated by expose event + /// Motif-specific + bool m_needsRefresh; // Do we need to repaint the backing store? + bool m_canAddEventHandler; + bool m_button1Pressed; + bool m_button2Pressed; + bool m_button3Pressed; + // For double-click detection + long m_lastTS; // last timestamp + int m_lastButton; // last pressed button + wxList m_updateRects; // List of wxRects representing damaged region + bool m_isShown; protected: - WXWidget m_mainWidget; - WXWidget m_hScrollBar; - WXWidget m_vScrollBar; - WXWidget m_borderWidget; - WXWidget m_scrolledWindow; - WXWidget m_drawingArea; - bool m_winCaptured; - bool m_hScroll; - bool m_vScroll; - WXPixmap m_backingPixmap; - int m_pixmapWidth; - int m_pixmapHeight; - int m_pixmapOffsetX; - int m_pixmapOffsetY; - int m_scrollPosX; // Store the last scroll pos, - int m_scrollPosY; // since in wxWin the pos isn't - // set automatically by system - -DECLARE_EVENT_TABLE() + WXWidget m_mainWidget; + WXWidget m_hScrollBar; + WXWidget m_vScrollBar; + WXWidget m_borderWidget; + WXWidget m_scrolledWindow; + WXWidget m_drawingArea; + bool m_winCaptured; + bool m_hScroll; + bool m_vScroll; + WXPixmap m_backingPixmap; + int m_pixmapWidth; + int m_pixmapHeight; + int m_pixmapOffsetX; + int m_pixmapOffsetY; + int m_scrollPosX; // Store the last scroll pos, + int m_scrollPosY; // since in wxWin the pos isn't + // set automatically by system + + // this is the virtual function to be overriden in any derived class which + // wants to change how SetSize() or Move() works - it is called by all + // versions of these functions in the base class + virtual void DoSetSize(int x, int y, + int width, int height, + int sizeFlags = wxSIZE_AUTO); + + // same as DoSetSize() for the client size + virtual void DoSetClientSize(int width, int height); + +private: + DECLARE_EVENT_TABLE() }; //////////////////////////////////////////////////////////////////////// @@ -626,8 +728,8 @@ inline void wxWindow::SetId(int id) { m_windowId = id; } inline wxWindow *wxWindow::GetParent() const { return m_windowParent; } inline void wxWindow::SetParent(wxWindow *p) { m_windowParent = p; } inline wxWindow *wxWindow::GetGrandParent() const { return (m_windowParent ? m_windowParent->m_windowParent : (wxWindow*) NULL); } -inline wxList *wxWindow::GetChildren() const { return m_children; } -inline wxFont *wxWindow::GetFont() const { return (wxFont *) & m_windowFont; } +inline wxList& wxWindow::GetChildren() const { return (wxList&) * m_children; } +inline wxFont& wxWindow::GetFont() const { return (wxFont&) m_windowFont; } inline wxString wxWindow::GetName() const { return m_windowName; } inline void wxWindow::SetName(const wxString& name) { m_windowName = name; } inline long wxWindow::GetWindowStyleFlag() const { return m_windowStyle; } @@ -657,5 +759,19 @@ wxWindow* WXDLLEXPORT wxGetActiveWindow(); WXDLLEXPORT_DATA(extern wxList) wxTopLevelWindows; +// A little class to switch off size optimization while an instance of the object +// exists +class WXDLLEXPORT wxNoOptimize: public wxObject +{ +public: + wxNoOptimize(); + ~wxNoOptimize(); + + static bool CanOptimize(); + +protected: + static int m_count; +}; + #endif // _WX_WINDOW_H_